Ignite Disorder MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost2
RarityUncommon
TypeInstant

Key Takeaways

  1. Volume removal and resource efficiency make Ignite Disorder a tempting choice for red mages.
  2. Strategic Instant Speed usage of Ignite Disorder offers considerable adaptability mid-game.
  3. Ignite Disorder’s versatility and meta relevance establish it as a solid collection addition.

Text of card

Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures.

"Bant is a world imprisoned by polished stone and tyrannical rule. It yearns to strike back against those who restrain it."


Card Pros

Card Advantage: Ignite Disorder offers the potential to eliminate multiple threats with just one card. This efficient removal can quickly tip the scales in your favor by disrupting your opponent’s board while keeping your hand stocked.

Resource Acceleration: Although Ignite Disorder doesn’t directly generate mana or tokens, its low cost can be considered a form of resource acceleration. By spending less on removal, you free up mana for advancing your game plan more rapidly.

Instant Speed: The ability to cast Ignite Disorder at instant speed adds a layer of flexibility to your strategy. It allows you to adapt to the evolving board state, removing creatures as threats arise, even during your opponent’s turn.


Card Cons

Discard Requirement: Ignite Disorder mandates that you pitch a card from your hand to cast it, which may leave you at a card disadvantage, especially if you’re running low on playable options.

Specific Mana Cost: With a casting cost demanding red mana, Ignite Disorder slots predominantly into red-aligned decks, potentially creating limitations for deck-building diversity and multi-color deck inclusion.

Comparatively High Mana Cost: The mana investment for Ignite Disorder can be considered steep for its immediate impact on the board, particularly when evaluated against other removal options that offer more bang for your mana buck.


Reasons to Include in Your Collection

Versatility: Ignite Disorder is a flexible addition to decks that aim at disrupting opponents with pinpoint removal. Its ability to potentially remove multiple threats in a single turn makes it a valuable tool in a variety of match-ups.

Combo Potential: This card shines in strategies focused on spell synergies. Its ability to deal damage divided as you choose enables interesting interactions with cards that trigger upon dealing noncombat damage or casting multicolored spells.

Meta-Relevance: In a meta where aggro strategies and creature-heavy decks prevail, Ignite Disorder can serve as a silver bullet. Its ability to tilt the battlefield in your favor by removing key creatures can shift the tide of the game, making it a smart meta call.


How to beat

Ignite Disorder is known for its potential to disrupt creature-heavy strategies on the battlefield in Magic: The Gathering. Its ability to deal damage divided as you choose among any number of target white and/or blue creatures is specifically tailored to weaken decks that heavily rely on these colors.

One effective strategy to counteract Ignite Disorder is through deck diversification. Incorporating creatures outside of the white and blue spectrum can safeguard your board presence against such targeted removal. Moreover, utilizing instant-speed spells that grant indestructibility or hexproof can be an excellent way to protect your creatures from Ignite Disorder’s reach. Ensuring that you have a mix of creatures with varied color identities can help to mitigate the impact of this spell.

In the larger scheme of things, understanding and anticipating the metagame is crucial. If Ignite Disorder is prevalent, adjusting your deck to be less vulnerable to color-specific hate cards can give you the upper hand. Ultimately, while Ignite Disorder can prove formidable against certain builds, adaptability and strategic foresight can provide a strong defense against its fiery onslaught.


Cards like Ignite Disorder

Ignite Disorder is a unique choice when looking at red direct-damage spells in Magic: The Gathering. Comparable spells like Pyroclasm also deal damage to multiple creatures, however, Pyroclasm distributes a flat damage rate across the board. Ignite Disorder differentiates itself by targeting only nonred creatures, allowing for more surgical strikes in multicolor creature scenarios.

Similarly, Electrickery can be debated as a potential alternative. It delivers a base damage that can be elevated with the Overload mechanic, affecting each creature you don’t control. While it provides the versatility of choosing between single or multiple targets, Ignite Disorder offers the precision of impacting a wider range of nonred creatures without affecting your own red creatures potentially on the board.

In summarizing the tactical advantages, Ignite Disorder proves to be a strategic pick in games with a diverse creature presence. Its specific targeting mechanism places it as a preferred option especially in situations where a player needs to avoid damaging their own red minions or in specific sideboard strategies against multicolored creature decks.

Pyroclasm - MTG Card versions
Electrickery - MTG Card versions
Pyroclasm - MTG Card versions
Electrickery - MTG Card versions

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Shatter - MTG Card versions
Word of Blasting - MTG Card versions
Incinerate - MTG Card versions
Guerrilla Tactics - MTG Card versions
Aleatory - MTG Card versions
Orcish Catapult - MTG Card versions
Blood Frenzy - MTG Card versions
Falter - MTG Card versions
Shattering Pulse - MTG Card versions
Flowstone Strike - MTG Card versions
Starstorm - MTG Card versions
First Volley - MTG Card versions
Blazing Shoal - MTG Card versions
Surging Flame - MTG Card versions
Psychotic Fury - MTG Card versions
Sudden Shock - MTG Card versions
Fists of the Anvil - MTG Card versions
Release the Ants - MTG Card versions
Magma Jet - MTG Card versions
Seismic Shudder - MTG Card versions

Where to buy

If you're looking to purchase Ignite Disorder MTG card by a specific set like Conflux and Magic 2010, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Ignite Disorder and other MTG cards:

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Printings

The Ignite Disorder Magic the Gathering card was released in 2 different sets between 2009-02-06 and 2009-07-17. Illustrated by 3 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12009-02-06ConfluxCON 662003NormalBlackZoltan Boros & Gabor Szikszai
22009-07-17Magic 2010M10 1412003NormalBlackZoltan Boros & Gabor Szikszai

Legalities

Magic the Gathering formats where Ignite Disorder has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Ignite Disorder card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2009-02-01 The number of targets must be at least 1 and at most 3.
2009-02-01 You divide the damage as you cast Ignite Disorder, not as it resolves. Each target must be assigned at least 1 damage.
2009-10-01 The number of targets chosen for Ignite Disorder must be at least 1 and at most 3. You divide the damage as you cast the spell, not as it resolves. Each target must be assigned at least 1 damage.

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