Mentor of the Meek MTG Card


Card setsReleased in 15 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeCreature — Human Soldier
Power 2
Toughness 2

Key Takeaways

  1. A continual draw engine, it’s vital in maintaining a full hand, leveraging each low-power creature’s entry.
  2. The additional one mana cost is a small price for the significant advantage it provides in resource acceleration.
  3. Understanding its strengths and limitations is key to utilizing Mentor of the Meek effectively in your strategy.

Text of card

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

"In these halls there is no pass or fail. Your true test comes with the first full moon."


Card Pros

Card Advantage: Mentor of the Meek shines in channels where keeping a full hand is crucial. Unlike some draw effects that only trigger once, this card is a continual source of fuel, allowing you to draw an additional card almost every time a smaller creature enters the battlefield under your control. This incremental advantage accumulates over time, potentially overwhelming opponents with your ever-growing options.

Resource Acceleration: This card excels in decks that rapidly deploy numerous low-power creatures. By converting each creature played into a potential extra card for a mere one mana, it accelerates your resource acquisition efficiently. This can lead to faster development on the board, ensuring that you’re always a step ahead in the tempo of the game.

Instant Speed: While Mentor of the Meek doesn’t operate at instant speed, the ability to draw off creature spells means you can effectively extend your reach during your turn without having to wait for a separate draw phase. It complements instant-speed spells and abilities by giving you more ammunition to work with when those critical moments arise, ensuring you have a steady stream of creatures and cards at your disposal.


Card Cons

Discard Requirement: Mentor of the Meek requires you to pay one extra mana whenever you wish to trigger its card drawing ability. This cost can be restrictive when managing your mana resources, especially during the early game stages where every bit of mana is crucial.

Specific Mana Cost: Being a white card, Mentor of the Meek needs specific mana to be cast, which could limit its inclusion to white-centric or multicolor decks that can reliably produce white mana.

Comparatively High Mana Cost: Despite its utility in drawing cards, Mentor of the Meek is not the most mana-efficient creature you can play at three mana. In fast-paced games, its cost and the additional mana needed to activate its ability could lead to a loss in momentum compared to other low-cost creatures that offer immediate board presence or have innate card drawing mechanisms.


Reasons to Include in Your Collection

Versatility: Mentor of the Meek is a powerhouse in decks that generate a wealth of creature tokens or put many low-powered creatures into play, making it a solid addition across various deck archetypes.

Combo Potential: This card synergizes well with token-generating mechanics and can cascade into drawing multiple cards, ensuring you never run out of steam during the crucial middle to late stages of the game.

Meta-Relevance: Given its capacity to consistently refill your hand, Mentor of the Meek can keep pace with the ever-shifting meta, particularly when slower, grindier decks are at the forefront, requiring sustained card advantage to outlast the competition.


How to Beat Mentor of the Meek

Mentor of the Meek is a card that can quickly change the dynamics of a game in Magic: The Gathering by turning each creature you play into a potential card draw. The key to beating a card like Mentor of the Meek lies in disrupting this synergy. By preventing your opponent from capitalizing on the card draw ability, you stifle their resource advantage. A simple yet effective strategy is to remove the Mentor from the battlefield as soon as it enters. This can be done through targeted removal spells or by applying pressure that forces your opponent to block with the Mentor.

Another angle of attack is to keep their creature count low, rendering the Mentor’s ability less effective. Board wipes or spot removal used efficiently can help maintain control of the game and limit the benefits your opponent reaps from Mentor of the Meek. Lastly, considering cards that restrict or tax your opponent’s ability to cast small creatures can also work to mitigate the advantage Mentor of the Meek provides. It’s all about staying one step ahead and keeping their board presence under control.


BurnMana Recommendations

The Mentor of the Meek holds a unique place in MTG strategy, excelling where creature-based tactics come into play. Its ability to bolster your hand by transforming each small creature into added card draw is invaluable in maintaining a competitive edge. While the mentor brings robust advantages to the table, remain mindful of its mana demands and mitigate its cons with precise play. Embrace the utility this card brings to various deck types and watch your card advantage grow. For players eager to master nuanced resource management and develop spellbinding strategies, dive into our detailed MTG guides and enrich your deck-building acumen alongside fellow enthusiasts. Power up your gameplay with Mentor of the Meek and ensure your next MTG session is strategically sound. Learn more and join our community of champions.


Cards like Mentor of the Meek

Mentor of the Meek is a unique card in MTG that thrives in decks filled with creatures. It reminds seasoned players of cards like Sea Gate Oracle, which also allows you to gain card advantage through a creature-based mechanism. However, Mentor of the Meek presents more control by providing the ability to draw a card whenever a creature with power 2 or less enters the battlefield under your control, given you pay 1 mana.

Comparing it to Bygone Bishop, another card that rewards playing small creatures, Mentor of the Meek requires an additional mana to draw but isn’t constrained by the converted mana cost of the creature. On the other hand, cards like Skullclamp offer card draw for creature-heavy strategies but at a different cost, literally sacrificing the creature for two card draws. While cheaper, Skullclamp’s method is more finite as it’s dependent on the creature’s demise.

Each of these cards provides value within a creature-centric deck, but Mentor of the Meek has the potential to draw you a high volume of cards given the right number of low power creatures and available mana, distinguishing itself as a strong engine in the right deck build.

Sea Gate Oracle - MTG Card versions
Bygone Bishop - MTG Card versions
Skullclamp - MTG Card versions
Sea Gate Oracle - Rise of the Eldrazi (ROE)
Bygone Bishop - Shadows over Innistrad Promos (PSOI)
Skullclamp - Darksteel (DST)

Cards similar to Mentor of the Meek by color, type and mana cost

Argivian Blacksmith - MTG Card versions
Jamuraan Lion - MTG Card versions
Snow Hound - MTG Card versions
Femeref Knight - MTG Card versions
Border Guard - MTG Card versions
Stern Marshal - MTG Card versions
Benalish Knight - MTG Card versions
Regal Unicorn - MTG Card versions
Wild Griffin - MTG Card versions
Pianna, Nomad Captain - MTG Card versions
Dogged Hunter - MTG Card versions
Diving Griffin - MTG Card versions
Faithful Squire // Kaiso, Memory of Loyalty - MTG Card versions
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Freewind Equenaut - MTG Card versions
Sanctum Guardian - MTG Card versions
Field Marshal - MTG Card versions
Kithkin Healer - MTG Card versions
Kor Hookmaster - MTG Card versions
Zhalfirin Commander - MTG Card versions
Argivian Blacksmith - Antiquities (ATQ)
Jamuraan Lion - Media Inserts (PMEI)
Snow Hound - Ice Age (ICE)
Femeref Knight - Mirage (MIR)
Border Guard - Portal (POR)
Stern Marshal - Portal (POR)
Benalish Knight - Anthologies (ATH)
Regal Unicorn - Classic Sixth Edition (6ED)
Wild Griffin - Starter 2000 (S00)
Pianna, Nomad Captain - Odyssey (ODY)
Dogged Hunter - Odyssey (ODY)
Diving Griffin - Eighth Edition (8ED)
Faithful Squire // Kaiso, Memory of Loyalty - Betrayers of Kamigawa (BOK)
Kitsune Palliator - Betrayers of Kamigawa (BOK)
Freewind Equenaut - Salvat 2005 (PSAL)
Sanctum Guardian - Salvat 2005 (PSAL)
Field Marshal - Coldsnap (CSP)
Kithkin Healer - Lorwyn (LRW)
Kor Hookmaster - Zendikar (ZEN)
Zhalfirin Commander - Duel Decks: Knights vs. Dragons (DDG)

Where to buy

If you're looking to purchase Mentor of the Meek MTG card by a specific set like Magic Online Promos and Innistrad, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Mentor of the Meek and other MTG cards:

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Printings

The Mentor of the Meek Magic the Gathering card was released in 14 different sets between 2011-09-30 and 2023-06-23. Illustrated by 15 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 1022192015normalblackAlex Horley-Orlandelli
22011-09-30InnistradISD 212003normalblackJana Schirmer & Johannes Voss
32014-11-07Commander 2014C14 792015normalblackJana Schirmer & Johannes Voss
42016-11-11Commander 2016C16 692015normalblackJana Schirmer & Johannes Voss
52017-06-16Archenemy: Nicol BolasE01 152015normalblackJana Schirmer & Johannes Voss
62018-07-13Core Set 2019M19 272015normalblackJana Schirmer & Johannes Voss
72018-07-13Core Set 2019 PromosPM19 27s2015normalblackJana Schirmer & Johannes Voss
82020-07-17JumpstartJMP 1212015normalblackJana Schirmer & Johannes Voss
92020-09-26The ListPLST 2X2-172015normalblackJana Schirmer & Johannes Voss
102021-11-19Crimson Vow CommanderVOC 932015normalblackJana Schirmer & Johannes Voss
112022-07-08Double Masters 20222X2 172015normalblackJana Schirmer & Johannes Voss
122022-07-08Double Masters 20222X2 3402015normalborderlessAlex Horley-Orlandelli
132023-02-03Phyrexia: All Will Be One CommanderONC 812015normalblackJana Schirmer & Johannes Voss
142023-04-21March of the Machine CommanderMOC 1962015normalblackJana Schirmer & Johannes Voss
152023-06-23Tales of Middle-earth CommanderLTC 1732015normalblackWei Guan

Legalities

Magic the Gathering formats where Mentor of the Meek has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderRestricted
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Mentor of the Meek card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2018-07-13 Apply power bonuses from counters the creature enters the battlefield with and continuous effects such as that of Valiant Knight before checking to see if Mentor of the Meek's ability will trigger.
2018-07-13 Mentor of the Meek's ability checks the power of the other creature only as it enters the battlefield. If that creature's power is 2 or less, the ability will trigger. Once the ability triggers, raising that creature's power above 2 won't affect that ability. Similarly, reducing the creature's power to 2 or less after it enters the battlefield won't cause the ability to trigger.
2018-07-13 While resolving the triggered ability of Mentor of the Meek, you can't pay multiple times to draw more than one card.

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