Never Happened MTG Card


Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost3
RarityCommon
TypeSorcery

Key Takeaways

  1. Instant speed allows strategic casting for optimal tactical play, potentially shifting the control of the game.
  2. Necessitating a discard can hinder personal strategies, posing a significant drawback to the player.
  3. Mana specificity limits deck diversity, affecting the card’s inclusion in varied MTG deck builds.

Text of card

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Dimir assassins have the precision to slay a single memory.


Card Pros

Card Advantage: The hypothetical “Never Happened” card could potentially disrupt your opponent’s strategy by removing key cards from their hand, simultaneously providing you with crucial intel on their tactics. This equips you with the knowledge to plan your moves more efficiently while maintaining a strong hand.

Resource Acceleration: If “Never Happened” also grants any form of mana or resource boost, such as the ability to untap lands or generate tokens that could be converted into mana, it would foster a significant acceleration in your resource generation. This can tilt the balance of the game, allowing you to outpace your opponent in both development and execution.

Instant Speed: Should “Never Happened” operate at instant speed, it would offer the flexibility to cast it at the most tactically advantageous moment, often during the end step of your opponent’s turn. This would enable you to fully utilize your mana each round, keeping options open for counterspells or other interactions and thus preserving the element of surprise.


Card Cons

Discard Requirement: The Never Happened card compels players to toss away another card from their hand, which can seriously impair their game plan, especially when holding key strategic pieces.

Specific Mana Cost: This card’s costs hinge on black mana exclusively. It may challenge the deck’s versatility, especially in multi-colored decks where black mana can be scarcer.

Comparatively High Mana Cost: With Never Happened’s cost set noticeable, it’s vying for a slot against other disruptive cards that may execute their role with greater mana efficiency, potentially detracting from its playability in faster-paced competitive formats.


Reasons to Include in Your Collection

Versatility: Never Happened can be a powerful addition to numerous deck archetypes, its ability to disrupt opponent strategies by exiling cards from their hand makes it a useful tool in control and tempo decks alike.

Combo Potential: This card’s specific exile mechanism opens the door for synergies with decks that capitalize on the exile zone. Teamed with processors or other cards that benefit from opponents losing cards, Never Happened could be a key piece in a combo set-up.

Meta-Relevance: In environments where players rely heavily on specific cards to execute their game plan, Never Happened can be critical. It allows you to surgically remove threats or combo pieces from opponents’ hands, keeping you one step ahead in the game’s current competitive landscape.


How to beat

The so-called Never Happened card in Magic: The Gathering stirs up a sense of intrigue, challenging players to navigate around its unique effect. The trick to besting this elusive card lies in efficient deck construction and strategic play. One effective tactic is incorporating cards that replenish your hand quickly, minimizing the impact of any potential discard. Such cards may include proactive card draw spells or creatures that bring card advantage upon entering the battlefield.

Another strategy is to focus on redundancy within your deck. By having multiple cards with similar functions, you ensure that losing one to a Never Happened effect won’t significantly disrupt your game plan. This approach can cushion the blow and keep your key strategies intact. Finally, playing with an awareness of timing can also thwart this card’s influence. By holding onto crucial spells until the moment you’re ready to use them, you reduce the window of opportunity for your opponent to effectively disrupt your hand with a Never Happened move.

Gauging your resources and understanding the dynamics of your deck can provide a solid defense against Never Happened and similar hand-attack strategies, preserving your path to victory in the vast landscape of Magic: The Gathering.


Cards like Never Happened

Exploring the world of hypothetical possibilities in Magic: The Gathering, the Never Happened card weaves a unique tapestry in the realm of counterfactual gaming scenarios. If we were to draw parallels, it could be contrasted with the concept behind cards like Thought Erasure. Thought Erasure sifts through an opponent’s hand and exiles a nonland card while offering a surveil action that hones the deck. However, Never Happened’s fictional design suggests an alternative reality where players could influence past turns, redefining the strategy of hand disruption.

Considering modal spells, we find cards such as Cryptic Command that enable players to choose from varied potent effects. In a sense, Never Happened could belong to this modal family, albeit with a choice that allows altering past game decisions, which is unprecedented. Lastly, comparing it to game resetters like Time Reversal, which shuffle hands and graveyards into libraries, Never Happened hints at a more selective and tactical reset, affecting specific strategic points and altering the course of a match.

While Never Happened is not part of the actual pool of MTG cards, the theoretical discussion around such an innovative mechanic stimulates imagination and underlines the game’s endless potential for inventive card design that continually attracts players worldwide.

Thought Erasure - MTG Card versions
Cryptic Command - MTG Card versions
Time Reversal - MTG Card versions
Thought Erasure - MTG Card versions
Cryptic Command - MTG Card versions
Time Reversal - MTG Card versions

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Victimize - MTG Card versions
Darkpact - MTG Card versions
Demonic Attorney - MTG Card versions
Jovial Evil - MTG Card versions
Infernal Contract - MTG Card versions
Touch of Death - MTG Card versions
Wicked Pact - MTG Card versions
Nature's Ruin - MTG Card versions
Buried Alive - MTG Card versions
Choking Sands - MTG Card versions
Brush with Death - MTG Card versions
Coercion - MTG Card versions
Hand of Death - MTG Card versions
Forced March - MTG Card versions
Stupor - MTG Card versions
Soul Burn - MTG Card versions
Noxious Vapors - MTG Card versions
Mind Rot - MTG Card versions
Crippling Fatigue - MTG Card versions
Flaying Tendrils - MTG Card versions
Victimize - MTG Card versions

Where to buy

If you're looking to purchase Never Happened MTG card by a specific set like Guilds of Ravnica and Mystery Booster, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Never Happened and other MTG cards:

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Printings

The Never Happened Magic the Gathering card was released in 3 different sets between 2018-10-05 and 2019-11-07. Illustrated by Aaron Miller.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12018-10-05Guilds of RavnicaGRN 802015NormalBlackAaron Miller
22019-11-07Mystery BoosterMB1 7212015NormalBlackAaron Miller
32020-09-26The ListPLST GRN-802015NormalBlackAaron Miller

Legalities

Magic the Gathering formats where Never Happened has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

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