Treetop Village MTG Card


Card setsReleased in 11 setsSee all
RarityUncommon
TypeLand

Key Takeaways

  1. Treetop Village provides a stealthy threat, doubling as land and creature, enhancing deck resilience.
  2. Activates at instant speed, perfect for surprise blocks or attacks, optimizing mana utilization.
  3. Green mana requirement and activation cost must align with your deck’s strategy for efficiency.

Text of card

Treetop Village comes into play tapped. oc T: Add one green mana to your mana pool. o1oo G Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.


Card Pros

Card Advantage: Treetop Village doesn’t draw you extra cards, but it does give you the benefit of an additional threat without using up slots in your deck for creatures. This land can transform into a 3/3 creature with trample, essentially acting like an extra card that’s resistant to sorcery-speed removal.

Resource Acceleration: While Treetop Village itself doesn’t ramp your mana in the traditional sense, it’s a powerful mana sink. Having this on the battlefield means any unspent mana on your turn can be put to use by turning it into a creature, therefore, getting the most out of your resources.

Instant Speed: Though Treetop Village becomes a creature as a result of an activation rather than an instant spell, the ability to turn it into a creature can be done at instant speed. This enables surprise blocks or becomes an unforeseen attacker if your opponent does not account for it during their turn.


Card Cons

Discard Requirement: Treetop Village doesn’t have a discard requirement itself; however, its transformation into a creature might compete for crucial mana resources needed for cards with discard effects within the same turn, often requiring strategic hand management.

Specific Mana Cost: Treetop Village’s activation cost demands green mana, which can restrict its inclusion to green-centric or multicolored decks. Players running decks without green mana may find this card incompatible with their strategy.

Comparatively High Mana Cost: To activate Treetop Village’s ability to become a 3/3 creature with trample, players must pay one green and one generic mana. While this cost is reasonable for the given power, there are cases where this mana might be more effectively allocated to spells or creatures with lower activation or casting costs that might yield a quicker board presence or other strategic advantages.


Reasons to Include Treetop Village in Your Collection

Versatility: Treetop Village serves a dual role in many green-based decks. As a land, it taps for mana, but its ability to turn into a 3/3 creature with trample makes it a flexible option for both defense and offense, fitting seamlessly into a variety of strategies.

Combo Potential: This card has synergy with effects that boost land creatures or benefit from creature count increments. Its transformation into a creature can activate landfall abilities or surprise opponents in combat scenarios.

Meta-Relevance: With creature-heavy and aggro decks making waves in certain formats, Treetop Village’s capacity to provide additional creature support while dodging sorcery-speed removal is incredibly useful, ensuring its relevance in the current competitive scene.


How to beat

Treetop Village stands as a resilient and adaptable land card in Magic: The Gathering. One of the game’s earliest man-lands, it effortlessly transforms into a formidable 3/3 creature with Trample at an economical activation cost. Unlike typical creatures, as a land, Treetop Village dodges sorcery-speed removal spells, giving it a robust staying power on the battlefield.

Overcoming this versatile card hinges on timing and the strategic use of removal spells. It is invulnerable to most board wipes, as it’s only a creature on demand. Therefore, one effective strategy is to utilize instant-speed removal like Path to Exile or Rapid Hybridization while your opponent has transformed it into a creature. This timing ensures the Village’s creature form is the target, not its land state. Another key tactic is to pressure opponents with flying creatures, as Treetop Village’s ground-bound Trample ability does not defend well against an aerial assault. Lastly, keeping up counterspells or land destruction, such as Ghost Quarter, when they are low on lands can set back their mana development significantly while also dealing with the Village.

Understanding the intrinsic mechanics of Treetop Village is essential to countering it effectively, which requires precise timing and proper resource allocation.


Cards like Treetop Village

Treetop Village is an intriguing land card in Magic: The Gathering, as it offers the ability to become a creature. This transformation of land into a formidable 3/3 creature with trample is akin to the utility offered by other “man-lands” such as Stirring Wildwood and Mutavault. Stirring Wildwood also becomes a creature with power and toughness of 3/4 alongside the added keyword ‘reach’, allowing it to block flying creatures. Mutavault, on the other hand, is more flexible, capable of turning into a 2/2 creature without any specific color identity, which makes it a versatile asset in any deck.

Dread Statuary is another card that shares the property of transitioning from land to creature, turning into a 4/2 giant that can pack a punch. While it provides more power, it lacks Treetop Village’s trample ability, which is crucial for overcoming an opponent’s chump blockers. What sets Treetop Village apart is its balance of versatility, evasion, and cost-efficiency, positioning it as a staple in decks that value lands with dual purposes.

Treetop Village’s duality in function resonates well among MTG players who appreciate keeping their opponents second-guessing. Its ability to stay untapped as a land or become an aggressive trampler keeps gameplay dynamic, underscoring its relevance in comparison with similar transformable lands.

Stirring Wildwood - MTG Card versions
Mutavault - MTG Card versions
Dread Statuary - MTG Card versions
Stirring Wildwood - Worldwake (WWK)
Mutavault - Champs and States (PCMP)
Dread Statuary - Worldwake (WWK)

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Forest - Ravnica: Clue Edition (CLU)
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Turntimber Grove - Duel Decks: Zendikar vs. Eldrazi (DDP)
Memorial to Unity - Dominaria (DOM)
Blighted Woodland - Commander 2018 (C18)
Oran-Rief, the Vastwood - Neon Dynasty Commander (NEC)
Hashep Oasis - Amonkhet Remastered (AKR)
Llanowar Reborn - Commander 2021 (C21)
Thriving Grove - New Capenna Commander (NCC)

Where to buy

If you're looking to purchase Treetop Village MTG card by a specific set like Urza's Legacy and World Championship Decks 1999, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Treetop Village and other MTG cards:

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Printings

The Treetop Village Magic the Gathering card was released in 10 different sets between 1999-02-15 and 2022-12-02. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
11999-02-15Urza's LegacyULG 1431997normalblackAnthony S. Waters
21999-08-04World Championship Decks 1999WC99 ml1431997normalgoldAnthony S. Waters
32002-06-24Magic Online PromosPRM 314032003normalblackAnthony S. Waters
42004-01-01Friday Night Magic 2004F04 72003normalblackAnthony S. Waters
52007-07-13Tenth Edition10E 3612003normalblackRob Alexander
62007-07-13Tenth Edition10E 361★2003normalblackRob Alexander
72007-07-13Tenth Edition PromosP10E 22003normalblackRob Alexander
82011-04-01Duel Decks: Knights vs. DragonsDDG 382003normalblackRob Alexander
92014-12-05Duel Decks Anthology: Garruk vs. LilianaGVL 272015normalblackRob Alexander
102016-09-02Duel Decks: Nissa vs. Ob NixilisDDR 302015normalblackRob Alexander
112022-12-02Jumpstart 2022J22 8272015normalblackRob Alexander

Legalities

Magic the Gathering formats where Treetop Village has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Treetop Village card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2008-08-01 A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
2009-10-01 Activating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.

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