Marchesa's Infiltrator MTG Card


Marchesa's Infiltrator - Conspiracy
Mana cost
Converted mana cost3
RarityUncommon
TypeCreature — Human Rogue
Abilities Dethrone
Released2014-06-06
Set symbol
Set nameConspiracy
Set codeCNS
Power 1
Toughness 1
Number22
Frame2003
LayoutNormal
BorderBlack
Illustred byLucas Graciano

Key Takeaways

  1. Its dethrone ability provides card advantage, making it a potent source of additional options.
  2. Instant-speed interactions enhance its unpredictability and board impact in games.
  3. However, its discard requirement and specific mana cost can limit its effectiveness.

Text of card

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

"Secrets, like coins, are easy to steal."


Card Pros

Card Advantage: Marchesa’s Infiltrator has the potential to provide continuous card advantage with each successful hit to an opponent, assuring you have more options and resources than your adversary.

Resource Acceleration: While not directly providing traditional mana acceleration, the card’s synergy with other cards that benefit from dealing combat damage can lead to indirect resource acceleration through various game mechanics.

Instant Speed: Though Marchesa’s Infiltrator itself isn’t an instant, its dethrone ability can be exploited at instant speed with cards that grant it haste or by using other surprise attack strategies, allowing for swift and unexpected swings in board state and card advantage.


Card Cons

Discard Requirement: While Marchesa’s Infiltrator can provide card advantage, it comes with the stipulation that you must discard a card whenever you activate its dethrone ability. This can be burdensome, especially in the late game when your hand might be running low on cards.

Specific Mana Cost: This card necessitates both blue and black mana, making it less flexible outside of multicolored decks. This specific mana cost can potentially hinder deck building options and hamper the card’s utility in a monochromatic deck.

Comparatively High Mana Cost: With a casting cost of three mana, including one blue and one black, players may find Marchesa’s Infiltrator a bit costly for a 1/1 creature. Even though it has the potential to grow and provide card selection, there are other creatures at a similar mana cost that come into play with greater immediate impact and less conditional benefits.


Reasons to Include in Your Collection

Versatility: Marchesa’s Infiltrator can adapt to a wide array of strategies and decks due to its synergy with +1/+1 counters and the ability to draw cards. This makes it an asset in any collection for both competitive and casual play.

Combo Potential: With its dethrone ability, Marchesa’s Infiltrator excels in counters-themed decks and works exceptionally well alongside cards that capitalize on dealing combat damage to a player. It can become a repeatable source of card advantage when combined with other synergistic cards.

Meta-Relevance: This card’s ability to evade blockers and potentially grow stronger each combat phase can make it relevant in metas where evasive creatures are key to victory. Also, in environments where long games are more common, the infiltrator’s recurrent card draw ability keeps your hand refreshed and maintains pressure on your opponents.


How to beat

Marchesa’s Infiltrator presents a unique challenge on the battlefield, where it weaves its way through defenses with the dexterity of a seasoned spy. As a Magic: The Gathering enthusiast, understanding the card’s intricacies is key to neutralizing its impact. This card, with the ability to slip past blockers thanks to its dethrone ability, necessitates a strategic approach. Controlling the board state is crucial; you’ll want to mitigate the influence of +1/+1 counters which bolster its strength. Employing removal spells or abilities that can target creatures regardless of their power or toughness is an effective strategy. Additionally, wards or hexproof can protect your key assets, preventing the Infiltrator from executing its unruly schemes on your watch.

Another tactic is to disrupt the overall game plan that supports cards like Marchesa’s Infiltrator. Cards capable of neutralizing abilities or outright removing +1/+1 counters can prove invaluable. It is also wise to manage your life total, as the dethrone ability of Marchesa’s Infiltrator relies on you having the most life. Keeping a well-balanced board and checking the life total differential minimizes the chances for your adversary to gain an advantage. In dealing with such slippery foes, one must be vigilant, adaptive, and prepared to strike decisively.


Cards like Marchesa's Infiltrator

Marchesa’s Infiltrator, a noteworthy card in the arena of Magic: The Gathering, invites comparisons with other stealthy operatives. Shadow Alley Denizen shares the essence of sneaking past defenders by granting creatures with the evasion ability, though it focuses on boosting black creatures specifically, whereas Marchesa’s Infiltrator is more self-sufficient, with the capacity to become unblockable under its own power.

Nightveil Sprite offers a related mechanic through flying and surveil, presenting both an evasive creature and a way to manipulate the deck. However, Marchesa’s Infiltrator’s dethrone ability potentially grows it into a larger threat each combat, drawing cards when it deals combat damage to the player with the most life. Furthermore, Latchkey Faerie parallels with the infiltrator by holding the prowess of drawing cards when it connects with an opponent, underpinned by the tribal synergy in a Rogue deck.

In essence, while each card bears a unique set of abilities, Marchesa’s Infiltrator earns its place for those looking to command the battlefield with an elusive, card-drawing threat, further empowered in the presence of a reigning monarch in multiplayer formats.

Shadow Alley Denizen - MTG Card versions
Nightveil Sprite - MTG Card versions
Latchkey Faerie - MTG Card versions
Shadow Alley Denizen - MTG Card versions
Nightveil Sprite - MTG Card versions
Latchkey Faerie - MTG Card versions

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Where to buy

If you're looking to purchase Marchesa's Infiltrator MTG card by a specific set like Conspiracy, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Marchesa's Infiltrator and other MTG cards:

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Legalities

Magic the Gathering formats where Marchesa's Infiltrator has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderRestricted
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Marchesa's Infiltrator card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2014-05-29 Dethrone doesn’t trigger if the creature attacks a planeswalker, even if its controller has the most life.
2014-05-29 In a Two-Headed Giant game, dethrone will trigger if the creature attacks either player on the team with the most life or tied for the most life.
2014-05-29 Once dethrone triggers, it doesn’t matter what happens to the players’ life totals before the ability resolves. You’ll put a +1/+1 counter on the creature even if the defending player doesn’t have the most life as the ability resolves.
2014-05-29 The +1/+1 counter is put on the creature before blockers are declared.

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