Boon Satyr MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeEnchantment Creature — Satyr
Abilities Bestow, Flash
Power 4
Toughness 2

Key Takeaways

  1. Boon Satyr offers exceptional in-game versatility as both a creature and an enchanting aura with its Bestow mechanic.
  2. Instant speed flash enables strategic plays, making it a cornerstone in green-based decks and various formats.
  3. Efficient mana cost coupled with 4/2 stats makes Boon Satyr a formidable early game threat in MTG.
Flash card art

Guide to Flash card ability

Explore the dynamic Flash ability in Magic: The Gathering (MTG), a feature that allows you to cast spells at lightning speed, often leaving your opponents reeling and your strategy several steps ahead. This versatile ability can turn the tide of a game, providing the element of surprise and tactical advantage. It places a premium on timing and foresight, transforming an ordinary deck into a formidable arsenal of instant threats and responses.

Text of card

Flash Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.


Card Pros

Card Advantage: The flash ability of Boon Satyr allows for surprise plays, effectively letting it serve as both a creature and an enchantment. This versatility can catch an opponent off guard, potentially leading to a shift in the board state that’s favorable to you.

Resource Acceleration: Boon Satyr is a 4/2 creature for three mana, which is an efficient cost for its stats. It can be a significant early threat or a mid-game boost to your board presence, effectively accelerating your potential to pressure the opponent.

Instant Speed: Flash is one of Boon Satyr’s key features. This gives you the flexibility to cast it at the end of your opponent’s turn, preserving your mana for counterspells or other instant-speed interactions during your opponent’s turn, thereby optimizing your resource usage and keeping the opponent guessing.


Card Cons

Discard Requirement: Boon Satyr doesn’t directly require a discard, yet in the larger scope of gameplay, opting to utilize its Bestow feature could potentially set you back in terms of card advantage. By investing multiple cards into a single creature, you run the risk of falling victim to removal spells, effectively losing two cards in the process.

Specific Mana Cost: Boon Satyr’s casting cost requires two green mana, making it less flexible for multicolored decks. This can be particularly limiting in formats where mana bases are stretched between various colors, hindering the card’s universal appeal and versatility.

Comparatively High Mana Cost: With a casting cost of three mana, including the specific green mana requirement, Boon Satyr may compete with other three-drop creatures or spells that offer more immediate board impact or value. The five mana needed to utilize its Bestow ability also makes it a costlier inclusion in a deck compared to other enchantment creatures with lower Bestow costs.


Reasons to Include in Your Collection

Versatility: Boon Satyr brings flexibility to any green-based deck, offering a solid creature with Flash that can be played at instant speed or bestowed upon another creature for added power and toughness.

Combo Potential: As an enchantment creature, it works well with strategies that involve both creature and enchantment synergies. It can quickly escalate the potency of board states and interact with various mechanics like Constellation.

Meta-Relevance: In formats where creature combat is prevalent, Boon Satyr shines by providing a surprise blocker or attacker. Its ability to fit into aggressive, midrange, and even some control decks makes it a staple in many green-centric builds.


How to Beat Boon Satyr

Boon Satyr stands out in the world of Magic: The Gathering as an enchanting creature owing to its bestow mechanic and the versatility it offers in both offensive and defensive plays. Its flash ability allows it to be cast at times that can surprise an opponent, potentially granting an edge during combat. Moreover, with its bestow feature, it not only acts as a substantial creature but can also bolster another creature, making it a significant threat.

To counter Boon Satyr, it’s key to be prepared for its sudden arrival on the battlefield. Keeping mana open for instant-speed removal can neutralize the Satyr before it can bestow or impact the board. Cards such as Doom Blade or Path to Exile can be effective tools against it. Furthermore, board wipes like Wrath of God can clear the field whether Boon Satyr is by itself or enhancing another creature. Always be mindful of the potential for Boon Satyr to appear and plan your strategy with its immediate and versatile threats in mind.

Understanding Boon Satyr’s dual nature as both an attacker and an enhancer is crucial. By prioritizing removal or controlling the board state, players can mitigate the impact of Boon Satyr and maintain a competitive edge in their Magic: The Gathering matches.


Cards like Boon Satyr

Boon Satyr stands out as an attractive option within the family of creature cards with flash and enchantment synergies. It shares a few traits with cards like Yeva, Nature’s Herald, which allows the player to cast creatures as though they had flash. While Yeva focuses on granting this ability across the board to other creatures, Boon Satyr itself can be a sudden surprise on the battlefield, especially due to its Bestow mechanic that turns it into an Aura-creature hybrid.

Another card that resonates with Boon Satyr’s essence is Wolfir Avenger. Much like the Satyr, the Avenger boasts flash, enabling tactical plays during an opponent’s turn. However, Boon Satyr offers a flexibility that Wolfir Avenger lacks with the potential to augment existing creatures. That said, in the arena of creatures that can enter the battle at a moment’s notice, Boon Satyr commands attention with its additional enchantment benefits.

Evaluating Boon Satyr in the context of MTG creature dynamics, it not only contributes to the element of surprise but also offers versatility with its Bestow feature. Whether as a creature or an enchantment, it’s a card that can pivot a game’s momentum, showcasing its distinction in the competitive landscape of Magic: The Gathering.

Yeva, Nature's Herald - MTG Card versions
Wolfir Avenger - MTG Card versions
Yeva, Nature's Herald - Magic 2013 (M13)
Wolfir Avenger - Avacyn Restored (AVR)

Where to buy

If you're looking to purchase Boon Satyr MTG card by a specific set like Theros and Commander 2018, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Boon Satyr and other MTG cards:

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Printings

The Boon Satyr Magic the Gathering card was released in 2 different sets between 2013-09-27 and 2018-08-09. Illustrated by Wesley Burt.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12013-09-27TherosTHS 1522003normalblackWesley Burt
22018-08-09Commander 2018C18 1322015normalblackWesley Burt

Legalities

Magic the Gathering formats where Boon Satyr has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Boon Satyr card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2018-07-13 A spell with bestow is either a creature spell or an Aura spell. It's never both. Similarly, a permanent with bestow is either a creature or an Aura, but not both.
2018-07-13 Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
2018-07-13 Bestow is an alternative cost to cast the spell with bestow. It can't be combined with other alternative costs, such as casting a spell “without paying its mana cost.”
2018-07-13 If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
2018-07-13 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a bestow cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
2018-07-13 Unlike other Aura spells, an Aura spell with bestow still resolves if its target is illegal. Instead of entering the battlefield as an Aura, the effect making it an Aura spell ends, it loses enchant creature, and it resolves and enters the battlefield as an enchantment creature.
2018-07-13 Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if the enchanted creature leaves the battlefield or becomes an illegal creature for the Aura to enchant. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.

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