Charging Cinderhorn MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost4
RarityRare
TypeCreature — Elemental Ox
Abilities Haste
Power 4
Toughness 2

Key Takeaways

  1. Charging Cinderhorn offers both card advantage and resource acceleration in aggressive strategies.
  2. Its synergy with instant speed spells helps it adapt to rapid game changes effectively.
  3. Despite its potential, the card requires careful play to avoid losing key hand resources.

Text of card

Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.


Card Pros

Card Advantage: When played adeptly, the Charging Cinderhorn can force opponents to either take damage or build up a larger force, which can indirectly contribute to card advantage as it affects board state and opponent’s decisions.

Resource Acceleration: This fiery beast synergizes well with decks focused on resource acceleration, as it benefits from extra combat phases or cards that untap creatures enabling it to attack multiple times in quick succession. Moreover, haste allows it to impact the game right away.

Instant Speed: Though not an instant itself, Charging Cinderhorn pairs nicely with instant speed spells that manipulate combat or protect it from removal, thus making it a versatile threat that can adapt to sudden changes in the game’s dynamics.


Card Cons

Discard Requirement: Charging Cinderhorn’s ability can force players to discard if no opponents are dealt damage, leading to potential loss of crucial cards.

Specific Mana Cost: This creature comes with a red-centric mana cost, which could restrict its incorporation into multicolored deck strategies or decks with a heavy requirement for other mana types.

Comparatively High Mana Cost: With a casting cost of 1RR, Charging Cinderhorn competes with other 3-mana creatures and spells that might provide immediate impact or more board presence.


Reasons to Include Charging Cinderhorn in Your Collection

Versatility: Charging Cinderhorn provides flexible options for deck builders, fitting comfortably in aggressive red strategies that benefit from its haste and punishing abilities that trigger during each player’s end step.

Combo Potential: Its ability to deal damage to each player who didn’t cast a spell in a turn makes it an intriguing piece in decks that focus on forcing opponents to hold back their spells or in combinations that limit spell casting, thereby maximizing the damage it can inflict.

Meta-Relevance: In environments where players are building up their boards and holding back spells for the perfect moment, Charging Cinderhorn can serve as a reliable source of incremental damage, keeping opponents on a clock and pressuring them to act or take damage.


How to beat

Charging Cinderhorn is a unique creature in the Magic: The Gathering realm, challenging players with its Haste and formidable ability that can trigger damage during each player’s end step. To counter this fiery beast, a strategic approach is necessary. Ensuring you have creature removal at the ready can mitigate the risk; instant-speed spells like Path to Exile or Fatal Push can dispatch the Cinderhorn before it inflicts damage. As an alternative, playing creatures with higher toughness can absorb the impact, giving you a buffer while you devise a plan to deal with it permanently.

Defensive measures like Ghostly Prison or Propaganda can discourage attacks, forcing opponents to second-guess whether they should pay to charge. However, keep in mind the automatic end step damage aspect; employing lifegain strategies can help to offset the consistent damage output from the Cinderhorn. If your strategy permits, using counter spells to prevent the Charging Cinderhorn from hitting the battlefield in the first place ensures your life total remains unscathed and keeps the board clear for your offensive tactics.

Ultimately, the key to overcoming the Charging Cinderhorn lies within a timely response and having varied answers within your deck. Adapt your playstyle according to the situation, and this hot-hoofed menace will be nothing but smoke on the battlefield.


Cards like Charging Cinderhorn

Charging Cinderhorn joins the ranks of creatures in MTG that can swiftly change the dynamics of the game. It has a striking similarity to creatures like Raging Regisaur, that also offer direct damage to opponents or their creatures. The unique aspect of Charging Cinderhorn is its Haste ability, combined with the Hellbent effect that triggers at each player’s end step, provided there were no creatures under their control that dealt damage that turn.

Comparably, Lightning Serpent shares the theme of charging into battle with its firebreathing ability, though it lacks the staying power as it vanishes at the beginning of the end step. On the other hand, Spark Elemental packs an immediate punch with its trample and haste but sacrifices longevity since it also has to be sacrificed at the end of the turn. While these fiery creatures embody the essence of red’s direct and aggressive playstyle, Charging Cinderhorn adds a layer of strategy by encouraging opponents to engage in combat or find themselves on the receiving end of its end step damage.

Such traits suggest that Charging Cinderhorn is not only aggressive but also tactically provoking, making it a worthy consideration for decks that aim to control the combat phase and pressure adversaries consistently within the fiery stratagems of MTG.

Raging Regisaur - MTG Card versions
Lightning Serpent - MTG Card versions
Spark Elemental - MTG Card versions
Raging Regisaur - Rivals of Ixalan (RIX)
Lightning Serpent - Coldsnap (CSP)
Spark Elemental - Fifth Dawn (5DN)

Cards similar to Charging Cinderhorn by color, type and mana cost

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Dragon Whelp - Unlimited Edition (2ED)
Keldon Warlord - Collectors' Edition (CED)
Crimson Manticore - Fourth Edition Foreign Black Border (4BB)
Márton Stromgald - Ice Age (ICE)
Reckless Embermage - Mirage (MIR)
Wildfire Emissary - Mirage (MIR)
Flowstone Giant - Tempest (TMP)
Rathi Dragon - Tempest (TMP)
Mogg Bombers - Stronghold (STH)
Warmonger - Mercadian Masques (MMQ)
Bloodfire Kavu - Apocalypse (APC)
Whipkeeper - Odyssey (ODY)
Anger - Judgment (JUD)
Nalathni Dragon - Magic Online Promos (PRM)
Everquill Phoenix - Ikoria: Lair of Behemoths (IKO)
Goblin Goon - Legions (LGN)
Lesser Gargadon - Eighth Edition (8ED)
Krark-Clan Engineers - Fifth Dawn (5DN)
Shimatsu the Bloodcloaked - Champions of Kamigawa (CHK)
Ogre Taskmaster - Ninth Edition (9ED)

Where to buy

If you're looking to purchase Charging Cinderhorn MTG card by a specific set like Commander 2016 and Treasure Chest, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Charging Cinderhorn and other MTG cards:

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Printings

The Charging Cinderhorn Magic the Gathering card was released in 2 different sets between 2016-11-11 and 2016-11-16. Illustrated by Lius Lasahido.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12016-11-11Commander 2016C16 162015normalblackLius Lasahido
22016-11-16Treasure ChestPZ2 262015normalblackLius Lasahido

Legalities

Magic the Gathering formats where Charging Cinderhorn has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Charging Cinderhorn card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2016-11-08 Charging Cinderhorn’s triggered ability doesn’t trigger at all if a creature attacked this turn. It won’t get a fury counter or deal damage.
2016-11-08 Charging Cinderhorn’s triggered ability triggers at the beginning of each player’s end step if no creatures attacked, including yours, and even if it wasn’t on the battlefield during combat.
2016-11-08 If Charging Cinderhorn leaves the battlefield in response to its triggered ability, it won’t get a new fury counter, but it will deal damage equal to the number of fury counters it had before leaving the battlefield.
2016-11-08 If a player loses the game during that player’s own turn, the turn continues to completion. If no creatures attacked, Charging Cinderhorn will get a fury counter even though it won’t deal damage to any player.

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