Cartas lançadas na expansão Magic Online Theme Decks
- 08/11/2008
- TD0
- 197 cartas
- Magic Online
Aura de Silêncio
Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Auramante
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
Guarda-Costas Benevolente
Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
Condenar
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Decreto de Justiça
Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Canonista Etherólatras
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Golpe Desmantelador
Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Asas da Inexistência
Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Armadura Empírea
Enchant creature Enchanted creature gets +1/+1 for each card in your hand.
Soldado Raso Jötun
Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Tutor Esclarecido
Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
Andarilho do Fogo Kor
Protection from red Whenever a player casts a red spell, you may gain 1 life.
Correntes da Fé
Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Mangara de Corondor
{T}: Exile Mangara of Corondor and target permanent.
Prisão Fantasmagórica
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Anel do Esquecimento
When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Kami da Lei Antiga
Sacrifice Kami of Ancient Law: Destroy target enchantment.
Vingador de Serra
You can't cast this spell during your first, second, or third turns of the game. Flying Vigilance (Attacking doesn't cause this creature to tap.)
Piscadela Momentânea
Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Silêncio
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Templário Nobre
Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.)
Místico Litoforjador
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
Anel do Esquecimento
When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Espadas em Arados
Exile target creature. Its controller gains life equal to its power.
Período na Prisão
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.
Viajante Enrijecido
{W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.
Chain Lightning
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Ressurreição
Return target creature card from your graveyard to the battlefield.
Explosão de Fogo
You may sacrifice two Mountains rather than pay this spell's mana cost. Fireblast deals 4 damage to any target.
Selo da Purificação
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
Chamas da Mão Ensangüentada
Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.
Petroprotetor
Flash (You may cast this spell any time you could cast an instant.) Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard.
Guia Goblin
Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Espadas em Arados
Exile target creature. Its controller gains life equal to its power.
Soçobrar
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand.
Elemental da Centelha Infernal
Trample, haste At the beginning of the end step, sacrifice Hellspark Elemental. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Pesquisa Compulsiva
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Saqueadores Keldonianos
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders enters the battlefield or leaves the battlefield, it deals 1 damage to target player or planeswalker.
Confiscar
Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.) You control enchanted permanent.
Espículo de Lava
Lava Spike deals 3 damage to target player or planeswalker.
Cópia de Encantamento
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Raio
Lightning Bolt deals 3 damage to any target.
Hussardo Real
Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.
Jato de Magma
Magma Jet deals 2 damage to any target. Scry 2.
Fato ou Ficção
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Preco do Progresso
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Obstruir
Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.
Explosão de Chamas
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
Saqueador il-Kor
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
Pilar Pirostático
Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.
Physalia
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Raio da Fenda
Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Frasco do Éter
At the beginning of your upkeep, you may put a charge counter on Aether Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Tritão Saqueador
{T}: Draw a card, then discard a card.
Lasca-Ossos
Equipped creature gets +2/+0. Equip {1}
Vaga-Pensador
Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Intelecto Avassalador
Counter target creature spell. Draw cards equal to that spell's converted mana cost.
Relíquia de Progenitus
{T}: Target player exiles a card from their graveyard. {1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.
Corvo Familiar
Flying Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Jitte de Umezawa
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}
Lajes de Trokair
{T}: Add {W}. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
Estudo Rístico
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Karakas
{T}: Add {W}. {T}: Return target legendary creature to its owner's hand.
Batedor da Orla
Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle your library.)
Fábrica de Mishra
{T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Subjugador da Vontade
Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target.
Porteiro Abissal
When Abyssal Gatekeeper dies, each player sacrifices a creature.
Planície
({T}: Add {W}.)
All Hallow's Eve
Exile All Hallow's Eve with two scream counters on it. At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
Planície
({T}: Add {W}.)
Reviver Cadáver
Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
Planície
({T}: Add {W}.)
Cinzas às Cinzas
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Planície
({T}: Add {W}.)
Avatar da Mágoa
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.
Montanha
({T}: Add {R}.)
Enterrado Vivo
Search your library for up to three creature cards, put them into your graveyard, then shuffle your library.
Montanha
({T}: Add {R}.)
Comedor de Podridão
Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Montanha
({T}: Add {R}.)
Retorno Aterrorizante
Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Montanha
({T}: Add {R}.)
Rufia Golgari
When Golgari Thug dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Colheita Sinistra
Return target creature card from your graveyard to your hand. Recover {2}{B} (When a creature is put into your graveyard from the battlefield, you may pay {2}{B}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Massacre
If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. All creatures get -2/-2 until end of turn.
Ladrão de Túmulos Nezumi
{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
Arena Phyrexiana
At the beginning of your upkeep, you draw a card and you lose 1 life.
Violando os Túmulos
Return target creature card from your graveyard to your hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Bocarra Ululante
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Diabrete de Erva Fétida
Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Terror
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Abominação Distorcida
{B}: Regenerate Twisted Abomination. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.)
Anarquista
When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.
Rancor Antigo
Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ira
Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Chain Lightning
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
Puma Dentes-de-Carvão
{R}: Chartooth Cougar gets +1/+0 until end of turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle your library.)
Kavu de Língua Flamejante
When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
Iguanar Sibilante
Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.
Vândalos Keldonianos
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Keldon Vandals enters the battlefield, destroy target artifact.
Raio
Lightning Bolt deals 3 damage to any target.
Trovão Ressonante
Resounding Thunder deals 3 damage to any target. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle Resounding Thunder, it deals 6 damage to any target.
Patrulheiro de Fronteira
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Músculos
Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
Guia Urbano
When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Concordant Crossroads
All creatures have haste.
Névoas Constantes
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.
Confim Outonal
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
Esconderijo dos Elfos
Return target card from your graveyard to your hand.
Visionário Élfico
When Elvish Visionary enters the battlefield, draw a card.
Testemunha Eterna
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
Vegetação Explosiva
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Solo Fértil
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Gênese
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.
Trol de Túmulo Golgari
Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll. Dredge 6 (If you would draw a card, instead you may put exactly six cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Harmonizar
Draw three cards.
Jungle Lion
Jungle Lion can't block.
Alcance do Kodama
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Javali Krosano
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. (Do this before you draw.)
Vida da Marga
Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Paz Momentânea
Prevent all combat damage that would be dealt this turn. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Penumbra Bobcat
When Penumbra Bobcat dies, create a 2/1 black Cat creature token.
Centauro Fantasma
Protection from black Phantom Centaur enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.
Crescimento Exuberante
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Recordar
Return target card from your graveyard to your hand.
Vorme Romperraízes
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Ancião da Tribo Sakura
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
Homem-Urso
{T}: Add {G}. Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
Ancião Galhos-de-Vime
Wickerbough Elder enters the battlefield with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
Mestiços Selvagens
Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
Guardião de Wirewood
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle your library.)
Elfos da Floresta
When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Ancião de Yavimaya
When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library. {2}, Sacrifice Yavimaya Elder: Draw a card.
Encantadora de Yavimaya
Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.
Manto de Tatu
Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.
Maga da Guilda Azorius
{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
Dança do Caldeirão
Cast this spell only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
Oráculo Enroscado
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Fogos de Yavimaya
Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Barreira da Selva
Defender (This creature can't attack.) When Jungle Barrier enters the battlefield, draw a card.
Despertar do Mirari
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
Bruxa de Nevoplanície
{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Putrificar
Destroy target artifact or creature. It can't be regenerated.
Phelddagrif Farejador
{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. {U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.
Rubinia Soulsinger
You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
Carapaça Trôpega
Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Bosque Esterlino
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.
Fonte Temporal
Put target permanent on top of its owner's library.
Findar
Destroy target creature. It can't be regenerated.
Dragão Vampírico
Flying Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon. {1}{R}: Vampiric Dragon deals 1 damage to target creature.
Xira Arien
Flying {B}{R}{G}, {T}: Target player draws a card.
Sinete Azorius
{1}, {T}: Add {W}{U}.
Sinete Golgari
{1}, {T}: Add {B}{G}.
Sinete Gruul
{1}, {T}: Add {R}{G}.
Illusionary Mask
{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.
Grevas Faiscantes
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Sinete Rakdos
{1}, {T}: Add {B}{R}.
Relíquia de Progenitus
{T}: Target player exiles a card from their graveyard. {1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.
Sinete Selesnya
{1}, {T}: Add {G}{W}.
Sinete Simic
{1}, {T}: Add {G}{U}.
Pinça Craniana
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Chancelaria Azorius
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.
Panorama de Bant
{T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.
Charneca Estéril
Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
Torre Costeira
Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U}.
Caldeira de Darigaaz
When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.
Palácio de Elfilar
Elfhame Palace enters the battlefield tapped. {T}: Add {G} or {W}.
Caverna Esquecida
Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Quarteirão Fantasma
{T}: Add {C}. {T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
Fazenda de Podridão Golgari
Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.
Gleba Gruul
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.
Panorama de Jund
{T}: Add {C}. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
Miren, o Bem Lamuriante
{T}: Add {C}. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Carnarium Rakdos
Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.
Cone da Ruptura
Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
Terras Selvagens
Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.
Cidadela à Beira-Mar
Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
Santuário Selesnya
Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.
Câmara de Crescimento Simic
Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}.
Vastidão Morfoterrena
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Bosque Sereno
Tranquil Thicket enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
Ruínas de Treva
When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Ilha
({T}: Add {U}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Montanha
({T}: Add {R}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)
Floresta
({T}: Add {G}.)