Cartas lançadas na expansão Duel Decks: Divine vs. Demonic
- 10/04/2009
- DDC
- 120 cartas
- Duel Decks
Akroma, Anjo da Ira
Flying, first strike, vigilance, trample, haste, protection from black and from red
Sacerdote Icatiano
{1}{W}{W}: Target creature gets +1/+1 until end of turn.
Pajem Angelical
Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
Paladino Atacante
Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
Monge Venerável
When Venerable Monk enters the battlefield, you gain 2 life.
Protetor Angelical
Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.
Advogado de Serra
Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn.
Provedor do Reino
Flying Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
Anjo de Misericórdia
Flying When Angel of Mercy enters the battlefield, you gain 3 life.
Anjo Serra
Flying, vigilance
Pastora do Crepúsculo
Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Anjo Luminoso
Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
Reya, Portadora da Alvorada
Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
Bálsamo Restaurador
Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.
Música Angelical
Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Jornada de Além-Túmulo
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Pacifismo
Enchant creature Enchanted creature can't attack or block.
Dádiva de Serra
Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
Bendição Angelical
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.
Correntes da Fé
Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Abraço de Serra
Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance.
Causa Justa
Whenever a creature attacks, you gain 1 life.
Pluma de Anjo
Whenever a player casts a white spell, you may gain 1 life.
Diamante de Mármore
Marble Diamond enters the battlefield tapped. {T}: Add {W}.
Estepe Remota
Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Planície
({T}: Add {W}.)
Senhor das Profundezas
Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.
Porteiro Abissal
When Abyssal Gatekeeper dies, each player sacrifices a creature.
Diabrete Abominável
Flying When Foul Imp enters the battlefield, you lose 2 life.
Diabrete Garras de Adaga
Flying Daggerclaw Imp can't block.
Diabrete da Penumbra
Flying
Aprendiz Avidíssimo
Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}.
Diabrete de Erva Fétida
Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
Diabrete da Fuligem
Flying Whenever a player casts a nonblack spell, that player loses 1 life.
Bufão do Demônio
Flying Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.
Sorvealmas
Pay 3 life: Put a +1/+1 counter on Souldrinker.
Espectro Abissal
Flying Whenever Abyssal Specter deals damage to a player, that player discards a card.
Diabrete Gargalhante
Flying {T}: Target player loses 1 life.
Anjo Caído
Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Demônio Saqueador
Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
Kuro, Senhor do Fosso
At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. Pay 1 life: Target creature gets -1/-1 until end of turn.
Ritual Sombrio
Add {B}{B}{B}.
Coagir
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Força Profana
Enchant creature Enchanted creature gets +2/+1.
Édito Cruel
Target opponent sacrifices a creature.
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle your library.
Banimento Sombrio
Destroy target nonblack creature. It can't be regenerated.
Possessão Oni
Enchant creature At the beginning of your upkeep, sacrifice a creature. Enchanted creature gets +3/+3 and has trample. Enchanted creature is a Demon Spirit.
Escambo de Sangue
Each player sacrifices two creatures.
Poço de Procriação
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token.
Promessa de Poder
Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose both if you pay the entwine cost.)
Corromper
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Consumir o Espírito
Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.
Chifre de Demônio
Whenever a player casts a black spell, you may gain 1 life.
Charneca Estéril
Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)
Pântano
({T}: Add {B}.)