Cartas lançadas na expansão Arabian Nights

  • 16/12/1993
  • ARN
  • 78 cartas
  • Standalone

Abu Ja'far

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Army of Allah

Attacking creatures get +2/+0 until end of turn.

Army of Allah

Attacking creatures get +2/+0 until end of turn.

Camel

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Olho por Olho

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

Jihad

As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.

King Suleiman

{T}: Destroy target Djinn or Efreet.

Cavalaria Moura

Trample

Cavalaria Moura

Trample

Piedade

Blocking creatures get +0/+3 until end of turn.

Piedade

Blocking creatures get +0/+3 until end of turn.

Ferreiro Penitente

Protection from red

Shahrazad

Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.

War Elephant

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

War Elephant

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Dandã

Dandân can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandân.

Óleo de Fígado de Peixe

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Óleo de Fígado de Peixe

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Homens Voadores

Flying

Tartaruga Gigante

Giant Tortoise gets +0/+3 as long as it's untapped.

Tartaruga Gigante

Giant Tortoise gets +0/+3 as long as it's untapped.

Peixe-Ilha Jasconius

Island Fish Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. Island Fish Jasconius can't attack unless defending player controls an Island. When you control no Islands, sacrifice Island Fish Jasconius.

Merchant Ship

Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship.

Old Man of the Sea

You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power.

Serendib Djinn

Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn.

Serendib Efreet

Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Simbad

{T}: Draw a card and reveal it. If it isn't a land card, discard it.

Mutação Instável

Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

Cuombajj Witches

{T}: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.

El-Hajjâj

Whenever El-Hajjâj deals damage, you gain that much life.

Salteadores do Deserto

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Salteadores do Deserto

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Guardian Beast

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

Hasran Ogress

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.

Hasran Ogress

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.

Efrite Junún

Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}.

Juzám Djinn

At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.

Khabál Ghoul

At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.

Oubliette

When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.

Oubliette

When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.

Rainha Feiticeira

{T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

Stone-Throwing Devils

First strike

Stone-Throwing Devils

First strike

Aladdin

{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.

Ali Babá

{R}: Tap target Wall.

Ali from Cairo

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Donzela Alada

Flying

Donzela Alada

Flying

Desert Nomads

Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts.

Chacal de Hurr

{T}: Target creature can't be regenerated this turn.

Símio Kird

Kird Ape gets +1/+2 as long as you control a Forest.

Montanha Magnética

Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures.

Mijae Djinn

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

Ovo de Rukh

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Ovo de Rukh

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Ydwen Efreet

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

Cyclone

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Ciclone do Deserto

Destroy target permanent.

Drop of Honey

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey.

Gênio Erhnam

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

Ogre Ghazbán

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

Ifh-Bíff Efreet

Flying {G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

Metamorphosis

As an additional cost to cast this spell, sacrifice a creature. Add X mana of any one color, where X is 1 plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.

Áspide de Néfis

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step.

Áspide de Néfis

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step.

Tempestade de Areia

Sandstorm deals 1 damage to each attacking creature.

Singing Tree

{T}: Target attacking creature has base power 0 until end of turn.

Lobo de Wyluli

{T}: Target creature gets +1/+1 until end of turn.

Lobo de Wyluli

{T}: Target creature gets +1/+1 until end of turn.

Låmpada de Aladin

{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.

Anel de Aladim

{8}, {T}: Aladdin's Ring deals 4 damage to any target.

Garrafa de Suleiman

{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.

Homem de Bronze

Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.

City in a Bottle

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them. Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

Cimitarra Dançante

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cavalo de Ébano

{2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Tapete Voador

{2}, {T}: Target creature gains flying until end of turn.

Jandor's Ring

{2}, {T}, Discard the last card you drew this turn: Draw a card.

Alforjes de Jandor

{3}, {T}: Untap target creature.

Jeweled Bird

Remove Jeweled Bird from your deck before playing if you're not playing for ante. {T}: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card.

Pyramids

{2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead.

Ring of Ma'rûf

{5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand.

Sandals of Abdallah

{2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

Bazaar of Baghdad

{T}: Draw two cards, then discard three cards.

Cidade de Bronze

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Deserto

{T}: Add {C}. {T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.

Diamond Valley

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Elephant Graveyard

{T}: Add {C}. {T}: Regenerate target Elephant.

Island of Wak-Wak

{T}: Target creature with flying has base power 0 until end of turn.

Library of Alexandria

{T}: Add {C}. {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand.

Montanha

({T}: Add {R}.)

Oásis

{T}: Prevent the next 1 damage that would be dealt to target creature this turn.

Tokens 0 cartas