Cartas lançadas na expansão Alliances

  • 10/06/1996
  • ALL
  • 144 cartas
  • Ice Age

Pombos-Correio

Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Pombos-Correio

Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Mensageiro do Dever

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mensageiro do Dever

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Exílio

Exile target nonwhite attacking creature. You gain life equal to its toughness.

Herança

Whenever a creature dies, you may pay {3}. If you do, draw a card.

Gárgula de Marfim

Flying When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{W}: Exile Ivory Gargoyle.

Advogado da Ordem do Zimbro

As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.

Guarda de Escolta Kjeldorano

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Guarda de Escolta Kjeldorano

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Milícia Kjeldorana

At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.

Orgulho Kjeldorano

Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.

Orgulho Kjeldorano

Enchant creature Enchanted creature gets +1/+2. {2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.

Martírio

Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

Martírio

Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

Corcéis Majestosos

{1}{W}: Target creature gains first strike until end of turn.

Corcéis Majestosos

{1}{W}: Target creature gains first strike until end of turn.

Reforços

Put up to three target creature cards from your graveyard on top of your library.

Reforços

Put up to three target creature cards from your graveyard on top of your library.

Represália

Destroy target creature with power 4 or greater. It can't be regenerated.

Represália

Destroy target creature with power 4 or greater. It can't be regenerated.

Decreto Real

Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.

Herborista Real

{2}, Exile the top card of your library: You gain 1 life.

Herborista Real

{2}, Exile the top card of your library: You gain 1 life.

Cicatrizes do Veterano

You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.

Estrategista Experiente

{3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Espírito Sustentador

Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Defensor Juramentado

{1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.

Aliança Improvável

{1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.

Aesthir Selvagem

Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.

Aesthir Selvagem

Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate this ability only once each turn.

Contradição Arcana

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Contradição Arcana

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Presença Horripilante

Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.

Presença Horripilante

Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.

Exploradores Bênticos

{T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.

Exploradores Bênticos

{T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.

Folhear

{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.

Rendimentos Decrescentes

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

Falsa Abdicação

Enchant creature When enchanted creature dies, return that card to the battlefield under your control.

Falsa Abdicação

Enchant creature When enchanted creature dies, return that card to the battlefield under your control.

Força de Vontade

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

Presciência

Search your library for three cards, exile them, then shuffle your library. Draw a card at the beginning of the next turn's upkeep.

Presciência

Search your library for three cards, exile them, then shuffle your library. Draw a card at the beginning of the next turn's upkeep.

Legado de Lat-Nam

Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.

Legado de Lat-Nam

Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.

Biblioteca de Lat-Nam

An opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card into your hand, then shuffle your library.

Esfera Fantasmal

Flying At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay {1} for each +1/+1 counter on it. When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.

Herege Soldeviano

{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.

Herege Soldeviano

{W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.

Sábio Soldeviano

{T}, Sacrifice two lands: Draw three cards, then discard one of them.

Sábio Soldeviano

{T}, Sacrifice two lands: Draw three cards, then discard one of them.

Estrela-do-Mar Espinhosa

{U}: Regenerate Spiny Starfish. At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Corvo da Tempestade

Flying (This creature can't be blocked except by creatures with flying or reach.)

Corvo da Tempestade

Flying (This creature can't be blocked except by creatures with flying or reach.)

Elemental da Tempestade

Flying {U}, Exile the top card of your library: Tap target creature with flying. {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.

Asfixia

Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep.

Açoitar a Mente

Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.

Controle das Marés

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.

Armadura Viscérida

Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand.

Armadura Viscérida

Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand.

Mandrião Viscérida

{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated. {T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.

Mortos Balduvianos

{2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.

Osteomancia

Enchant creature When enchanted creature dies, draw three cards, then discard one of them.

Osteomancia

Enchant creature When enchanted creature dies, draw three cards, then discard one of them.

Contágio

You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost. Distribute two -2/-1 counters among one or two target creatures.

Ratos Empestiados

Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.

Distopia

Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent.

Conhecimento Fatal

An opponent chooses one — • You draw three cards. • You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.

Fartura ou Penúria

Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated.

Fartura ou Penúria

Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated.

Força Febril

Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Força Febril

Target creature gets +2/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Traças de Livro Insidiosas

When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random.

Traças de Livro Insidiosas

When Insidious Bookworms dies, you may pay {1}{B}. If you do, target player discards a card at random.

Custódio de Tresserhorn

Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.

Horror Krovikano

At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.

Peste Krovikana

Enchant non-Wall creature you control When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. Tap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate this ability only if enchanted creature is untapped.

Guarda de Honra de Lim-Dûl

First strike {1}{B}: Regenerate Lim-Dûl's High Guard.

Guarda de Honra de Lim-Dûl

First strike {1}{B}: Regenerate Lim-Dûl's High Guard.

Informação Falsa

Put up to three target cards from an opponent's graveyard on top of their library in any order.

Demônio Fantasmal

{B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.

Demônio Fantasmal

{B}: Phantasmal Fiend gets +1/-1 until end of turn. {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.

Dádiva Phyrexiana

Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.

Dádiva Phyrexiana

Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.

Ritual da Máquina

As an additional cost to cast this spell, sacrifice a creature. Gain control of target nonartifact, nonblack creature.

Adnato Soldeviano

{T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's converted mana cost.

Adnato Soldeviano

{T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's converted mana cost.

Exalações de Deterioração

Nonartifact creatures get -1/-1 until end of turn.

Exalações de Deterioração

Nonartifact creatures get -1/-1 until end of turn.

Espião de Stromgald

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.

Mosquito do Pântano

Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Mosquito do Pântano

Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Agente de Stromgald

{R}: Add {B}.

Agente de Stromgald

{R}: Add {B}.

Horda Balduviana

When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.

Guerrilheiros Balduvianos

Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Guerrilheiros Balduvianos

Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Fúria Bestial

Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

Fúria Bestial

Enchant creature When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep. Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

Incendiar

Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.

Arlequim do Caos

{R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

Centelha Letal

Death Spark deals 1 damage to any target. At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.

Batedor Escravizado

{2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Batedor Escravizado

{2}: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Xamã dos Gorilas

{X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.

Xamã dos Gorilas

{X}{X}{1}: Destroy target noncreature artifact with converted mana cost X.

Grito de Guerra dos Gorilas

Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep.

Grito de Guerra dos Gorilas

Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep.

Tática de Guerrilha

Guerrilla Tactics deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.

Tática de Guerrilha

Guerrilla Tactics deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.

Agouro do Fogo

Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control.

Pilhagem

Destroy target artifact or land. It can't be regenerated.

Justiça Primitiva

As an additional cost to cast this spell, you may pay {1}{R} and/or {1}{G} any number of times. Destroy target artifact. For each additional {1}{R} you paid, destroy another target artifact. For each additional {1}{G} you paid, destroy another target artifact, and you gain 1 life.

Pirocinesia

You may exile a red card from your hand rather than pay this spell's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

Capitão Celeste Mercenário

Flying At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Soldado da Fortuna

{R}, {T}: Target player shuffles their library.

Xamã da Tempestade

{R}: Storm Shaman gets +1/+0 until end of turn.

Xamã da Tempestade

{R}: Storm Shaman gets +1/+0 until end of turn.

Cruzado de Varchild

{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

Cruzado de Varchild

{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

Ginetes Guerreiros de Varchild

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Voz do Veterano

Enchant creature you control Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.

Voz do Veterano

Enchant creature you control Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate this ability only if enchanted creature is untapped.

Recompensa da Caçada

You may exile a green card from your hand rather than pay this spell's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.

Inseto Mortífero

Shroud (This creature can't be the target of spells or abilities.)

Inseto Mortífero

Shroud (This creature can't be the target of spells or abilities.)

Bardo Élfico

All creatures able to block Elvish Bard do so.

Patrulheiro Élfico

Patrulheiro Élfico

Espírito-guia dos Elfos

Exile Elvish Spirit Guide from your hand: Add {G}.

Druida de Fyndhorn

When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.

Druida de Fyndhorn

When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.

Gorila Gargantuano

At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you. {T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.

Presente das Matas

Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

Presente das Matas

Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

Gorilas Enfurecidos

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures.

Gorilas Enfurecidos

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures.

Líder dos Gorilas

{1}{G}: Regenerate Gorilla Chieftain.

Líder dos Gorilas

{1}{G}: Regenerate Gorilla Chieftain.

Tempestade de Granizo

Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.

Kaysa

Green creatures you control get +1/+1.

Eleito da Natureza

Enchant creature you control {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.

Ira da Natureza

At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.

Vento Estilhaçador

{2}{G}: Splintering Wind deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep {G}." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Sabor de Paraíso

As an additional cost to cast this spell, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.

Sabor de Paraíso

As an additional cost to cast this spell, you may pay {1}{G} any number of times. You gain 3 life plus an additional 3 life for each additional {1}{G} you paid.

Tornado

Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate this ability only once each turn.

Vegetação Rasteira

As an additional cost to cast this spell, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.

Vegetação Rasteira

As an additional cost to cast this spell, you may pay {2}{R}. Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.

Trepadeira Fustigante

Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.

Trepadeira Fustigante

Defender; reach (This creature can block creatures with flying.) You may choose not to untap Whip Vine during your untap step. {T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.

Anciãos de Yavimaya

{G}: Yavimaya Ancients gets +1/-2 until end of turn.

Anciãos de Yavimaya

{G}: Yavimaya Ancients gets +1/-2 until end of turn.

Formigas de Yavimaya

Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Arco de Energia

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

Cofre de Lim-Dûl

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.

Paladino de Lim-Dûl

Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.

Surto de Força

As an additional cost to cast this spell, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's converted mana cost.

Bênção da Natureza

{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mago Errante

{W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

Senhor de Tresserhorn

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. {B}: Regenerate Lord of Tresserhorn.

Infortúnio

An opponent chooses one — • You put a +1/+1 counter on each creature you control and gain 4 life. • You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.

Noite de Inverno

Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.

Phelddagrif

{G}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.

Planador de Aesthir

Flying Aesthir Glider can't block.

Planador de Aesthir

Flying Aesthir Glider can't block.

Cálice de Ashnod

{3}, {T}: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest.

Astrolábio

{1}, {T}, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.

Astrolábio

{1}, {T}, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.

Dique

{X}{X}{1}, {T}: Tap X target lands.

Cetro de Gustha

{T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. {T}: Return a card you own exiled with Gustha's Scepter to your hand. When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.

Elmo da Obediência

{X}, {T}: Target opponent puts cards from the top of their library into their graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.

Bufarinha de Magnetita

{1}, {T}, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.

Perfuratriz de Mishra

{T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)

Bússola Mística

{1}, {T}: Target land becomes the basic land type of your choice until end of turn.

Devorador Phyrexiano

When Phyrexian Devourer's power is 7 or greater, sacrifice it. Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost.

Portal Phyrexiano

{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.

Besta de Guerra Phyrexiana

When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.

Besta de Guerra Phyrexiana

When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.

Escaravelho do Ilusionismo

{T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.

Esfera de Escudos

Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it.

Graal Solar

As Sol Grail enters the battlefield, choose a color. {T}: Add one mana of the chosen color.

Escavadeira Soldeviana

{2}: Put the top card of your graveyard on the bottom of your library.

Sentinela Soldeviano

{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.

Sentinela Soldeviano

{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.

Besta a Vapor Soldeviana

Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast.

Besta a Vapor Soldeviana

Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life. {2}: Regenerate Soldevi Steam Beast.

Caldeirão da Tempestade

Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.

Engenho de Urza

Trample {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.

Catapulta Giratória

{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.

Entreposto Balduviano

If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R}. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.

Coração de Yavimaya

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn.

Posto Avançado Kjeldorano

If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W}. {1}{W}, {T}: Create a 1/1 white Soldier creature token.

Lagoa dos Mortos

If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.

Escola do Ilusionismo

{T}: Add {C}. {2}, {T}: Add one mana of any color.

Vale Protegido

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}.

Escavações Soldevianas

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{U}. {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Geleiras Minguantes

Thawing Glaciers enters the battlefield tapped. {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.

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