Zurgo, el campanero Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido1
RarezaExtraña
TipoCriatura legendaria — Guerrero orco
Habilidades Dash
Fuerza 2
Tenacidad 2

Conclusiones clave

  1. Zurgo’s Dash ability allows flexible play timings, bypassing some control strategies and maintaining pressure.
  2. Low mana cost translates to early game advantage and combination opportunities with other cards.
  3. In certain metas, Zurgo can significantly shape board presence and combat dynamics quickly.

Texto de la carta

Zurgo, el campanero no puede bloquear a criaturas con fuerza de 2 o más. Rapidez {1}{R}. (Puedes lanzar este hechizo por su coste de rapidez. Si lo haces, gana la habilidad de prisa y regresa del campo de batalla a la mano de su propietario al comienzo del próximo paso final.)


Card Pros

Card Advantage: With Zurgo Bellstriker’s Dash ability, you’re able to repeatedly play him from your hand, essentially bypassing certain control elements and ensuring you have a threat each turn. This repeated playability can indirectly contribute to card advantage by taxing your opponent’s resources.

Resource Acceleration: Zurgo’s low cost of one red mana makes him a prime choice for early game pressure. By deploying him quickly, you accelerate your board presence and resource distribution, leaving mana open for other strategic moves as the game progresses.

Instant Speed: While Zurgo himself is not an instant, his Dash ability can be activated “at instant speed” during your main phase. This means you can wait until the most opportune moment within your phase to decide whether deploying him or holding back for other actions is the best tactic, giving you a strategic speed advantage.


Card Cons

Discard Requirement: Zurgo Bellstriker’s Dash ability, although providing flexibility, requires careful hand management. Using Dash repeatedly can deplete your hand, leaving fewer options for subsequent turns.

Specific Mana Cost: Being a red card, Zurgo Bellstriker demands a dedicated mana base. This restricts the card to red-centric or two-color decks where red mana is readily available, potentially limiting its versatility in a broader range of deck builds.

Comparatively High Mana Cost: When considering Zurgo Bellstriker’s Dash ability cost alongside its summoning cost, the cumulative mana investment may become substantial over multiple turns. There are alternative one-drop creatures in Magic that can offer similar or better long-term advantages without this recurring mana expense.


Reasons to Include Zurgo Bellstriker in Your Collection

Versatility: Zurgo Bellstriker’s low mana cost and Dash ability enable it to fit seamlessly into various red decks, including aggressive and tempo-driven strategies. With the ability to play it early or at opportune times to avoid sorcery speed removal, it adapts to different game states effectively.

Combo Potential: As a 2/2 for one mana, Zurgo can synergize with equipment and spells that leverage swift attacks. This orc warrior facilitates explosive starts and combos well with cards that benefit from dealing combat damage early in the game.

Meta-Relevance: In a meta where quick creature damage is paramount or where numerous low-cost spells being cast can be advantageous, Zurgo Bellstriker offers a foothold. It’s particularly potent in formats like Legacy, where a one-mana investment can lead to a significant early board presence or be the quick clock a deck needs against slower, controlling archetypes.


How to beat

Zurgo Bellstriker is a formidable one-drop creature in Magic: The Gathering, known for its dash ability and ability to dodge sorcery-speed removal due to being able to return to your hand. Facing off against Zurgo can be intense as he can rapidly alter the battlefield dynamics with swift attacks.

To overcome Zurgo, effective strategies include utilizing instant-speed removal spells that can target him even when dashed. Cards like Fatal Push or Path to Exile offer solid answers, removing Zurgo before he can deal damage. Additionally, because of his low toughness, sweepers like Pyroclasm can be especially devastating against him after a regular cast, efficiently dealing with him alongside other early-aggressive creatures.

Another tactic is to block Zurgo with creatures that have at least two toughness, nullifying his attack and potentially trading favorably. Tempo plays can also be effective; bouncing Zurgo back to the opponent’s hand can set them behind, especially if they’ve invested in pumping him with spells or auras. Bearing these strategies in mind can help keep Zurgo Bellstriker in check and maintain control over the game.


Cartas como Zurgo, el campanero

Zurgo Bellstriker is a unique entry in the pantheon of aggressive red creatures in Magic: The Gathering. This card can be likened to other one-drop creatures like Monastery Swiftspear. Both excel at applying early-game pressure, but Zurgo Bellstriker brings the added perk of being able to dodge spells with its Dash ability, offering flexible combat strategies. Monastery Swiftspear lacks this, yet compensates with prowess, increasing its power whenever you cast a noncreature spell.

Turning our gaze to Goblin Guide, another renowned one-mana creature, we can appreciate similar aggressive attributes. Goblin Guide boasts immediate impact with its haste ability, allowing for quick hits, potentially as early as the first turn. However, unlike Zurgo, it inadvertently aids the opponent by potentially providing extra land draws. The Dash ability is absent, making Zurgo a potentially safer bet in later turns when facing removal-heavy opponents.

In the sphere of red aggressive one-drops, Zurgo Bellstriker stands out for its blend of early assault capacity and resilience to control. While Monastery Swiftspear and Goblin Guide have their strengths, Zurgo’s ability to adapt to the battlefield dynamics with Dash offers it a distinct tactical edge.

Monastery Swiftspear - Carta Magic versiones
Goblin Guide - Carta Magic versiones
Monastery Swiftspear - Carta Magic versiones
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Donde comprar

Si estás buscando comprar una carta MTG Zurgo, el campanero de un coleccione específico como Dragons of Tarkir and Dragons of Tarkir Promos, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Zurgo, el campanero y otras cartas MTG:

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Impresiones

La carta Zurgo, el campanero Magic the Gathering se lanzó en 2 colecciones diferentes entre 2015-03-27 y 2015-03-28. Ilustrado por Jason Rainville.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12015-03-27Dragons of TarkirDTK 1692015NormalNegraJason Rainville
22015-03-28Dragons of Tarkir PromosPDTK 169s2015NormalNegraJason Rainville

Legalidades

Formatos de Magic the Gathering donde Zurgo, el campanero tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelRestringido
PioneerLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Zurgo, el campanero de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2015-02-25 Even though both cards portray the same character, Zurgo Bellstriker and Zurgo Helmsmasher have different names. Controlling both of them won’t invoke the “legend rule.”
2015-02-25 If a creature enters the battlefield as a copy of or becomes a copy of a creature whose dash cost was paid, the copy won’t have haste and won’t be returned to its owner’s hand.
2015-02-25 If you choose to pay the dash cost rather than the mana cost, you’re still casting the spell. It goes on the stack and can be responded to and countered. You can cast a creature spell for its dash cost only when you otherwise could cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
2015-02-25 If you pay the dash cost to cast a creature spell, that card will be returned to its owner’s hand only if it’s still on the battlefield when its triggered ability resolves. If it dies or goes to another zone before then, it will stay where it is.
2015-02-25 Once Zurgo Bellstriker has legally blocked a creature, raising that creature’s power to 2 or greater won’t undo the block.
2015-02-25 You don’t have to attack with the creature with dash unless another ability says you do.