Calor Carta MTG
Colecciones da carta | Lanzado en 2 coleccionesVer todos |
El coste de maná | |
Costo de maná convertido | 2 |
Rareza | Poco común |
Tipo |
Conclusiones clave
- Warmth mitigates damage from red spells, influencing resource conservation and deck strategy.
- Restrictive casting requirements and discard activation can be strategic disadvantages for Warmth.
- It excels in metagames dominated by red, offering consistent life gain and defensive stability.
Texto de la carta
Whenever target opponent successfully casts a red spell, gain 2 life.
"Flame grows gentle with but a little distance." —Orim, Samite healer
Card Pros
Card Advantage: The enchantment Warmth provides a steady advantage by effectively nullifying some of the damage dealt by your opponent’s red spells, indirectly preserving your hand by reducing the need for defensive cards.
Resource Acceleration: While Warmth doesn’t directly accelerate resources in terms of mana, it conserves resources by protecting your life total, allowing for a more robust allocation of mana towards proactive plays and board development.
Instant Speed: Though Warmth itself is not an instant, it deters opponents from casting damage-dealing spells at instant speed. This opens up strategic plays that can disrupt your opponent’s tempo and subsequent planning.
Card Cons
Discard Requirement: The Warmth MTG card necessitates a discard from your hand to activate its ability. This can be a strategic setback, particularly in the late game when each card in hand is invaluable.
Specific Mana Cost: Warmth requires a precise combination of one white mana plus additional mana to cast. This can restrict deck-building options, making it less flexible than colorless or multicolored alternatives.
Comparatively High Mana Cost: With a somewhat elevated casting cost for its specific effect, Warmth may not always present the most mana-efficient choice, especially when compared with other cards that serve to counteract red strategies or provide life gain.
Reasons to Include in Your Collection
Versatility: Warmth slots into various deck builds with ease, offering a consistent defense mechanism against tactics that rely heavily on dealing damage. Its low mana cost and straightforward effect make it a prime candidate for sideboards where red decks are dominant.
Combo Potential: This card shines when combined with other life-gain strategies or damage prevention mechanics, allowing players to stabilize in games where life totals are a constant battleground. It’s an excellent enabler for decks that capitalize on life as a resource.
Meta-Relevance: In environments where aggressive red strategies are prevalent, Warmth provides a reliable answer. Its ability to gain life in response to spells and abilities that deal damage makes it a valuable tool for turning the tide against burn-heavy opponents.
How to beat
Warmth is a unique enchantment in the realm of Magic: The Gathering that stands as a robust defense against direct damage strategies. Typically found in white decks, Warmth can be an annoying hurdle, especially for players relying on red burn spells to chip away at an opponent’s life total. Its ability to grant you 2 life every time a red spell deals damage to you can quickly turn the tide, creating a life buffer that grows with each fiery onslaught.
To effectively counter Warmth, consider diversifying your approach. Cards that allow you to remove enchantments are essential; think of Naturalize or Disenchant which can directly target and eliminate the problem on the spot. Alternatively, employing a strategy that doesn’t hinge on damage, such as leveraging blue decks that control or black decks that enforce sacrifice, can render Warmth’s defensive capabilities obsolete.
Understanding the manner in which Warmth protects a player is crucial. It fortifies health against a narrow category of attacks. Maneuvering around its strengths means embracing versatility in your playstyle and considering secondary win conditions. This holistically sound strategy can neutralize the card’s effect and ensure your path to victory remains clear.
Cartas como Calor
Warmth is an intriguing enchantment in Magic: The Gathering that offers players a defensive advantage. It has parallels to Circle of Protection: Red, as both cards serve as a shield against red spells and effects. Warmth, however, delivers consistent life gain whenever a player is dealt damage by a red spell or ability, which can enhance a player’s staying power during the game.
Comparatively, we have Rune of Protection: Red in the mix. This enchantment also prevents damage from red sources, with the flexibility of cycling for another card if it’s not needed. Unlike Warmth, it does not provide automatic life gain, requiring a mana investment to activate the protection each time. Dragon’s Claw is another card that triggers off red spells, granting a life boost without the need to target specific instances of damage.
Overall, Warmth stands out in its category for its passive and reactive life gain capabilities, making it a staple for decks that face aggressive red-based strategies. Its ability to consistently bolster a player’s life total without any additional cost during the game can be a crucial factor in outlasting an opponent.
Cartas similares a Calor por color, tipo y coste de maná
Donde comprar
Si estás buscando comprar una carta MTG Calor de un coleccione específico como Tempest and Classic Sixth Edition, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Calor y otras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Ver productos MTG
Impresiones
La carta Calor Magic the Gathering se lanzó en 2 colecciones diferentes entre 1997-10-14 y 1999-04-21. Ilustrado por Drew Tucker.
# | Liberado | Nombre | Código | Símbolo | Número | Marco | Disposición | Borde | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | 1997-10-14 | Tempest | TMP | 51 | 1997 | Normal | Negra | Drew Tucker | |
2 | 1999-04-21 | Classic Sixth Edition | 6ED | 52 | 1997 | Normal | Blanca | Drew Tucker |
Legalidades
Formatos de Magic the Gathering donde Calor tiene restricciones
Formato | Legalidad |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Calor de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2004-10-04 | It triggers on all opposing players. |