Elemental raizviva Carta MTG


Elemental raizviva - Core Set 2020
El coste de maná
Costo de maná convertido6
RarezaExtraña
TipoCriatura — Elemental
Liberado2019-07-12
Coleccione símbolo
Coleccione nombreCore Set 2020
Coleccione códigoM20
Fuerza 5
Tenacidad 5
Número202
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porFilip Burburan

Conclusiones clave

  1. Enables potent card advantage through land untapping, enhancing mana accessibility each turn.
  2. High mana cost puts it at risk against faster decks or decks with effective removal.
  3. Valuable in green-centered land-synergy decks, offering robust combo possibilities.

Donde comprar

Si estás buscando comprar una carta MTG Elemental raizviva de un coleccione específico como Core Set 2020, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Elemental raizviva y otras cartas MTG:

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Texto de la carta

{G}{G}{G}{G}{G}: Endereza la tierra objetivo que controlas. Se convierte en una criatura Elemental 5/5 con la habilidad de prisa. Sigue siendo una tierra. (Este efecto dura mientras esa tierra permanezca en el campo de batalla.)

"Cuando el bosque anda, es demasiado tarde para correr". —Horent, druida de Khalni


Card Pros

Card Advantage: Wakeroot Elemental enables a unique form of card advantage by granting you the ability to repeatedly untap a land. This advantage becomes pronounced when said land produces multiple mana, allowing you to access more resources than usually permitted on a given turn.

Resource Acceleration: With its ability to untap lands, Wakeroot Elemental can significantly ramp up your mana capabilities, especially when synergized with lands that tap for more than one mana. This can accelerate the pace at which you play high-cost spells, giving you a formidable edge over your opponent.

Instant Speed: Although Wakeroot Elemental itself is not an instant, its untap ability can be used at instant speed. This grants you the flexibility to react to your opponent’s actions during their turn, potentially untapping a land to activate abilities or cast spells when it is most beneficial to your strategy.


Card Cons

Discard Requirement: Although Wakeroot Elemental doesn’t directly require a discard, it’s important that players have other cards to leverage its untap ability. Without a diverse hand, the Elemental’s potential may not be fully realized, which could put players at a disadvantage.

Specific Mana Cost: The Elemental demands a heavy green mana investment, making it less flexible for multi-colored decks. This specificity can be a hurdle in mana-fixing, especially in formats with faster-paced metagames where color diversity is key.

Comparatively High Mana Cost: Wakeroot Elemental’s conversion of lands into creatures is a potent ability but comes at a significant six mana cost. Despite its upside, there are other options that might activate similar land-centric strategies more efficiently and at a lower mana threshold.


Reasons to Include Wakeroot Elemental in Your Collection

Versatility: Wakeroot Elemental’s ability to turn any land into a creature with power and toughness equal to the land’s mana generation gives it a role in a range of green decks, from ramp-centric to those that leverage land synergies.

Combo Potential: In decks with access to infinite mana, Wakeroot Elemental can repeatedly animate lands, which works exceptionally well with effects that trigger upon creatures entering the battlefield or lands being tapped for mana.

Meta-Relevance: As metas fluctuate, the Elemental’s robust base stats make it a substantial threat on its own. Additionally, its land animation ability can bypass certain common removals, maintaining relevance in diverse meta environments.


How to beat

Wakeroot Elemental is a powerful force on the battlefield in Magic: The Gathering, known for its ability to turn lands into menacing creatures. Towering as a 5/5 green Elemental creature, it comes with the unique skill to untap a land at the cost of six mana, which can be a game changer in the late stages when you have an abundance of lands. This attribute makes it a tough adversary once a player achieves ‘mana ramp’ superiority.

Combating Wakeroot Elemental requires a strategic approach, focusing on removal spells or creature control. Cards with the ability to exile creatures, such as Swords to Plowshares, can effectively handle this colossal threat. Counterspells are another line of defense, preventing the Elemental from ever taking root on the battlefield. Controlling the board through sweepers like Wrath of God can also reset the game, eliminating all creatures, regardless of their size or abilities. If unchecked, the Elemental’s ability to animate lands can quickly escalate into overwhelming board states.

Ultimately, the Wakeroot Elemental presents a formidable challenge, but with a well-planned deck and timely responses, it can be managed and overcome.


Cartas como Elemental raizviva

Wakeroot Elemental is an intriguing creature card in Magic: The Gathering, standing solid alongside other green game-changers like Sylvan Advocate. While Wakeroot Elemental has the unique ability to turn lands into creatures, Sylvan Advocate boosts land creatures’ strength while also scaling its own power and toughness as the game progresses. This comparison highlights Wakeroot Elemental’s potential for creating an army of lands, a strategy not directly shared by the Advocate.

Another comparable card is Rude Awakening, a sorcery that not only animates lands but can also untap them to create a sudden surge of mana, albeit without the permanence Wakeroot Elemental’s effect offers. Then we have Nissa, Who Shakes the World, a powerful planeswalker that also turns lands into formidable creatures. Unlike Wakeroot Elemental, Nissa offers additional value with her other abilities, including her game-altering ultimate.

Assessing the features and versatility among these similar cards, Wakeroot Elemental presents players with a unique tool for land-focused decks, being a ready-to-go engine in green that can repeatedly animate lands, paving the path for a distinct and robust tactical approach in the Magic: The Gathering realm.

Sylvan Advocate - Carta Magic versiones
Rude Awakening - Carta Magic versiones
Nissa, Who Shakes the World - Carta Magic versiones
Sylvan Advocate - Carta Magic versiones
Rude Awakening - Carta Magic versiones
Nissa, Who Shakes the World - Carta Magic versiones

Legalidades

Formatos de Magic the Gathering donde Elemental raizviva tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Elemental raizviva de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2019-07-12 Wakeroot Elemental’s ability can target a land that’s already a creature or a land that’s already untapped. The ability will untap it if possible and set its base power and toughness to 5/5. Any counters or effects modifying that creature’s power and toughness will continue to apply, and any effects that set the creature’s power and toughness will be overwritten.