Ignus del túnel Carta MTG


Ignus del túnel - Scars of Mirrodin
El coste de maná
Costo de maná convertido2
RarezaExtraña
TipoCriatura — Elemental
Liberado2010-10-01
Coleccione símbolo
Coleccione nombreScars of Mirrodin
Coleccione códigoSOM
Fuerza 2
Tenacidad 1
Número105
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porScott Chou

Conclusiones clave

  1. Tunnel Ignus deters opponents from playing extra lands, indirectly gaining you card advantage.
  2. Its ability to punish land ramp keeps the board state manageable and can accelerate victory.
  3. Does not offer Resource Acceleration or operate at instant speed, but has a significant continuous effect.

Texto de la carta

Siempre que una tierra entre al campo de batalla bajo el control de un oponente, si otra tierra entró al campo de batalla este turno bajo el control de ese jugador, el Ignus del túnel le hace 3 puntos de daño a ese jugador.

Combate la diablura con diablura.


Card Pros

Card Advantage: Tunnel Ignus stands as a solid option for disrupting opponents’ strategies. While not directly drawing cards, by pressuring land-centric decks, it indirectly leads to a form of card advantage as opponents may be deterred from playing certain cards, thus keeping your hand comparatively stronger.

Resource Acceleration: In terms of resource acceleration, this creature is more about restricting the opponent’s ability to develop their board with rampant land drops. By penalizing them for playing additional lands, you maintain a pace that’s manageable on your end while potentially expediting your route to victory.

Instant Speed: Although Tunnel Ignus does not operate at instant speed, its continuous effect can feel instantaneous and impactful. Each land drop triggering its ability can serve as a deterring factor during opponents’ turns, affecting decisions and strategies in real-time and giving you an edge throughout the match.


Card Cons

Discard Requirement: While Tunnel Ignus doesn’t directly require a discard, it’s important to consider its role in a strategy. If your deck demands specific synergies or card retention to function effectively, adding a card that doesn’t align with this goal could inadvertently force discards to comply with overarching strategy needs.

Specific Mana Cost: Tunnel Ignus has a specific mana cost that requires at least one red mana. This can restrict its inclusion to certain decks, specifically ones that can reliably produce red mana. Decks not centered around red may find it challenging to accommodate the mana requirements of Tunnel Ignus, thereby reducing its versatility in multi-colored deck builds.

Comparatively High Mana Cost: With a casting cost of two mana, including one red, Tunnel Ignus may be seen as having a high mana cost compared to other two-drop creatures that offer more immediate board impact or utility. Considering the evolving meta where efficiency is key, the cost-benefit ratio of including Tunnel Ignus in your deck could be less favorable, especially when other cards at the same cost provide higher value or more versatile effects.


Reasons to Include Tunnel Ignus in Your Collection

Versatility: Tunnel Ignus is a dynamic card that can be slotted into various red decks. Its ability to punish opponents for land ramp strategies makes it adaptable in a range of matchups, fitting perfectly in sideboards looking to counter specific meta strategies.

Combo Potential: This card shines in combinations with land destruction or land bouncing tactics, creating opportunities for damage spikes against your opponent. Integrating it with cards that force opponents to search for lands can turn Tunnel Ignus into a surprising source of recurring damage.

Meta-Relevance: In scenarios where ramp decks dominate, Tunnel Ignus becomes an exceptional counterpick. It provides a strategic edge by pressuring opponents who heavily rely on playing extra lands, thereby curbing their acceleration and making it a timely and efficient addition to your arsenal.


How to beat

Tunnel Ignus presents a unique challenge in Magic: The Gathering, particularly in metas abundant with ramp spells and land drops. As a player looking to counter Tunnel Ignus, often found in red deck strategies, the key lies in managing and timing your land plays. This creature becomes a ticking damage source whenever a land enters the battlefield under your opponent’s control, which is something land-heavy decks should be cautious about.

To outmaneuver Tunnel Ignus, consider employing removal spells that can take it off the board before it becomes a significant source of damage. Options such as Fatal Push or Path to Exile provide cost-effective solutions. Another strategy is to limit the number of lands you play if you can afford to work with fewer resources or employ land-light strategies. Moreover, graveyard-based land retrieval should be used sparingly, echoing the sentiment that every land count matters against Tunnel Ignus.

The distinctive ability of Tunnel Ignus to punish players for something as fundamental as playing lands ensures it remains a card to consider when building decks. But with thoughtful play and deck construction, MTG enthusiasts can trump the fiery Ignus by playing smart and holding removal as a countermeasure.


Cartas como Ignus del túnel

Tunnel Ignus stands out within the distinctive roster of red creatures in Magic: The Gathering. It shares a space with cards like Zo-Zu the Punisher, which deliver a sting to opponents whenever a land enters the battlefield under their control. Tunnel Ignus serves a similar purpose, but it specifically targets lands that enter the battlefield beyond the first each turn, punishing ramp strategies.

Ramping decks often face a formidable challenger in Tunnel Ignus. When compared to cards like Harsh Mentor, which punishes opponents for activating abilities, Tunnel Ignus sharply focuses on land play. This makes it especially efficient against decks with strategies centered around landfall or mass land retrieval mechanics. Moreover, Tunnel Ignus is cost-effective at two mana, whereas Zo-Zu the Punisher stands at three mana, allowing players to deploy it earlier in the game.

In reviewing these cards, it’s clear that Tunnel Ignus is a strategic MTG card for those seeking to counteract common ramp tactics. With its lower mana cost and targeted penalty against plentiful land plays, Tunnel Ignus can disrupt opponents’ strategies effectively while solidifying its place among the go-to anti-ramp creatures.

Zo-Zu the Punisher - Carta Magic versiones
Harsh Mentor - Carta Magic versiones
Zo-Zu the Punisher - Carta Magic versiones
Harsh Mentor - Carta Magic versiones

Cartas similares a Ignus del túnel por color, tipo y coste de maná

Rock Hydra - Carta Magic versiones
Dwarven Weaponsmith - Carta Magic versiones
Goblin Rock Sled - Carta Magic versiones
Dwarven Lieutenant - Carta Magic versiones
Goblin Recruiter - Carta Magic versiones
Heart Sliver - Carta Magic versiones
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Goblin Elite Infantry - Carta Magic versiones
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Goblin Lookout - Carta Magic versiones
Skirk Marauder - Carta Magic versiones
Hellspark Elemental - Carta Magic versiones
Storm Entity - Carta Magic versiones
Dwarven Soldier - Carta Magic versiones
Mogg War Marshal - Carta Magic versiones
Mudbrawler Cohort - Carta Magic versiones
Rock Hydra - Carta Magic versiones
Dwarven Weaponsmith - Carta Magic versiones
Goblin Rock Sled - Carta Magic versiones
Dwarven Lieutenant - Carta Magic versiones
Goblin Recruiter - Carta Magic versiones
Heart Sliver - Carta Magic versiones
Mogg Flunkies - Carta Magic versiones
Goblin Elite Infantry - Carta Magic versiones
Fireslinger - Carta Magic versiones
Skittish Kavu - Carta Magic versiones
Rage Weaver - Carta Magic versiones
Minotaur Explorer - Carta Magic versiones
Sparksmith - Carta Magic versiones
Goblin Lookout - Carta Magic versiones
Skirk Marauder - Carta Magic versiones
Hellspark Elemental - Carta Magic versiones
Storm Entity - Carta Magic versiones
Dwarven Soldier - Carta Magic versiones
Mogg War Marshal - Carta Magic versiones
Mudbrawler Cohort - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Ignus del túnel de un coleccione específico como Scars of Mirrodin, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Ignus del túnel y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Ignus del túnel tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Ignus del túnel de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2011-01-01 If multiple lands enter the battlefield under an opponent’s control at the same time, Tunnel Ignus’s ability triggers that many times, even if no other lands had entered the battlefield under that player’s control earlier in the turn. That’s because each ability takes into consideration the other land(s) that entered the battlefield at the same time as the one that caused it to trigger.
2011-01-01 Whenever a land enters the battlefield under an opponent’s control, this ability triggers only if another land had already entered the battlefield under that opponent’s control this turn. It doesn’t matter if that other land is still on the battlefield, is still under that player’s control, or is still a land.