Torre de las calamidades Carta MTG


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El coste de maná
Costo de maná convertido4
RarezaExtraña
TipoArtefacto

Conclusiones clave

  1. Tower of Calamities is a resilient control tool that excels in long-format games.
  2. Despite steep costs, its ability to obliterate creatures provides significant advantage.
  3. Comparable artifacts offer various trade-offs, highlighting Tower’s specific niche.

Donde comprar

Si estás buscando comprar una carta MTG Torre de las calamidades de un coleccione específico como Scars of Mirrodin and The List, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Torre de las calamidades y otras cartas MTG:

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Texto de la carta

{8}, {T}: La Torre de las calamidades hace 12 puntos de daño a la criatura objetivo.

Los ur-gólems escondieron una de sus torres por miedo a que se pudiera abusar de su poder y para anticipar una época en que éste sería muy necesario.


Card Pros

Card Advantage: Tower of Calamities offers a unique advantage in dealing with multiple threats on the board. While it doesn’t directly draw you cards, its ability to potentially clear out several blockers or threats over the course of a game can ensure you retain superiority in field presence.

Resource Acceleration: Though not a direct source of resource acceleration, the Tower can be a form of indirect acceleration. By removing key pieces from your opponent’s board, you reduce the need for using your resources on expensive creature removal spells, allowing you to deploy more impactful spells sooner.

Instant Speed: Tower of Calamities operates at a sorcery speed; however, its ability is an activated one that can be used at any time during your main phases. This characteristic provides flexibility, enabling you to choose the most opportune moment to disrupt your opponent or eliminate a critical threat just before your attack phase.


Card Cons

Discard Requirement: One of the downsides of the Tower of Calamities is that, although it doesn’t require a card to be discarded, its activation cost might lead players to deplete important cards from their hand in order to generate the required mana, indirectly impacting their card advantage.

Specific Mana Cost: The activation cost of this artifact requires a significant amount of generic mana, which might not align well with decks that are mana-color intensive or those that rely on synergy between spells with specific color requirements.

Comparatively High Mana Cost: Tower of Calamities comes with a high cost to both play and activate. At eight mana to deal 6 damage to a creature, it is a heavy investment when considering alternative removal options that could be more mana-efficient or provide additional utility for the same or less investment.


Reasons to Include Tower of Calamities in Your Collection

Versatility: Tower of Calamities offers a flexible removal tool that can be incorporated into decks that aim to control the board. Its ability to destroy a creature with defender enables it to act as both a defensive asset and a surprise counter to certain strategies.

Combo Potential: With its scalable damage ability, this card can be a key piece in decks designed around manipulating artifact activations or powering up for a one-shot destruction of powerful creatures. Its high damage capacity can synergize with other cards that untap artifacts or double triggered abilities.

Meta-Relevance: In formats where big creatures dominate or where games tend to go long, Tower of Calamities can be a game-changer. The ability to repeatedly remove key threats can tilt the battlefield in your favor, making it a relevant choice for decks looking to outlast the opponent.


How to beat

The Tower of Calamities demands respect on the battlefield due to its potential to cause significant destruction. It’s a card that illustrates the high-impact effects artifacts can bring to a game of MTG. With a steep activation cost to deal massive damage to a creature, it’s a force to be reckoned with, especially in the late game where resources are plentiful.

Countering this articraft’s influence involves a twofold strategy. Firstly, focus on increasing the pace of your game. Faster decks can outstrip the Tower’s potential by overwhelming an opponent before they accumulate enough resources to activate it. Secondly, hold onto artifact removal spells. Keeping a Naturalize or a Shatter in hand can promptly dismantle the Tower before it looms over the battlefield. Control decks could negotiate around it, manipulating an opponent’s resources or bouncing the Tower back to the hand, effectively delaying its activation.

Ultimately, while the Tower of Calamities can be an intimidating presence, it is surmountable with clever play and the right answers at the right time. Understand its weaknesses—high activation cost and reliance on the board state—and you’ll transform a potential disaster into a mere obstacle easily overcome.


Cartas como Torre de las calamidades

When exploring the realm of destructive artifacts in Magic: The Gathering, Tower of Calamities stands out as a potent control tool. It shares operational similarities with cards like Lux Cannon and Argentum Armor which are also capable of annihilating problematic permanents on the board. Lux Cannon, with its build-up counters, eventually clears any permanent, echoing Tower of Calamities’ devastating potential. On the flip side, Tower of Calamities requires a considerable mana investment for its activation, making it less flexible compared to the steady progression of Lux Cannon’s counter mechanism.

Argentum Armor, while having a costly casting and equip price, merges board impact with creature enhancement, offering a more aggressive route of play upon connecting with the opponent. It’s a blend of offensive and removal capabilities which Tower of Calamities lacks, as the latter purely focuses on the control aspect. Additionally, Spine of Ish Sah presents as a one-time investment permanent removal tool, though with a high upfront cost, it removes any permanent without the need for repeated mana payments.

In the arena of heavy artillery within Magic: The Gathering, Tower of Calamities is a specialized choice for long-term board control strategies, particularly for decks that can afford its activation cost, ensuring its place in the arsenal of targeted removal artifacts.

Lux Cannon - Carta Magic versiones
Argentum Armor - Carta Magic versiones
Spine of Ish Sah - Carta Magic versiones
Lux Cannon - Carta Magic versiones
Argentum Armor - Carta Magic versiones
Spine of Ish Sah - Carta Magic versiones

Cartas similares a Torre de las calamidades por color, tipo y coste de maná

Jayemdae Tome - Carta Magic versiones
Juggernaut - Carta Magic versiones
Jade Monolith - Carta Magic versiones
Jade Statue - Carta Magic versiones
Dancing Scimitar - Carta Magic versiones
Grinning Totem - Carta Magic versiones
Phyrexian Processor - Carta Magic versiones
Patagia Golem - Carta Magic versiones
Lodestone Myr - Carta Magic versiones
Lich's Tomb - Carta Magic versiones
Krark-Clan Ironworks - Carta Magic versiones
Jade Idol - Carta Magic versiones
Ur-Golem's Eye - Carta Magic versiones
Jester's Cap - Carta Magic versiones
Bottled Cloister - Carta Magic versiones
Rod of Ruin - Carta Magic versiones
Gnarled Effigy - Carta Magic versiones
Scrapbasket - Carta Magic versiones
Clockwork Condor - Carta Magic versiones
Magnetic Mine - Carta Magic versiones
Jayemdae Tome - Carta Magic versiones
Juggernaut - Carta Magic versiones
Jade Monolith - Carta Magic versiones
Jade Statue - Carta Magic versiones
Dancing Scimitar - Carta Magic versiones
Grinning Totem - Carta Magic versiones
Phyrexian Processor - Carta Magic versiones
Patagia Golem - Carta Magic versiones
Lodestone Myr - Carta Magic versiones
Lich's Tomb - Carta Magic versiones
Krark-Clan Ironworks - Carta Magic versiones
Jade Idol - Carta Magic versiones
Ur-Golem's Eye - Carta Magic versiones
Jester's Cap - Carta Magic versiones
Bottled Cloister - Carta Magic versiones
Rod of Ruin - Carta Magic versiones
Gnarled Effigy - Carta Magic versiones
Scrapbasket - Carta Magic versiones
Clockwork Condor - Carta Magic versiones
Magnetic Mine - Carta Magic versiones

Impresiones

La carta Torre de las calamidades Magic the Gathering se lanzó en 2 colecciones diferentes entre 2010-10-01 y 2010-10-01. Ilustrado por Aleksi Briclot.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12010-10-01Scars of MirrodinSOM 2122003NormalNegraAleksi Briclot
22020-09-26The ListPLST SOM-2122003NormalNegraAleksi Briclot

Legalidades

Formatos de Magic the Gathering donde Torre de las calamidades tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal