Cobrar ánimos Carta MTG


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El coste de maná
Costo de maná convertido1
RarezaComún
TipoInstantáneo

Conclusiones clave

  1. Gain life and boost creatures in combat, indirectly improving card advantage by keeping them alive on the board.
  2. Enhances gameplay without depleting resources significantly, ensuring a robust hand and advancing board state.
  3. Flexibility to disrupt opponent strategies during combat due to its instant speed, securing better positions.

Texto de la carta

La criatura objetivo obtiene +2/+2 hasta el final del turno. Ganas 1 vida por cada criatura atacante que controlas.

En el silencio que precede a una batalla, los soldados boros susurran plegarias que calman sus nervios y centran sus pensamientos.


Card Pros

Card Advantage: While Take Heart does not directly allow for drawing cards, it indirectly contributes to card advantage by bolstering a single creature’s power and toughness, often ensuring its survival in combat which can lead to maintaining a presence on the board and tipping the scales in a protracted game.

Resource Acceleration: Take Heart may not provide traditional resource acceleration such as additional mana, it does offer a budget-friendly option to enhance a player’s field without expending numerous resources. This keeps your hand well-stocked while still progressing your board state.

Instant Speed: The instant speed nature of Take Heart gives players the flexibility to react to an opponent’s actions. Timing this card right allows players to surprise an opponent during combat, potentially removing an attacking or blocking creature and therefore disrupting their strategy.


Card Cons

Discard Requirement: Unlike other instant spells, Take Heart doesn’t necessitate discarding cards, making it resource-friendly in the most critical moments of gameplay.

Specific Mana Cost: Take Heart requires white mana to cast, which means it fits primarily in white or multicolored decks, potentially limiting its versatility in a deck that doesn’t normally use white mana.

Comparatively High Mana Cost: Although Take Heart is not expensive in terms of mana cost, there are alternative buff spells available for white mana decks that might provide a greater stat boost or additional effects for a similar or reduced cost.


Reasons to Include in Your Collection

Versatility: Take Heart is a useful addition to decks focused on creatures, particularly those teeming with tokens or a battalion of low-cost units. Its ability to boost a creature’s power and toughness, while potentially gaining you life, makes it a flexible pick for both defensive and aggressive strategies.

Combo Potential: This card shines in synergy with decks that capitalize on life gain and creature buffs. The temporary boost can be a game-changer during combat, tipping the scales in your favor, and when combined with cards that have lifelink or similar effects, can lead to significant swings in life totals.

Meta-Relevance: In a meta where combat interactions are key, Take Heart offers an inexpensive way to protect valuable creatures and gain life. It’s a solid sideboard card against aggressive decks, giving you an edge in the vital race for board control and life advantage.


How to beat Take Heart

Take Heart is a unique instant spell that has made impact plays in MTG, offering not only a power and toughness boost but also the advantage of gaining life. This makes it particularly effective in the heat of combat or when solidifying a defensive stance. To effectively counter this card, one strategy involves timing. Playing instant speed removal in response to Take Heart can negate the buff, rendering the life gain moot and maintaining board control.

Another tactic is to employ cards that limit or deny life gain. By using cards like Tocatli Honor Guard to prevent abilities from triggering or Tibalt, Rakish Instigator to stop life gain directly, players can reduce the effectiveness of Take Heart significantly. Moreover, strategic planning around the mana availability of your opponent is also essential. Since Take Heart is an instant, keeping pressure on the opponent’s mana during their turn can limit opportunities for them to effectively use this spell to its full potential.

As a card that can turn the tides of battle, understanding the mechanics and proper timing to counter it is paramount. By employing foresight and apt disruption, players can subdue the potential life swings and power boosts that Take Heart offers in combat scenarios.


Cartas como Cobrar ánimos

Take Heart is a charming inclusion among MTG’s myriad of instant-speed combat tricks. It bears resemblance to cards like Giant Growth, which also bestows a power boost, yet Take Heart takes it a step further by rewarding you with life gain for each attacking creature under your control. Unlike Giant Growth, which offers a more substantial boost without life gain, Take Heart’s appeal lies in its potential to prolong your gameplay while enhancing your offense.

Integrity // Intervention also echoes the combat trick concept but with a versatile twist: it can either pump a creature slightly or act as removal and healing. The versatility offers strategic depth that Take Heart doesn’t; however, Take Heart’s potential for more extensive life gain is unique. Another similar card is Moment of Heroism, providing a comparable power lift and life gain but at a higher cost and without the reward for multiple attackers.

In conclusion, Take Heart presents a delicate balance within MTG combat tricks, offering not just a modest power boost, but a harmonious synergy with aggressive strategies that utilize numerous attackers, marking its value in matches where sustaining momentum and life total is crucial.

Giant Growth - Carta Magic versiones
Integrity // Intervention - Carta Magic versiones
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Donde comprar

Si estás buscando comprar una carta MTG Cobrar ánimos de un coleccione específico como Guilds of Ravnica and Jumpstart, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Cobrar ánimos y otras cartas MTG:

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Impresiones

La carta Cobrar ánimos Magic the Gathering se lanzó en 2 colecciones diferentes entre 2018-10-05 y 2020-07-17. Ilustrado por Lucas Graciano.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12018-10-05Guilds of RavnicaGRN 282015NormalNegraLucas Graciano
22020-07-17JumpstartJMP 1342015NormalNegraLucas Graciano

Legalidades

Formatos de Magic the Gathering donde Cobrar ánimos tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Cobrar ánimos de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2018-10-05 If the target creature becomes an illegal target for Take Heart, the spell doesn’t resolve. You don’t gain life.
2018-10-05 You can cast Take Heart even if you control no attacking creatures, perhaps because it’s not even your turn. The target creature gets +2/+2 even though you don’t gain life.