Esfinge de las verdades perdidas Carta MTG


Esfinge de las verdades perdidas - Zendikar
El coste de maná
Costo de maná convertido5
RarezaExtraña
TipoCriatura — Esfinge
Habilidades Flying,Kicker
Liberado2009-10-02
Coleccione símbolo
Coleccione nombreZendikar
Coleccione códigoZEN
Fuerza 3
Tenacidad 5
Número69
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porShelly Wan

Conclusiones clave

  1. Provides major card advantage by drawing three cards when it enters the battlefield, impacting game strategy significantly.
  2. The card’s discard requirement can be a setback, potentially disrupting your hand and strategic plays.
  3. Versatile in various deck types, this Sphinx can fuel graveyard strategies and potent card combos.

Texto de la carta

Estímulo {1}{U}. (Puedes pagar {1}{U} adicionales en cuanto lances este hechizo.) Vuela. Cuando la Esfinge de las verdades perdidas entre al campo de batalla, roba tres cartas. Luego, si no fue estimulada, descarta tres cartas.


Card Pros

Card Advantage: The Sphinx of Lost Truths provides a robust advantage through its ability to let you draw three cards upon entering the battlefield. This influx of cards is vital for staying ahead in resources, especially when looking to execute your game plan or find answers to your opponent’s strategies.

Resource Acceleration: While the Sphinx itself doesn’t directly generate mana, the cards drawn can lead to faster resource development. Whether it’s landing an additional land drop or drawing into ramp spells, the Sphinx can indirectly contribute to accelerating your resources.

Instant Speed: While the Sphinx is not an instant itself, it synergises well with instant speed spells in your deck. Having this formidable flier on the board means any instant speed interaction you have becomes more threatening, allowing you to better control the pace of the game.


Card Cons

Discard Requirement: Sphinx of Lost Truths necessitates a discard of three cards once it lands on the battlefield. This mandatory action can set you back, especially if your hand is filled with key pieces you’re not willing to part with.

Specific Mana Cost: Requiring two blue mana as part of its casting cost, this card demands a significant commitment to a particular color. This can potentially restrict its inclusion in multicolor decks that may not have resources readily available to meet such specific mana demands.

Comparatively High Mana Cost: At five total mana, this creature’s cost is on the higher side when considering its on-cast effect. For players looking for quicker or more mana-efficient ways to draw cards, there are alternatives that could serve the purpose without consuming as much of your mana pool.


Reasons to Include in Your Collection

Versatility: Sphinx of Lost Truths serves as a flexible inclusion in many control or mid-range decks. Its ability to provide card advantage through its Kicker cost allows it to adapt to the current board state, making it a formidable choice for various game stages.

Combo Potential: This card synergizes well with strategies that capitalize on drawing and discarding cards. With Sphinx of Lost Truths, you can fuel graveyard strategies or set up potent combos with other cards that thrive on card churn.

Meta-Relevance: In a game environment where knowledge is power, Sphinx of Lost Truths maintains relevance. Given its ability to refresh your hand and affect board presence, this sphinx remains a worthy addition to decks aiming to outmaneuver opponents in card advantage and board control.


How to beat

The Sphinx of Lost Truths is an intriguing creature card that can make a significant impact in Magic: The Gathering matches. Its knack for drawing cards while providing a flying threat makes it a valuable asset. Understanding how to effectively neutralize this Sphinx can be crucial for maintaining an advantage during play.

First and foremost, countering the Sphinx of Lost Truths as it’s cast is the most straightforward strategy. Utilize counter spells like Counterspell or Negate to ensure that this creature doesn’t hit the battlefield. If the Sphinx does make it onto the field, consider removal options. Instant-speed removal like Murder or Path to Exile can dispatch the Sphinx before its card draw ability triggers. Additionally, enchantments like Pacifism can neutralize the Sphinx without triggering its ‘when it dies’ ability.

Equally important is to manage graveyard manipulation. The Sphinx’s kicker ability can be a door to graveyard strategies, so using cards that exile the graveyard, such as Relic of Progenitus, can mitigate the advantage your opponent might gain. Ultimately, a well-rounded approach that includes counterspells, removal, and graveyard disruption can keep the Sphinx of Lost Truths from tilting the game in your opponent’s favor.


Cartas como Esfinge de las verdades perdidas

Sphinx of Lost Truths is a unique creature with a strong entry effect in MTG, reminiscent of the card-drawing prowess shown by other Sphinxes in the game. A notable similar card is Consecrated Sphinx, which, instead of a one-time effect, has a potent triggered ability that allows a player to draw cards whenever an opponent does. The Consecrated Sphinx offers a sustained advantage in longer games, while Sphinx of Lost Truths provides an immediate impact with its card-drawing ability when it enters the battlefield.

Another comparison can be drawn with Argent Sphinx, which doesn’t directly draw cards but has the capability to blink out of existence and return for reusing any enter-the-battlefield effects. Though it lacks the up-front card-drawing ability of our featured Sphinx, this flexibility can be beneficial in the right deck.

In evaluating these options, Sphinx of Lost Truths certainly holds a respectable spot in MTG, especially for players keen on obtaining immediate card advantage and potentially setting up their graveyard for further strategic plays with its kicker cost. Each Sphinx provides its unique twist to the control and card advantage game, making Sphinx of Lost Truths a solid choice within this illustrious family.

Consecrated Sphinx - Carta Magic versiones
Argent Sphinx - Carta Magic versiones
Consecrated Sphinx - Carta Magic versiones
Argent Sphinx - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Esfinge de las verdades perdidas de un coleccione específico como Zendikar, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Esfinge de las verdades perdidas y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Esfinge de las verdades perdidas tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Esfinge de las verdades perdidas de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2009-10-01 Sphinx of Lost Truths behaves differently than other cards with kicker. Its enters-the-battlefield ability always triggers, and it checks whether it *wasn't* kicked. The two possible results are as follows: -- When an unkicked Sphinx of Lost Truths enters the battlefield, you draw three cards, then discard three cards. -- When a kicked Sphinx of Lost Truths enters the battlefield, you draw three cards.