Reclamo del mar Carta MTG


Colecciones da cartaLanzado en 3 coleccionesVer todos
El coste de maná
Costo de maná convertido1
RarezaComún
TipoEncantar tierra
Habilidades Enchant

Conclusiones clave

  1. Sea’s Claim offers card advantage by manipulating lands without reducing hand size.
  2. It can disrupt opponents’ mana and synergize with Island-dependent cards.
  3. Versatile and meta-relevant, Sea’s Claim counters land-based strategies.

Donde comprar

Si estás buscando comprar una carta MTG Reclamo del mar de un coleccione específico como Onslaught and Ninth Edition, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Reclamo del mar y otras cartas MTG:

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Texto de la carta

La tierra encantada es una isla.

"Mi venganza ahogará a mis enemigos como mis tormentas ahogan al desierto". Íxidor, escultor de realidad


Card Pros

Card Advantage: Sea’s Claim comes into play with immediate effect on the board state, essentially allowing you to control additional land with a single card. This can lead to a disadvantage for your opponent while you maintain your original hand size, effectively providing you an edge in card efficiency.

Resource Acceleration: By turning your opponent’s land into an Island, you potentially disrupt their mana base, and if you are running cards that benefit from the number of Islands you control, like those with islandwalk or effects that count your Islands, this can accelerate your resource availability significantly.

Instant Speed: Although Sea’s Claim is not an instant, its impact on the game can be as immediate as an instant-speed interaction. It can be played just before your turn to ensure that the transformed land is unusable by your opponent for their entire turn, similar to the tactical deployment of instant-speed actions.


Card Cons

Discard Requirement: While Sea’s Claim doesn’t directly demand discarding, having it in hand instead of a more immediate response card can be a subtle liability in fast-paced games.

Specific Mana Cost: Sea’s Claim requires a blue mana to cast, which restricts its playability strictly to blue decks or those that can afford a mana base diverse enough to include blue mana sources.

Comparatively High Mana Cost: Despite its low absolute cost, when considering the spectrum of one-mana plays available in Magic, Sea’s Claim competes with powerhouse cards that can influence the board state more significantly upon resolution.


Reasons to Include Sea’s Claim in Your Collection

Versatility: Sea’s Claim offers a straightforward way to disrupt your opponent’s mana base that can be included in a variety of blue decks. Its ability to convert any land into an Island makes it a simple yet effective tool for mana strategy and control decks alike.

Combo Potential: It pairs excellently with cards that have land-type dependent abilities, like those that get bonuses for each Island an opponent controls. This synergy can turn Sea’s Claim into a powerful component of a winning combo, increasing both its value and your control over the game.

Meta-Relevance: As the game evolves and land-based strategies become more common, Sea’s Claim remains relevant by serving as a counter to land utility and mana flexibility. Its inclusion in your deck ensures that you’re equipped to tackle strategies that rely heavily on non-basic lands.


How to beat

Sea’s Claim is a unique enchantment that has the tactical ability to turn an opponent’s land into an Island. One effective strategy to counter this card is to include non-basic lands in your deck that have multiple land types or land cards that can’t be targeted by abilities. This could involve cards like Urborg, Tomb of Yawgmoth, which has all land types, or a card like Cavern of Souls, which offers protection from being targeted by enchantments like Sea’s Claim.

Another approach is to employ land destruction or enchantment removal spells, such as Ghost Quarter or Disenchant, to directly address the impacted land or remove Sea’s Claim itself. Players could also consider running cards that benefit from having islands or that neutralize island-related bonuses, thereby minimizing Sea’s Claim’s disruptive impact while pivoting to their advantage. Utilizing such strategies can substantially diminish the control that Sea’s Claim attempts to exert and maintain the tempo of your gameplay.

Understanding your deck’s vulnerabilities and foreseeing potential counters are crucial in Magic the Gathering. Strategically preparing for cards like Sea’s Claim can ensure that its controlling effect on the battlefield is short-lived and ultimately inconsequential to your path to victory.


Cartas como Reclamo del mar

Sea’s Claim stands as an intriguing utility in the realm of land control within Magic: The Gathering. It shares its primary function with cards like Spreading Seas, which also transforms a target land into an Island. Sea’s Claim does this for a mere one blue mana, maintaining a low cost for early game strategic plays. Spreading Seas, though it costs two mana, sweetens the deal by allowing the controller to draw a card.

Tidebinder Mage can also disrupt land strategy but deviates as it primarily serves as a creature that taps down opposing red or green creatures. Despite the different approach, it compliments Sea’s Claim’s goal of controlling the battlefield’s tempo. Convincing Mirage is another reshaper of lands, but requires two mana and lacks the extra utility that drawing a card with Spreading Seas offers.

Ultimately, while evaluating cards with the ability to manipulate lands, Sea’s Claim shines in its efficiency and cost-effectiveness, giving players a tactical edge in the early stages of a match without sacrificing card advantage or mana economy.

Spreading Seas - Carta Magic versiones
Tidebinder Mage - Carta Magic versiones
Convincing Mirage - Carta Magic versiones
Spreading Seas - Carta Magic versiones
Tidebinder Mage - Carta Magic versiones
Convincing Mirage - Carta Magic versiones

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Impresiones

La carta Reclamo del mar Magic the Gathering se lanzó en 2 colecciones diferentes entre 2002-10-07 y 2005-07-29. Ilustrado por 2 diferentes artistas.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12002-10-07OnslaughtONS 1131997NormalNegraAlan Pollack
22005-07-29Ninth Edition9ED 972003NormalBlancaThomas Gianni
32005-07-29Ninth Edition9ED 97★2003NormalNegraThomas Gianni

Legalidades

Formatos de Magic the Gathering donde Reclamo del mar tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal