Santurronería Carta MTG


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El coste de maná
Costo de maná convertido2
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Conclusiones clave

  1. Sanctimony turns opponents’ red mana taps into life-gain opportunities, fortifying your position.
  2. While impactful in specific matchups, it can become redundant against non-red or efficient decks.
  3. Its inclusion can deter aggressive red strategies, reinforcing white decks’ defense mechanisms.

Texto de la carta

Whenever one of your opponents taps a mountain for mana, you may gain 1 life.

"To forgive our enemies is to forgive ourselves."


Card Pros

Card Advantage: Sanctimony lets you potentially draw extra cards whenever an opponent taps a Mountain for mana. This means every time they try to gain ground, you could be refilling your hand, leveraging their strategy to build yours.

Resource Acceleration: While not providing direct mana, this enchantment keeps your resources tipping in your favor. By gaining life every time an opponent uses a Mountain, it effectively slows down their race to deplete your life total, giving you more time to deploy your strategy.

Instant Speed: While Sanctimony itself isn’t an instant, it responds at instant speed to the actions of your opponents. This reactionary ability keeps you agile and responsive, turning their plays into opportunities for your gain without waiting for your turn.


Card Cons

Specific Mana Cost: Sanctimony demands a precise mana layout which includes white. This requirement can constrain deck building, making it less flexible for those not running white-centered decks or not equipped to reliably produce white mana when needed.

Comparatively High Mana Cost: With its unique effect to gain life whenever an opponent taps a mountain, Sanctimony comes at a cost that can be relatively steep for the advantage it offers. In a fast-paced game, spending two white mana may represent a significant investment, particularly when more immediate board impact could be made with cards of similar cost.

Discard Requirement: While not directly demanding a discard, Sanctimony’s benefit hinges on your opponents’ actions and deck strategies. This conditional factor means that against decks without mountains or those that can minimize tapping for mana, Sanctimony may sit idly on the battlefield, offering no advantage, essentially taking up a slot in your hand that could have been filled by a card with a more proactive impact on the game.


Reasons to Include in Your Collection

Versatility: Sanctimony offers a unique defensive utility that can slide into various white decks. Its ability to gain you life whenever an opponent taps a mountain for mana means that it can be a thorn in the side for red-based aggressive strategies, giving your deck a defensive edge.

Combo Potential: This enchantment synergizes well with cards that capitalize on life gain. It can be part of a combo that triggers off life gain or life total thresholds, adding an extra layer of strategy to your gameplay.

Meta-Relevance: Sanctimony shines in a meta heavy with red decks, reacting to common red spells and strategies. If red decks like burn or red aggro are prevalent, including Sanctimony in your sideboard or even your main deck could give you a significant advantage.


How to beat

Sanctimony is an intriguing enchantment in the world of Magic: The Gathering that can frustrate opponents by gaining you life every time they tap a mountain for mana. Facing this card, the most straightforward strategy is to limit the number of times you tap mountains, especially in the early to mid-game where life point advantages can be crucial. Prioritize spells that don’t require red mana or seek alternative mana sources such as artifacts or lands that can produce various types of mana to circumvent the enchantment’s effect.

Enchantment removal is another effective method. Green offers naturalize effects, while white can exile enchantments, so cards like Disenchant become valuable in your deck when combating Sanctimony. Additionally, considering a counter strategy, blue players may hold counterspell options to prevent Sanctimony from ever taking hold. Red players, despite being the most affected, are not without options—direct damage spells can target the player and reduce life points regardless of Sanctimony’s trigger.

Keep in mind, Sanctimony shines in specific metagames, and understanding those environments can guide you to pack your deck with the right answers, ensuring that the incremental life gains don’t tip the game in your opponent’s favor.


Cartas como Santurronería

In the realm of enchantments in Magic the Gathering, Sanctimony presents an interesting dynamic to white control decks. It draws parallels with its contemporaries such as Tainted Remedy, which reverses the benefit of life gain for the opponent, turning potential advantages into drawbacks. While Tainted Remedy is reactive and detrimental to opponents’ life gain strategies, Sanctimony provides a more subtle benefit—gaining life each time an opponent taps a mountain for mana.

Another card that has a resemblance in application is Karmic Justice. Although Karmic Justice doesn’t interact directly with land tapping like Sanctimony, it captures a similar protective essence that discourages opponents from targeting your permanents. Kambal, Consul of Allocation can also be looked at as a kin, taxing the opponent for noncreature spells, providing a deterrent and life advantage that complements Sanctimony’s passive life gain.

To sum up, Sanctimony carves its niche within the MTG landscape by rewarding the player in a unique fashion. It may not be as aggressive in its effect as some similar cards, but the constant life increments can synergize well within certain strategies and build up a strong defensive posture over time.

Tainted Remedy - Carta Magic versiones
Karmic Justice - Carta Magic versiones
Kambal, Consul of Allocation - Carta Magic versiones
Tainted Remedy - Carta Magic versiones
Karmic Justice - Carta Magic versiones
Kambal, Consul of Allocation - Carta Magic versiones

Cartas similares a Santurronería por color, tipo y coste de maná

Blessing - Carta Magic versiones
Circle of Protection: White - Carta Magic versiones
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Circle of Protection: Blue - Carta Magic versiones
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Seal of Cleansing - Carta Magic versiones
Absolute Law - Carta Magic versiones
Sacred Ground - Carta Magic versiones
Pacifism - Carta Magic versiones
Hypochondria - Carta Magic versiones
Soulcatchers' Aerie - Carta Magic versiones
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Donde comprar

Si estás buscando comprar una carta MTG Santurronería de un coleccione específico como Urza's Destiny and Seventh Edition, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Santurronería y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Impresiones

La carta Santurronería Magic the Gathering se lanzó en 3 colecciones diferentes entre 1999-06-07 y 2003-07-28. Ilustrado por 2 diferentes artistas.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
11999-06-07Urza's DestinyUDS 161997NormalNegraMark Brill
22001-04-11Seventh Edition7ED 39★1997NormalNegraPatrick Faricy
32001-04-11Seventh Edition7ED 391997NormalBlancaPatrick Faricy
42003-07-28Eighth Edition8ED 422003NormalBlancaPatrick Faricy
52003-07-28Eighth Edition8ED 42★2003NormalNegraPatrick Faricy

Legalidades

Formatos de Magic the Gathering donde Santurronería tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Santurronería de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2004-10-04 Gaining life is optional. If you forget, you can’t go back later even if it is something you usually do.