Runa del vuelo Carta MTG


Runa del vuelo - Kaldheim
El coste de maná
Costo de maná convertido2
RarezaPoco común
TipoEncantamiento — Aura runa
Habilidades Enchant
Liberado2021-02-05
Coleccione símbolo
Coleccione nombreKaldheim
Coleccione códigoKHM
Número75
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porYeong-Hao Han

Conclusiones clave

  1. Drawing a card with Rune of Flight provides a strategic upper hand, deepening your play options.
  2. The flying ability accelerates victory potential by presenting opponents with challenging aerial threats.
  3. Instant-speed capabilities allow for flexible, responsive gameplay, adapting quickly to evolving board states.

Donde comprar

Si estás buscando comprar una carta MTG Runa del vuelo de un coleccione específico como Kaldheim, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Runa del vuelo y otras cartas MTG:

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Texto de la carta

Encantar permanente. Cuando la Runa del vuelo entre al campo de batalla, roba una carta. Mientras el permanente encantado sea una criatura, tiene la habilidad de volar. Mientras el permanente encantado sea un Equipo, tiene "La criatura equipada tiene la habilidad de volar".


Card Pros

Card Advantage: When Rune of Flight is enchanted to a permanent, it grants the ability to draw a card. This enriches your hand and gives you more options on subsequent turns, a key component in outmaneuvering an opponent.

Resource Acceleration: Although this enchantment doesn’t directly produce mana or tokens, the flying attribute it bestows can expedite victory, forcing your opponent to deal with aerial threats and potentially diverting resources that could be used elsewhere.

Instant Speed: While Rune of Flight itself isn’t an instant, it can be attached to creatures with flash or played alongside instants, complementing a strategy that keeps your game plan flexible and reactive, allowing you to adapt to the board state on the fly.


Card Cons

Discard Requirement: Equipping Rune of Flight typically requires another card, such as a creature or an equipment, to fully utilize its effect. If you’re without a target, this card becomes a wasted draw.

Specific Mana Cost: Rune of Flight necessitates blue mana, which may not be readily available in multicolored or off-theme decks. This could potentially restrict deck-building flexibility and its inclusion in non-blue strategies.

Comparatively High Mana Cost: With an enchantment that costs two mana, including one blue, players may find that Rune of Flight is a significant investment for the boon of flying, particularly when there are other cards that grant flying at a lower cost or with additional benefits.


Reasons to Include Rune of Flight in Your Collection

Versatility: Rune of Flight can be attached to any creature, instantly giving it flying ability. This can turn even the most grounded decks into threats from the air, diversifying your attack strategies.

Combo Potential: Beyond bestowing flight, Rune of Flight lets you draw a card upon entering the battlefield, meshing well with decks that are hungry for card draw and synergizing with enchantment-centric strategies.

Meta-Relevance: Given that flying creatures can bypass common ground blockers, including Rune of Flight in your deck could give you an edge in a meta filled with earthbound creature decks, allowing you to press the advantage and control the skies.


How to beat

Rune of Flight is an enchantment aura card in Magic: The Gathering that grants the enchanted creature flying and the ability to draw a card upon entering the battlefield. When calculating your strategy to counter Rune of Flight, it’s crucial to consider the card advantage and aerial threat it provides.

Enchantment removal spells like Disenchant or creatures with abilities to destroy enchantments upon entering the battlefield, such as Reclamation Sage, are straightforward solutions to neutralize Rune of Flight’s impact. Counterspells also offer a line of defense by preventing the enchantment from resolving in the first place. Keep in mind that targeting the creature enchanted with Rune of Flight effectively deals with two threats at once. By doing so, you’ll mitigate the need to address the flying capability separately, streamlining your response to this particular threat.

To efficiently handle Rune of Flight, adapt a versatile approach including disruption, targeted removal, and board control. This multifaceted strategy ensures not only that you dismantle the immediate benefits of Rune of Flight but also maintain a stable board state against further enchantments and creature threats.


Cartas como Runa del vuelo

Rune of Flight introduces an enchanting twist to the aura segment in Magic: The Gathering that focuses on buffing creatures. The card breathes similarity to Flight, another aura that grants flying. However, Rune of Flight not only gives a creature flying but also lets you draw a card upon entering the battlefield, a significant advantage over the simpler predecessor.

Comparatively, Spectral Flight offers an additional boon by providing a +2/+2 boost along with flight. While it does not have the card draw feature of Rune of Flight, the power and toughness increment can be a deciding factor in combat scenarios. Another card that resembles Rune of Flight is Artificer’s Hex, which applies specifically to equipment, proving restrictive but also adding a twist of dealing damage during upkeep to the equipped creature.

Assessing these options, Rune of Flight stands out in terms of utility and card advantage. The ability to enchant a creature, gain an aerial edge, and also refill your hand makes it a versatile option in decks that aim to outmaneuver opponents both in the air and with card flow.

Flight - Carta Magic versiones
Spectral Flight - Carta Magic versiones
Artificer's Hex - Carta Magic versiones
Flight - Carta Magic versiones
Spectral Flight - Carta Magic versiones
Artificer's Hex - Carta Magic versiones

Cartas similares a Runa del vuelo por color, tipo y coste de maná

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Power Leak - Carta Magic versiones
Phantasmal Terrain - Carta Magic versiones
Stasis - Carta Magic versiones
Creature Bond - Carta Magic versiones
Lifetap - Carta Magic versiones
Power Artifact - Carta Magic versiones
Psychic Venom - Carta Magic versiones
Venarian Gold - Carta Magic versiones
Soar - Carta Magic versiones
Flooded Shoreline - Carta Magic versiones
Dance of Many - Carta Magic versiones
Teferi's Veil - Carta Magic versiones
Legacy's Allure - Carta Magic versiones
Chill - Carta Magic versiones
Buoyancy - Carta Magic versiones
Mana Maze - Carta Magic versiones
Psionic Gift - Carta Magic versiones
Immobilizing Ink - Carta Magic versiones
Stupefying Touch - Carta Magic versiones

Legalidades

Formatos de Magic the Gathering donde Runa del vuelo tiene restricciones

FormatoLegalidad
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
BrawlLegal
PioneerLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Runa del vuelo de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2021-02-05 If the target of an Aura spell is an illegal target as that spell tries to resolve, it won’t resolve, it won’t enter the battlefield, and none of its enters-the-battlefield triggered abilities will trigger.
2021-02-05 Runes can target and be attached to any permanent, even one that isn’t currently a creature or an Equipment. You can cast a Rune choosing a Vehicle as the target, for example. The Rune’s enters-the-battlefield ability will trigger, and you’ll draw a card. The Rune won’t do anything while the Vehicle isn’t a creature, but if it becomes one later, the appropriate ability will start applying.