Sabueso de guerra de Mogis Carta MTG


Sabueso de guerra de Mogis - Journey into Nyx
El coste de maná
Costo de maná convertido2
RarezaPoco común
TipoCriatura encantamiento — Perro
Habilidades Bestow
Liberado2014-05-02
Coleccione símbolo
Coleccione nombreJourney into Nyx
Coleccione códigoJOU
Fuerza 2
Tenacidad 2
Número104
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porJohn Severin Brassell

Conclusiones clave

  1. Mogis’s Warhound offers double utility—both as an aggressive creature and a valuable enchantment.
  2. Strategic use of the Warhound can lead to quicker victories by outpacing opponents on the board.
  3. The Bestow mechanic introduces a higher level of strategic depth, despite its mana cost and discard trade-off.

Texto de la carta

Concesión {2}{R}. (Si lanzas esta carta pagando su coste de concesión, es un hechizo de aura con encantar criatura. Si no está anexada a una criatura, se convierte en una criatura de nuevo.) El Sabueso de guerra de Mogis ataca cada turno si puede. La criatura encantada obtiene +2/+2 y ataca cada turno si puede.


Card Pros

Card Advantage: Mogis’s Warhound offers the potential for card advantage through its Bestow mechanic. By becoming an Aura, you can effectively have two creatures for the price of one, presenting an opportunity to outpace your opponent in terms of board presence.

Resource Acceleration: While not directly impacting resource acceleration, the Warhound can be bestowed upon a creature, potentially saving you mana in the long run. Having a more significant creature on the board could lead to more damage dealt and, therefore, quicker victories, indirectly accelerating your resource gains through winning.

Instant Speed: Although Mogis’s Warhound operates at sorcery speed, the strategic planning it enables can mimic the benefits of instant-speed play. You can cast it traditionally to apply early pressure or save it to Bestow onto a creature later in the game, allowing you to adapt to the unfolding game at a moment’s notice.


Card Cons

Discard Requirement: Mogis’s Warhound comes with a condition that can set back your hand advantage. Players need to toss another card from their hand to utilize its bestow ability, a trade that’s not always favorable depending on the pace and resources in your game.

Specific Mana Cost: Being a creature that demands both generic and red mana, Mogis’s Warhound’s requirement for colored mana pigeonholes it somewhat—particularly in decks that are not heavily red-oriented. It’s not the best fit for every strategy, especially those that rely on mana fluidity across various color spectrums.

Comparatively High Mana Cost: For a creature whose power and toughness are fairly standard, the mana cost to bestow an enchantment may seem steep. When compared to other options available, Mogis’s Warhound might not be the most mana-efficient card, especially in a fast-paced matchup where each mana point needs to lead to significant board impact.


Reasons to Include Mogis’s Warhound in Your Collection

Versatility: Mogis’s Warhound offers flexibility to adapt to various decks, serving as an aggressive early creature or an enchantment to strengthen a key piece on your board.

Combo Potential: As a creature with the bestow mechanic, it has the potential to become integral to strategies that exploit entering the battlefield triggers or synergize with aura buffs.

Meta-Relevance: In a game state where aggressive strategies are effective, Mogis’s Warhound can be a valuable addition, fitting seamlessly into decks that pressure opponents from the get-go.


How to beat

Mogis’s Warhound, with its Bestow ability, can prove to be a flexible threat in any MTG deck. Functioning both as an enchantment creature and as a buff for another creature, it offers an aggressive stance on the battlefield. To effectively counter this card, consider strategies that manage enchantments or creatures equally well. Removal spells that can target either such as Unmake, Oblivion Ring, or even simpler spells like Doom Blade for creatures, can easily disrupt the opponent’s game plan. Because Mogis’s Warhound exerts pressure by potentially empowering another creature, ensure to keep instant-speed removal at hand that can be used either when the Warhound is cast or when it enchants another creature.

Board wipes, like Wrath of God or Damnation, can also serve as a clean reset button. They are an excellent answer to decks that lean on the Warhound’s aggressive tactics by clearing all creatures off the board irrespective of the enchantments on them. Don’t forget that patience is key; wait for your opponent to invest in enchanting a creature with Mogis’s Warhound before you play your removal. This maximizes your value by effectively handling two threats at once.


Cartas como Sabueso de guerra de Mogis

Mogis’s Warhound stands out in the pantheon of aggressive creature enchantments in Magic: The Gathering. It draws parallels with cards like “Madcap Skills,” offering a significant power boost to the enchanted creature. While both grant a creature the upper hand in combat, Madcap Skills enhances with an additional point of power and the evasion perk of not being blocked except by two or more creatures.

Exploring other cards in this space, we might consider “Furor of the Bitten.” Like Mogis’s Warhound, it provides a power increase, but lacks the flexibility of Mogis’s Warhound’s Bestow ability, which allows it to become a creature itself when you have the mana. This dual nature gives players strategic versatility not found in Furor of the Bitten. Moreover, comparing it to “Hammerhand,” which also grants haste, we see that Hammerhand’s short-term impact contrasts with the lasting threat of a bestowable creature like Mogis’s Warhound.

Assessing various creature auras and their potential impact on the game, Mogis’s Warhound competently fills the role of both an enabler for aggressive strategies and as a reliable creature, adept in ensuring its presence on the battlefield is felt turn after turn.

Madcap Skills - Carta Magic versiones
Furor of the Bitten - Carta Magic versiones
Hammerhand - Carta Magic versiones
Madcap Skills - Carta Magic versiones
Furor of the Bitten - Carta Magic versiones
Hammerhand - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Sabueso de guerra de Mogis de un coleccione específico como Journey into Nyx, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Sabueso de guerra de Mogis y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Legalidades

Formatos de Magic the Gathering donde Sabueso de guerra de Mogis tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderRestringido
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Sabueso de guerra de Mogis de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2014-04-26 An Aura that becomes a creature is no longer put into its owner's graveyard as a state-based action. Rather, it becomes unattached and remains on the battlefield as long as it's a creature. While it's a creature, it can't be attached to another permanent or player. An Aura that's not attached to a legal permanent or player as defined by its enchant ability and also isn't a creature will be put into its owner's graveyard as a state-based action.
2014-04-26 Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
2014-04-26 If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
2014-04-26 If the enchanted creature leaves the battlefield, the Aura stops being an Aura and remains on the battlefield. Control of that permanent doesn't change; you'll control the resulting enchantment creature.
2014-04-26 If, during your declare attackers step, Mogis's Warhound (or the creature it enchants) is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under its controller's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack, its controller isn't forced to pay that cost, so it doesn't have to attack in that case either.
2014-04-26 On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
2014-04-26 Similarly, if you cast an Aura spell with bestow targeting a creature controlled by another player, and that creature is an illegal target when the spell tries to resolve, it will finish resolving as an enchantment creature spell. It will enter the battlefield under your control.
2014-04-26 The controller of Mogis's Warhound or the creature it's enchanting chooses which player or planeswalker to attack.
2014-04-26 Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
2014-04-26 Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
2014-04-26 You still control the Aura, even if it's enchanting a creature controlled by another player.