Escaramuzador velacometa Carta MTG


Escaramuzador velacometa - Commander Legends
El coste de maná
Costo de maná convertido4
RarezaComún
TipoCriatura — Pirata humano
Habilidades Encore,Flying
Liberado2020-11-20
Coleccione símbolo
Coleccione nombreCommander Legends
Coleccione códigoCMR
Fuerza 3
Tenacidad 1
Número77
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porSidharth Chaturvedi

Conclusiones clave

  1. Kitesail Skirmisher’s attack-trigger effect aids in card advantage, pressuring your opponent’s resources.
  2. Its mana requirements and discard mechanism may limit its versatility in certain deck structures.
  3. Incorporating Kitesail Skirmisher can create powerful combos and transformative battlefield tactics.

Texto de la carta

Vuela. Siempre que el Escaramuzador velacometa ataque, otra criatura objetivo que esté atacando al mismo jugador o planeswalker gana la habilidad de volar hasta el final del turno. Replicar {4}{U}. ({4}{U}, exiliar esta carta de tu cementerio: Por cada oponente, crea una ficha que es una copia que ataca a ese oponente este turno, si puede. Ganan la habilidad de prisa. Sacrifícalas al comienzo del próximo paso final. Activa esta habilidad solo como un conjuro.)


Card Pros

Card Advantage: Kitesail Skirmisher offers a subtle edge when it comes to card advantage in MTG. Upon playing this card, the ability to potentially draw a card each time it attacks ensures a steady influx of options, maintaining or progressing your in-game advantage.

Resource Acceleration: This card can also contribute to resource acceleration. While Kitesail Skirmisher itself doesn’t directly generate mana or treasure tokens, its ability to connect with an opponent can indirectly accelerate resources by pressuring the opponent’s defenses and resources, possibly leading to a favorable board state.

Instant Speed: Although Kitesail Skirmisher is not itself an instant card, its synergies with instant-speed cards are noteworthy. Being able to deploy tricks or buffs at instant speed on Kitesail Skirmisher as it attacks can be a game-changer, affecting combat outcomes significantly.


Card Cons

Discard Requirement: Kitesail Skirmisher requires you to discard a card to enable its encore ability. This could set you back if you’re already dealing with a short hand, making it a potential liability during crucial turns.

Specific Mana Cost: With a mana cost that demands both blue and white mana, it necessitates a two-color deck, possibly restricting its inclusion only to decks that can reliably produce both types of mana.

Comparatively High Mana Cost: The mana investment for Kitesail Skirmisher is significant, especially considering you need to spend three mana to cast it and additional mana to activate its encore ability. This can be a steep price, particularly when competing cards could offer similar or better effects for less.


Reasons to Include Kitesail Skirmisher in Your Collection

Versatility: Kitesail Skirmisher can seamlessly integrate into various deck builds. Its ability to gain flying makes it a flexible threat in combat, fitting well in aggressive strategies that value evasive creatures.

Combo Potential: This card’s synergy with equipment and aura spells that enhance its combat capabilities opens up combo possibilities. Such interactions could lead to powerful, game-winning turns.

Meta-Relevance: Considering the evolution of the game, Kitesail Skirmisher could have a significant impact in a meta that’s heavy on ground-based creatures, as its aerial advantage enables it to bypass common defenses.


How to beat Kitesail Skirmisher

In the diverse world of Magic the Gathering, Kitesail Skirmisher stands out as a card that can turn the tides with its ability to potentially become unblockable. However, its strength also comes with vulnerability. To effectively counter Kitesail Skirmisher, consider using cards that can remove creatures from the board without having to declare blockers. Removal spells like Fatal Push or Path to Exile can dispatch this elusive creature before it has the chance to be buffed or deals damage. Additionally, board wipes such as Wrath of God clear the path, nullifying any advantage the opponent might have garnered from the Skirmisher’s presence on the field.

Another strategy is to use cards that alter the combat phase, such as those with the ‘flash’ ability allowing you to bring in unexpected blockers, or those that prevent the Skirmisher from attacking. Spells like Ethereal Haze can provide a temporary respite by preventing all damage that would be dealt by creatures this turn, including that from Kitesail Skirmisher. By meticulously planning your moves and utilizing your removal and prevention tools, overcoming the Kitesail Skirmisher becomes a manageable task, maintaining control over the game’s pace and preserving your life total.


Cartas como Escaramuzador velacometa

Kitesail Skirmisher is a unique combatant in the MTG universe, bearing similarities to cards that also enhance their combat abilities. Notably, it shares traits with cards like Tandem Lookout, which pairs well with creatures that are likely to deal combat damage and allows you to draw a card. However, Kitesail Skirmisher offers the advantage of flying, giving it a better chance to evade blockers and hit opponents directly.

Another kindred spirit is the Surrakar Spellblade which, like Kitesail Skirmisher, benefits from hitting opponents to trigger an effect. However, instead of granting evasion abilities, it accumulates knowledge counters that help rake in extra cards. Kitesail Skirmisher remains versatile due to its ability to be a persistent aerial threat. We also see similar dynamics with Audacious Thief, but instead of focusing on evasion, this creature thrives on the certainty of drawing a card every time it attacks, irrespective of whether it deals combat damage or not. Despite this, Kitesail Skirmisher’s flying trait often guarantees it will successfully strike opponents.

Thus, within the arsenal of MTG’s attack-triggered effect creatures, Kitesail Skirmisher’s combination of evasion and potential for enhancing other creatures makes it a commendable choice for players looking to sustain pressure and enhance battlefield tactics.

Tandem Lookout - Carta Magic versiones
Surrakar Spellblade - Carta Magic versiones
Audacious Thief - Carta Magic versiones
Tandem Lookout - Carta Magic versiones
Surrakar Spellblade - Carta Magic versiones
Audacious Thief - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Escaramuzador velacometa de un coleccione específico como Commander Legends, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Escaramuzador velacometa y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
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Legalidades

Formatos de Magic the Gathering donde Escaramuzador velacometa tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Escaramuzador velacometa de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2020-11-10 Each token must attack the appropriate player if able.
2020-11-10 Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
2020-11-10 If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
2020-11-10 If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
2020-11-10 Opponents who have left the game aren't counted when determining how many tokens to create.
2020-11-10 The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
2023-07-28 If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.