Kellan, the Fae-Blooded // Birthright Boon Carta MTG


Colecciones da cartaLanzado en 5 coleccionesVer todos
El coste de maná
Costo de maná convertido3
RarezaMítica
TipoSorcery — Adventure

Conclusiones clave

  1. Gains card advantage and ramping ability, potentially accelerating gameplay significantly.
  2. Demands card discard and specific mana, posing potential adaptability challenges.
  3. Offers versatility and combo potential, making it a valuable collectible for varied strategies.

Donde comprar

Si estás buscando comprar una carta MTG Kellan, the Fae-Blooded // Birthright Boon de un coleccione específico como Wilds of Eldraine and Wilds of Eldraine Promos, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

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Texto de la carta

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.


Card Pros

Card Advantage: Kellan, the Fae-Blooded // Birthright Boon provides a significant boost in card advantage. His ability to potentially draw multiple cards each turn can outpace opponents by delivering a steady stream of options to your hand.

Resource Acceleration: With Birthright Boon, you gain access to mana ramping capabilities that can be a game changer. This side of the card offers a robust way to get ahead in resource management, allowing you to play higher-costed spells earlier and more efficiently.

Instant Speed: The instantaneous nature of Birthright Boon serves a dual purpose – it can catch opponents off-guard when you generate resources or cards at the end of their turn. This element of surprise can strategically shift the course of play in your favor at a moment’s notice.


Card Cons

Discard Requirement: Kellan, the Fae-Blooded demands that you discard a card to benefit from Birthright Boon’s effect. This condition may be a setback if you’re already low on cards, forcing you to sacrifice valuable hand advantage.

Specific Mana Cost: Casting Kellan entails a specific mana cost mix, which can be a hurdle in decks not tailored to accommodate green and blue mana with ease, potentially limiting its adaptability across various deck archetypes.

Comparatively High Mana Cost: The card comes with a relatively steep mana cost to unlock its full potential. This may deter players when considering the cost-effectiveness of including Kellan in their deck, especially when options with lower mana requirements or more impactful effects exist.


Reasons to Include in Your Collection

Versatility: Kellan, the Fae-Blooded offers dual utility, fitting seamlessly into any commander or high-synergy deck that thrives on mana manipulation or faerie tribal themes. Additionally, Birthright Boon’s flexibility in enhancing creatures makes it a must-have for varied deck strategies.

Combo Potential: Kellan’s ability to untap permanents opens the door to a multitude of combo opportunities, especially in decks that aim to generate infinite mana or those that utilize tap and untap mechanics. Similarly, the Birthright Boon side can perpetually strengthen creatures, working well with counters and proliferate strategies.

Meta-Relevance: In a game setting where tempo plays and quick strategy adaptations are pivotal, Kellan, the Fae-Blooded // Birthright Boon proves to be exceedingly relevant. The card ensures you maintain pace with evolving board states, making it an invaluable asset in current competitive formats.


How to beat

Kellan, the Fae-Blooded, coupled with the flip side Birthright Boon, brings a dynamic versatility to the battlefield. This card has the potential to bolster your opponents’ creatures and create a persistent presence. To counteract Kellan’s influence, strategies should focus on removing the card before its effects can accumulate value. Cards like Path to Exile or Rapid Hybridization can dispatch Kellan before the transformative Birthright Boon amplifies the threat.

Furthermore, instant speed removals are key, as they prevent the opponent from reaping the benefits of the enchantment side during their turn. Applying pressure with aggressive creature strategies can also circumvent Kellan’s initial setup, since it needs a creature on the field to be effective. In essence, swift removal and relentless pressure are essential tactics to overcome the strategic advantage afforded by Kellan, the Fae-Blooded and Birthright Boon.

Consider, too, enchantment removals such as Disenchant to deal with the Birthright Boon side, ensuring that your adversary doesn’t get the chance to make the most of the buffs and abilities it grants. By having an agile response plan and the right mix of cards, you can nullify the advantage this MTG card could bring to your opponent.


Cartas como Kellan, the Fae-Blooded // Birthright Boon

Kellan, the Fae-Blooded // Birthright Boon presents a unique versatility in Magic: The Gathering gameplay. Its capacity to alternate between enhancing a creature with an additional +1/+1 counter and providing a player’s creature with the ability to tap for a mana of any color, places it in a special category of modal double-faced cards. It’s optimized for decks that benefit from mana acceleration and permanent buffs, similar to Incubation Druid, which also becomes a potent mana source upon adaptation.

Additionally, Jiang Yanggu, Wildcrafter shares a kinship with Kellan’s second ability on Birthright Boon. While Jiang Yanggu turns creatures with counters on them into mana sources, Kellan directly attaches a counter and immediately empowers creatures to tap for mana, skipping the need for existing counters. Lastly, Rishkar, Peema Renegade echoes these themes by converting creatures with counters into mana sources as well, however it comes with the added benefit of distributing counters to other creatures when entering the battlefield.

In essence, Kellan, the Fae-Blooded // Birthright Boon finds its place in the MTG arena as a double-faced multifunctional card, with competitors and collaborators in the realm of counter-based mana generation, establishing its value in strategies that converge on the synergy of power enhancement and resource acceleration.

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Impresiones

La carta Kellan, the Fae-Blooded // Birthright Boon Magic the Gathering se lanzó en 2 colecciones diferentes entre 2023-09-08 y 2023-09-08. Ilustrado por 3 diferentes artistas.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12023-09-08Wilds of EldraineWOE 2982015AventuraSin fronterasAndreas Zafiratos
22023-09-08Wilds of Eldraine PromosPWOE 230s2015AventuraNegraAnna Steinbauer
32023-09-08Wilds of EldraineWOE 2912015AventuraNegraOmar Rayyan
42023-09-08Wilds of EldraineWOE 2302015AventuraNegraAnna Steinbauer
52023-09-08Wilds of Eldraine PromosPWOE 230p2015AventuraNegraAnna Steinbauer

Legalidades

Formatos de Magic the Gathering donde Kellan, the Fae-Blooded // Birthright Boon tiene restricciones

FormatoLegalidad
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Kellan, the Fae-Blooded // Birthright Boon de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2023-09-01 An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand").
2023-09-01 An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
2023-09-01 Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01 If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2023-09-01 If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2023-09-01 If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2023-09-01 If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01 If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
2023-09-01 If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2023-09-01 If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01 When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01 You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.