Impedir Carta MTG
El coste de maná | |
Costo de maná convertido | 2 |
Rareza | Poco común |
Tipo | |
Liberado | 1997-10-14 |
Coleccione símbolo | |
Coleccione nombre | Tempest |
Coleccione código | TMP |
Número | 69 |
Frame | 1997 |
Disposición | Normal |
Border | Negra |
Ilustrado por | Jeff Laubenstein |
Conclusiones clave
- Interdict offers card advantage, replacing itself in hand, crucial for maintaining resources.
- Its instant speed allows players to disrupt strategies and gain the upper hand.
- Despite a discard requirement, Interdict’s versatile disruption makes it a strategic pick.
Donde comprar
Si estás buscando comprar una carta MTG Impedir de un coleccione específico como Tempest, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Impedir y otras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Ver productos MTG
Texto de la carta
Counter target artifact, creature, enchantment, or land ability requiring an activation cost. Abilities of that permanent cannot be played again this turn. Draw a card.
Card Pros
Card Advantage: Interdict allows players to draw a card upon use, seizing the opportunity to replace itself in your hand. This helps in maintaining card presence and gives players potential access to more options for responding to the evolving play environment.
Resource Acceleration: Though Interdict does not directly accelerate resources in terms of mana, the card negates the costs sunk into an activated ability or triggered ability by an opponent. This can potentially set back an opponent’s resource development, indirectly tipping the resource balance in your favor.
Instant Speed: The strength of Interdict is its instant speed, providing players the flexibility to disrupt an opponent’s strategy at a crucial moment. Whether it’s pausing an opponent’s combo or simply buying time, the ability to cast Interdict on an adversary’s turn can be a significant advantage, keeping opponents on their toes and giving you the upper hand in the match.
Card Cons
Discard Requirement: Interdict’s power hinges on its ability disruption effect; however, it requires the player to discard another card. This can set you back, especially when your hand is already sparse.
Specific Mana Cost: Pinpointing its mana cost can be tricky as it necessitates one blue mana. This makes it less flexible for multicolored decks that may struggle to generate the needed blue mana consistently.
Comparatively High Mana Cost: With a casting cost of two mana, Interdict might not seem too hefty at first glance. Yet, when you consider the swift pace of gameplay and the need for efficient mana spending, other cards might offer similar effects without the stiff mana requirements, thus flying under the radar in many deck lists.
Reasons to Include in Your Collection
Versatility: Interdict is a card that offers broad utility across various deck types. Its ability to counter activated or triggered abilities means it can be a crucial tool for disrupting your opponent’s strategy at critical moments.
Combo Potential: This card is not just a reactive play; it has the potential to fit into combos that aim to limit or deny opponent’s opportunities. By timing the casting of Interdict shrewdly, players can turn the tide of the game in their favor.
Meta-Relevance: With constantly shifting MTG metas, Interdict remains relevant due to its unique control properties. It can be particularly effective against decks that rely heavily on activated abilities of artifacts, creatures, or lands, proving to be a strategic sideboard card in competitive play.
How to beat
Interdict is a versatile instant in MTG with the ability to hamper an opponent’s strategy by specifically targeting activated abilities. Its strength lies in its timing – by using it during your opponent’s crucial moments, you can disrupt strategies hinged on artifact, creature, or land abilities. However, this card can be overcome with smart gameplay. Playing around Interdict involves baiting the spell out, using less critical abilities to draw it out of your opponent’s hand. This strategy ensures your vital abilities remain untouched, allowing you to execute your game plan effectively.
Additionally, considering Interdict’s nature as a reactive card, maintaining a strong proactive stance can mitigate its impact. By continuously applying pressure and presenting multiple threats, an opponent holding Interdict may be forced into a position where they must use it suboptimally. In decks not reliant on activated abilities or ones that can generate a multitude of threats at once, Interdict’s impact is naturally diminished, showcasing the importance of a diversified approach.
Understanding the meta and anticipating potential sideboard cards like Interdict helps players adapt their strategy accordingly. With careful planning and thoughtful gameplay, overcoming the disruption Interdict brings to the table is well within the reach of any skilled MTG enthusiast.
Cartas como Impedir
Interdict is a blue card known for its ability to disrupt opponents’ strategies at critical moments in Magic: The Gathering. Its closest relative is arguably Stifle, which also counters activated or triggered abilities. However, Stifle has the upper hand with its lower casting cost of a single blue mana. Despite this, Interdict edges out with its twofold advantage – not only does it neutralize a threat, but it also allows you to draw a card, replenishing your hand as you control the game.
Like Interdict, Trickbind can counter triggered or activated abilities and it makes them uncounterable for the turn, giving it a unique defensive posture that neither Stifle nor Interdict offer. Trickbind, however, does not present the added benefit of drawing a card, which can be pivotal in maintaining card advantage.
Delving into their usefulness, it’s clear that each has its place depending on your tactical approach. Interdict shines in decks where card flow is crucial and where one can afford the two mana investment. In comparison, Stifle caters to more aggressive, mana-efficient strategies while Trickbind is optimal for a surefire defense against uncounterable moves. Ultimately, Interdict carves out a niche where countering key abilities and sustaining card advantage is paramount.
Cartas similares a Impedir por color, tipo y coste de maná
Legalidades
Formatos de Magic the Gathering donde Impedir tiene restricciones
Formato | Legalidad |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Impedir de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2004-10-04 | This card targets the ability, and not the permanent itself. |
2016-06-08 | Activated abilities contain a colon. They’re generally written “ -ost: -ffect].” Some keywords are activated abilities and will have colons in their reminder text. |