Iname unificado Carta MTG


Iname unificado - Saviors of Kamigawa
El coste de maná
Costo de maná convertido12
RarezaExtraña
TipoCriatura legendaria - Espíritu
Liberado2005-06-03
Coleccione símbolo
Coleccione nombreSaviors of Kamigawa
Coleccione códigoSOK
Fuerza 8
Tenacidad 8
Número151
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porStephen Tappin

Conclusiones clave

  1. Iname as One enables significant card advantage and game momentum with its deck-thinning capabilities.
  2. The card’s resource acceleration is a game-changer by mass resurrecting spirits from the graveyard.
  3. It demands strategic play due to its sorcery speed, cost, and specific mana requirements.

Texto de la carta

Cuando Iname unificado entre en juego, si lo jugaste de tu mano, puedes buscar en tu biblioteca una carta de Espíritu, ponerla en juego, luego barajar tu biblioteca. Cuando Iname unificado vaya a un cementerio desde el juego, puedes removerlo del juego. Si lo haces, regresa la carta de Espíritu objetivo de tu cementerio al juego.


Card Pros

Card Advantage: Understand the battlefield with ease as Iname as One allows you to delve into your deck, ensuring you draw into your key spirits or arcane spells. This card effectively thins your deck, increasing the likelihood of drawing your best cards and sustaining momentum in longer duels.

Resource Acceleration: Iname as One stands out by potentially bringing all your spirits from your graveyard to the battlefield. This formidable ability can swing the game state dramatically, tipping the scales in your favor and accelerating your resource deployment exponentially.

Instant Speed: While Iname as One itself is not an instant, its sweeping effect at sorcery speed warrants strategic timing to maximize impact. Apply it wisely to resurrect a horde of spirits at once, outpacing your opponent’s ability to respond effectively, and positioning you strongly for game-winning moves.


Card Cons

Discard Requirement: In the case of Iname as One, you’re faced with a significant drawback in that you must send a creature from your hand to the graveyard to tap into its full potential. This can be a heavy price, especially if you’re already dealing with a depleted hand and can’t afford the loss of additional cards.

Specific Mana Cost: Iname as One has a very restrictive mana cost, requiring a precise combination of black and green mana. This requirement makes it challenging to incorporate into multi-colored decks and restricts its playability to primarily black and green deck builds, potentially alienating a large portion of the player base.

Comparatively High Mana Cost: With an eight mana cost, Iname as One is one of the more mana-intensive options available. Players might find themselves in situations where they’re unable to cast it until the later stages of the game. This delay can often leave players at a disadvantage as other cards with lower costs could provide similar benefits or enable faster gameplay strategies.


Reasons to Include in Your Collection

Versatility: Iname as One possesses a unique dual nature allowing it to operate effectively in Spirit tribal decks or as a reanimation target. Its ability to serve different roles can adapt to diverse game scenarios.

Combo Potential: When utilized alongside cards that facilitate self-mill or graveyard manipulation, Iname as One can be a powerhouse, enabling powerful combos that can summon multiple Spirits or even lead to an instant win.

Meta-Relevance: In a meta where graveyard strategies are prevalent, Iname as One shines by offering substantial value as both a threat and a resource. Its presence in your deck keeps opponents wary of enabling your graveyard synergies.


How to beat

Iname as One is a unique force in the world of Magic: The Gathering, boasting a signature ability to resurrect Spirit cards directly to the field. Strategizing against this creature requires precision and an understanding of its mechanics. Players will find that graveyard disruption tools are a significant asset. Cards such as Leyline of the Void or Tormod’s Crypt can prevent Iname as One from effectively using its ability to populate the board with Spirits.

Spot removal is less effective given Iname’s reanimation capability; instead, countering it before it hits the playfield is more efficient. Consider spells like Counterspell or Mana Leak, which can be vital in keeping Iname in the player’s hand or library and out of the game. Enchantment based exilers such as Oblivion Ring or Declaration in Stone can be useful as well, ensuring that once dealt with, Iname does not return.

When facing a deck built around Iname as One, control the pace, maintain resource discipline, and target the graveyard and hand. By doing so, you’ll disrupt your opponent’s strategy and diminish the impact of this formidable card should it come into play.


Cartas como Iname unificado

In the enchanting realm of Magic: The Gathering, Iname as One is a unique card that invokes the spirit of duality. With characteristics resonant of both Iname, Life Aspect and Iname, Death Aspect, this creature card provides a powerful embodiment of two previously separate identities. Iname, Life Aspect allows you to retrieve Spirit cards from your deck, while Iname, Death Aspect fills your graveyard with them, both catering to the Spirit tribal theme in MTG.

Parallel to Iname as One, we observe Kodama of the South Tree, which also champions the Spirit synergy. Although it doesn’t have the graveyard-filling ability, it does provide a significant boost to other Spirit creatures. Another similar card, Death’s Duet, allows for the recovery of creature cards from the graveyard, somewhat mirroring the retrieval aspect of Iname, Life Aspect. While neither Kodama nor Death’s Duet offer the same comprehensive functionality of Iname as One, they express certain facets that reflect the original’s spirit.

Considering the aspects of reanimation and tribal enhancement, Iname as One stands out as an encompassing choice. It’s a keystone for Spirit-centric decks looking to capitalize on both dimensions of the game—card retrieval and graveyard utility.

Iname, Life Aspect - Carta Magic versiones
Iname, Death Aspect - Carta Magic versiones
Kodama of the South Tree - Carta Magic versiones
Death's Duet - Carta Magic versiones
Iname, Life Aspect - Carta Magic versiones
Iname, Death Aspect - Carta Magic versiones
Kodama of the South Tree - Carta Magic versiones
Death's Duet - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Iname unificado de un coleccione específico como Saviors of Kamigawa, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Iname unificado y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Iname unificado tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Iname unificado de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2005-06-01 Effects that put Iname onto the battlefield don’t cause its enters-the-battlefield ability to trigger.
2005-06-01 Iname can target itself with the graveyard-triggered ability, but it will be exiled and the ability won’t be able to return Iname.
2005-06-01 You aren’t required to exile Iname. If you don’t, the target Spirit card isn’t returned to the battlefield.
2013-04-15 In a Commander game, you may send Iname to the Command Zone instead of exiling it during the resolution of its ability. If you do, its ability still works. Iname’s ability only requires that you attempted to exile it, not that it actually gets to the exile zone. This is similar to how destroying a creature (with, for example, Rest in Peace) doesn’t necessarily ensure that creature will end up in the graveyard; it just so happens that the action of exiling something and the exile zone both use the same word: “exile”.
2013-07-01 In a Commander game where this card is your commander, casting it from the Command zone does not count as casting it from your hand.
2013-09-20 If a creature (such as Clone) enters the battlefield as a copy of this creature, the copy’s “enters-the-battlefield” ability will still trigger as long as you cast that creature spell from your hand.