Deidad de la veneración Carta MTG


Deidad de la veneración - Shadowmoor
El coste de maná
Costo de maná convertido5
RarezaExtraña
TipoCriatura — Espíritu avatar
Habilidades Flying
Liberado2008-05-02
Coleccione símbolo
Coleccione nombreShadowmoor
Coleccione códigoSHM
Fuerza 4
Tenacidad 4
Número142
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porMark Zug

Conclusiones clave

  1. Godhead of Awe excels at controlling the battlefield by turning all creatures into 1/1, leveling the playing field.
  2. Its specific mana cost requires a dedicated Azorius or similarly hued mana base for successful integration into a deck.
  3. Although a five-mana value card, it presents a unique effect that can justify its place in control-oriented decks.

Texto de la carta

Vuela. Las otras criaturas son 1/1.

"Lo que vio reptando sobre el mundo le repugnó. Pero no pudo apartar la mirada." —Las parábolas de la vidente


Card Pros

Card Advantage: With its ability to set all other creatures’ base power and toughness to 1/1, Godhead of Awe can significantly diminish your opponents’ board presence, effectively acting as a deterrent for incoming attacks and granting you a better control of the game state.

Resource Acceleration: Although Godhead of Awe does not directly accelerate resources, by reducing the effectiveness of opposing creatures, it allows you to more efficiently deploy your resources elsewhere, maintaining pressure on your opponent while conserving your own assets for critical plays.

Instant Speed: While Godhead of Awe itself doesn’t function at instant speed, its static ability has an immediate impact on the board as soon as it’s played, which can disrupt your opponent’s strategies during your turn in a way similar to instant-speed interventions. This can give you the upper hand in the tempo of the game.


Card Cons

Discard Requirement: Even though the Godhead of Awe itself does not require a discard, playing this creature often necessitates a specific build around, which could potentially lead to disadvantageous discards to maintain the deck’s synergy.

Specific Mana Cost: Godhead of Awe demands a precise combination of blue and white mana, making it somewhat restrictive as it fits primarily into Azorius or other multicolored decks capable of generating both colors consistently.

Comparatively High Mana Cost: Sporting a mana value of five, the Godhead of Awe can be a costly drop, especially when considering other creatures or spells available at lower mana costs that provide immediate board impact without the setup this card might require.


Reasons to Include Godhead of Awe in Your Collection

Versatility: Godhead of Awe offers a unique board-altering effect that can be slotted into a variety of decks. Its ability to set creature power and toughness across the board at 1/1 makes it a great equalizer in formats where larger creatures dominate.

Combo Potential: This card is a keystone in combos, particularly with cards that capitalize on creatures with diminished power or those that can benefit from state-based actions, enabling savvy players to clear the board or gain an advantage.

Meta-Relevance: In a game state where creature strategies are prevalent, Godhead of Awe’s influence on the battlefield can be profound, often neutralizing opponents’ threats and turning the tide in your favor.


How to beat

Godhead of Awe is a card that can completely warp the battlefield in MTG. When it hits the board, all other creatures become 1/1, which can be devastating for decks that rely on big creatures. To counter this impactful card, consider using instant removal spells that can target Godhead of Awe the moment it lands, such as Path to Exile or Doom Blade. It’s vital to have removals on hand for quick reactions.

Another strategy involves playing cards that don’t rely on creature sizes, such as those that have abilities or effects that are independent of their power and toughness. Think enchantments or planeswalkers that can continue to provide value even if your creatures have been diminished. Lastly, hexproof creatures are valuable since they can’t be targeted by Godhead of Awe’s ability, allowing you to maintain a board presence despite the power level shift.

Beating Godhead of Awe requires adaptability and a deck that either responds quickly to threats or operates effectively without relying heavily on creature combat. By prioritizing versatile removal or strategic card selection, you can mitigate the restrictive nature of Godhead of Awe and maintain control over the game.


Cartas como Deidad de la veneración

Godhead of Awe holds a unique place in Magic: The Gathering, standing tall among cards that manipulate creature attributes. It shares similarities with Elesh Norn, Grand Cenobite in its ability to affect all creatures on the battlefield. Where Elesh Norn grants a static boost to your creatures while weakening your opponents’, Godhead of Awe equalizes the playing field by setting all creatures’ power and toughness to 1/1. This can swing the game dramatically, especially in creature-heavy formats.

Humility is another card that echoes the essence of Godhead of Awe’s board-altering effect. While Humility strips away all abilities and makes every creature a 1/1, it doesn’t carry the flying capability inherent to Godhead of Awe. This gives Godhead of Awe a tactical aerial advantage. Additionally, we have Mirror Entity, which can temporarily turn all your creatures into copies of Godhead of Awe, forcing a board-wide change in power and toughness. However, this change is contingent on mana investment and doesn’t automatically apply to all creatures as with Godhead of Awe.

Godhead of Awe stands out in its own right within Magic: The Gathering, offering a powerful tool for players needing to control or reset the battlefield with a simple yet profound transformation of all creatures present.

Elesh Norn, Grand Cenobite - Carta Magic versiones
Humility - Carta Magic versiones
Mirror Entity - Carta Magic versiones
Elesh Norn, Grand Cenobite - Carta Magic versiones
Humility - Carta Magic versiones
Mirror Entity - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Deidad de la veneración de un coleccione específico como Shadowmoor, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Deidad de la veneración y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Deidad de la veneración tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Deidad de la veneración de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2008-05-01 If two Godheads of Awe are on the battlefield, they’ll each make the other one 1/1.
2008-05-01 This doesn’t cause creatures to lose their abilities.
2009-10-01 Godhead of Awe’s ability overwrites other effects that set a creature’s power and toughness to specific values only if those effects existed before the Godhead entered the battlefield. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the Godhead enters the battlefield. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including that of the Godhead.