Fundación del Tercer Camino Carta MTG


Enables extra card draw and mana acceleration, pivotal for gaining a strong early game advantage. Demands card discard and specific mana, potentially hindering late-game momentum and deck fluidity. Integrates unique abilities, making it a valuable addition to any deck aiming to innovate and combo.
Fundación del Tercer Camino - Dominaria United
El coste de maná
Costo de maná convertido2
RarezaPoco común
TipoEncantamiento — Saga
Habilidades Mill,Read Ahead
Liberado2022-09-09
Coleccione símbolo
Coleccione nombreDominaria United
Coleccione códigoDMU
Número50
Frame2015
DisposiciónSaga
BorderNegra
Ilustrado porChris Seaman

Texto de la carta

Adelanto. (Elige un capítulo y empieza con esa misma cantidad de contadores de sabiduría. Añade uno después de tu paso de robar. Los capítulos omitidos no se disparan. Sacrifica esta Saga después de III.) I — Puedes lanzar un hechizo de instantáneo o de conjuro con valor de maná de 1 o 2 desde tu mano sin pagar su coste de maná. II — El jugador objetivo muele cuatro cartas. III — Exilia la carta de instantáneo o de conjuro objetivo de tu cementerio. Cópiala. Puedes lanzar la copia.


Cartas como Fundación del Tercer Camino

Exploring the nuances of deck building in Magic: The Gathering brings us to Founding the Third Path, a spell that blurs the lines between creating creature tokens and graveyard utility. This card shares a thematic kinship with Necrogenesis, which also forges creatures from the graveyard, albeit with a slight difference in the creature type produced and the lack of mana generation.

Within the realm of token creation, Selesnya Guildmage stands as a noteworthy comparison. It also boasts the ability to populate the battlefield with creature tokens. Unlike Founding the Third Path, the Guildmage offers consistent token generation without relying on the graveyard. Meanwhile, the card Creakwood Liege not only manufactures tokens but also buffs other creatures, providing a broader influence on the game state.

Assessing these similar cards highlights Founding the Third Path’s unique position in MTG. It marries the aspects of graveyard manipulation with token generation, creating strategic depth and providing a versatile role in midrange or graveyard-centric decks. Its ability to utilize the graveyard as a resource sets it apart and defines its niche within the diverse spectrum of Magic: The Gathering cards.

Necrogenesis - Carta Magic versiones
Selesnya Guildmage - Carta Magic versiones
Creakwood Liege - Carta Magic versiones
Necrogenesis - Carta Magic versiones
Selesnya Guildmage - Carta Magic versiones
Creakwood Liege - Carta Magic versiones

Cartas similares a Fundación del Tercer Camino por color, tipo y coste de maná

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Psychic Venom - Carta Magic versiones
Soar - Carta Magic versiones
Dance of Many - Carta Magic versiones
Teferi's Veil - Carta Magic versiones
Legacy's Allure - Carta Magic versiones
Chill - Carta Magic versiones
Buoyancy - Carta Magic versiones
Mana Maze - Carta Magic versiones
Psionic Gift - Carta Magic versiones
Immobilizing Ink - Carta Magic versiones
Stupefying Touch - Carta Magic versiones
In Too Deep - Carta Magic versiones

Card Pros

Card Advantage: The Founding the Third Path card provides an edge in maintaining a grip over the game’s flow by enabling additional card draws. Crucial for outpacing opponents in resources, it plays a pivotal role in establishing a formidable advantage as the match progresses.

Resource Acceleration: This potent piece of your deck boasts the ability to accelerate resource generation, setting you on a faster track to deploying the heavy hitters. Not just a simple mana boost, but a strategic elevation that could turn the tides when you most need it.

Instant Speed: Agility in response is what sets Founding the Third Path apart. With its instant speed, you retain the flexibility to adapt to the ever-changing battlefield, making it a versatile contender among other spells. Whether it’s disrupting opponent strategies or fortifying your own, this card ensures you’re always one step ahead.


Card Cons

Discard Requirement: Founding the Third Path asks players to discard a card to activate its ability. For many players, this stipulation can be quite disadvantageous, especially during late-game scenarios where card advantage becomes critical. Ridding of a potentially useful card could lead to a shortfall in subsequent rounds if the payoff from the ability does not outweigh the immediate cost of discarding.

Specific Mana Cost: The card’s activation is locked behind a specific mana configuration that not all decks can easily meet. Players utilizing multicolored or less mana-flexible decks might find this card a challenging fit, requiring them to potentially overhaul their mana base which can detract from deck consistency and optimal performance.

Comparatively High Mana Cost: With a mana cost that is on the higher side for its provided effects, Founding the Third Path may not be the most mana-efficient option available. In the diverse world of MTG, where the competition for deck slots is fierce, cards that provide similar or better effects at a lower mana cost might readily replace it, rendering this card a less attractive choice for players looking to optimize their game.


Reasons to Include Founding the Third Path in Your Collection

Versatility: Founding the Third Path introduces unique mechanics that can blend seamlessly into a variety of deck archetypes. Its ability to interact with different play styles makes it a compelling choice for deckbuilders looking to innovate.

Combo Potential: With its distinct ability to affect the board, Founding the Third Path opens up possibilities for combos, enabling synergies with cards that benefit from its specific effects on gameplay.

Meta-Relevance: Staying competitive often means adapting to current trends. Founding the Third Path has characteristics that can disrupt common strategies, giving it an edge in the evolving meta-game landscape.


How to beat

Founding the Third Path is an intriguing enchantment that can create a significant challenge for players in Magic: The Gathering. This card stands out due to its ability to recur creature cards from the graveyard to the battlefield. It emphasizes the power of graveyard-based strategies, which can be difficult to disrupt once they gain momentum. To effectively counter this card, players should focus on enchantment removal spells which are a must-have in any deck facing a grave-centric opponent.

Strategies to combat Founding the Third Path include using enchantment removals like Disenchant or more versatile options such as Assassin’s Trophy that can handle any troublesome permanents. Timely intervention is key; remove Founding the Third Path before it can begin to generate value by returning creatures. Additionally, graveyard hate cards such as Relic of Progenitus or Leyline of the Void can preemptively nullify this enchantment’s potential, ensuring that the creatures don’t return from the graveyard at all, thwarting the opponent’s plans and keeping the game in your favor.

In essence, tackling Founding the Third Path requires a well-thought-out strategy and inclusion of certain cards meant to disrupt your opponent’s graveyard synergies. By focusing on removal and denial, a player can mitigate the impact of this enchantment and maintain control over the game state.


Donde comprar

Si estás buscando comprar una carta MTG Fundación del Tercer Camino de un coleccione específico como Dominaria United, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Fundación del Tercer Camino y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Fundación del Tercer Camino tiene restricciones

FormatoLegalidad
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
PennyLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Fundación del Tercer Camino de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2022-09-09 As a Saga with read ahead enters the battlefield, its controller chooses a number from one to that Saga’s greatest chapter number. The Saga enters the battlefield with the chosen number of lore counters. Neither choosing the number nor putting the counters on the Saga use the stack, and neither can be responded to.
2022-09-09 If the card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2022-09-09 If you cast a card “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
2022-09-09 You must pay all costs for the copy of a spell you cast as Founding the Third Path’s last chapter ability resolves. If you choose to cast it, you must cast as the ability resolves. You can’t wait and cast it at a later time.