Velocidad de escapatoria Carta MTG


Velocidad de escapatoria - Theros Beyond Death
El coste de maná
Costo de maná convertido1
RarezaPoco común
TipoEncantamiento — Aura
Habilidades Enchant,Escape
Liberado2020-01-24
Coleccione símbolo
Coleccione nombreTheros Beyond Death
Coleccione códigoTHB
Número132
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porMathias Kollros

Conclusiones clave

  1. Grants card advantage with the possibility to draw extra cards, boosting resource gain during combat.
  2. Low casting cost and haste, accelerates gameplay, facilitating aggressive strategies and dynamic turns.
  3. Flash ability increases versatility, allowing for sudden plays that can catch opponents unprepared.

Donde comprar

Si estás buscando comprar una carta MTG Velocidad de escapatoria de un coleccione específico como Theros Beyond Death, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Velocidad de escapatoria y otras cartas MTG:

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Texto de la carta

Encantar criatura. La criatura encantada obtiene +1/+0 y tiene la habilidad de prisa. Escapatoria—{1}{R}, exiliar otras dos cartas de tu cementerio. (Puedes lanzar esta carta desde tu cementerio pagando su coste de escapatoria.)

"¡Ahora ni la muerte podrá alcanzarme!".


Card Pros

Card Advantage: Escape Velocity offers a unique advantage by potentially drawing an additional card each turn when the enchanted creature deals combat damage to a player, making it a potent tool for outpacing your opponent in resources.

Resource Acceleration: This card enables faster plays thanks to its relatively low casting cost and the ability to grant haste to the creature it enchants. This could lead to quicker attacks and a more dynamic game pace.

Instant Speed: Escape Velocity’s Flash feature allows you to use it opportunistically, catching your opponent off guard by enchanting a creature during their turn or immediately before yours begins, thereby maximizing its impact on the game.


Card Cons

Discard Requirement: While Escape Velocity provides a potent boost with its escape mechanic, the card requires you to discard itself or another card to utilize this feature. For players, having to discard can be a significant downside, especially when resources in hand are already scarce or each card is strategically important.

Specific Mana Cost: Escape Velocity’s initial casting cost demands red mana. This can restrict deck-building options, as it necessitates a commitment to red mana sources. For those running multicolored decks or decks with very tight mana curves, fitting Escape Velocity in can sometimes pose a challenge.

Comparatively High Mana Cost: To use Escape Velocity’s escape ability, you’re looking at paying not only the two mana but also exiling two cards from your graveyard. Even though the enchantment can recur from the graveyard, the combined cost can be steep. There are cards in competition for a slot in your deck that might deliver similar or better value without this recurring mana investment, thereby casting a shadow on Escape Velocity’s efficiency in certain strategies.


Reasons to Include in Your Collection

Versatility: Escape Velocity’s enchantment nature and low mana cost make it easily slotted into various aggressive and tempo-oriented decks. Its ability to grant haste to creatures can turn the tide of a game, enabling swift attacks regardless of the creature’s size or abilities.

Combo Potential: The Escape mechanic permits recurability from the graveyard, pairing nicely with strategies emphasizing graveyard interaction or self-mill. This recurring aspect ensures that the card can be a consistent part of your combo setup throughout the game.

Meta-Relevance: In a game state that prizes speed and disruption, Escape Velocity shines by allowing newly played creatures to bypass summoning sickness and contribute immediately. Such immediate impact makes it a pertinent inclusion for game formats that favor quick, decisive plays.


How to beat

Escape Velocity is an intriguing card that can turn the tides of a game by granting haste to a creature and boasting the ability to return from the graveyard to the battlefield. This persistent capacity to accelerate your gameplay can be a challenge to overcome. To successfully counter Escape Velocity, it’s essential to focus on graveyard control. Cards that remove graveyard contents, like Nihil Spellbomb or Scavenging Ooze, can shut down its recurring capability, rendering it a one-time use card without further impact.

An alternative strategy involves the use of enchantment removal. Since Escape Velocity is an aura, running spells like Disenchant or reliable activities with versatile removal like Golgari Charm, can effectively handle it. Timing is crucial; removing Escape Velocity before it gets cast from the graveyard can save you from facing an unexpectedly hasty threat.

Lastly, deploying creatures with reach or features that can block flying creatures provides a stout line of defense against creatures that might gain haste. This allows you to absorb the initial onslaught and stabilize your battlefield presence. By remaining adaptive and proactive, tackling the challenges posed by Escape Velocity becomes a manageable endeavor.


Cartas como Velocidad de escapatoria

Escape Velocity enters the Magic: The Gathering scene as a fresh take on the aura that boosts creatures. Visiting familiar territory, it echoes components of cards like Rancor, which also offers a creature greater attack power and trample. However, Escape Velocity comes with its own twist—providing haste and an escape mechanism. While Rancor’s resilience is in its return to hand ability, Escape Velocity leverages the graveyard, giving a second wind to your offensive strategy.

Comparable in intent, Fervent Charge is an older aura that also buffs creatures and grants haste. Yet, its stipulation for attacking to trigger makes it less versatile than the direct and immediate benefit provided by Escape Velocity. Another relative in this niche is Hammerhand, which grants a similar immediate speed advantage but lacks the recurrent playability Escape Velocity offers through its escape feature.

In sum, Escape Velocity distinguishes itself in the world of creature auras. It balances immediacy with longevity, ensuring that your power plays stay sharp both in early sprints and protracted battles, effectively carving a unique spot for itself amongst Magic: The Gathering’s myriad of enchantments.

Rancor - Carta Magic versiones
Fervent Charge - Carta Magic versiones
Hammerhand - Carta Magic versiones
Rancor - Carta Magic versiones
Fervent Charge - Carta Magic versiones
Hammerhand - Carta Magic versiones

Legalidades

Formatos de Magic the Gathering donde Velocidad de escapatoria tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Velocidad de escapatoria de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2020-01-24 After an escaped spell resolves, it returns to its owner’s graveyard if it’s not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner’s graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
2020-01-24 Escape’s permission doesn’t change when you may cast the spell from your graveyard.
2020-01-24 If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
2020-01-24 If a card with escape is put into your graveyard during your turn, you’ll be able to cast it right away if it’s legal to do so, before an opponent can take any actions.
2020-01-24 If you cast a spell with its escape permission, you can’t choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
2020-01-24 Once you begin casting a spell with escape, it immediately moves to the stack. Players can’t take any other actions until you’re done casting the spell.
2020-01-24 To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as an escape cost), add any cost increases, then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.