Capitán de mina duérgar Carta MTG


Capitán de mina duérgar - Eventide
El coste de maná
Costo de maná convertido3
RarezaPoco común
TipoCriatura — Soldado enano
Liberado2008-07-25
Coleccione símbolo
Coleccione nombreEventide
Coleccione códigoEVE
Fuerza 2
Tenacidad 1
Número138
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porMatt Cavotta

Conclusiones clave

  1. Duergar Mine-Captain excels in card advantage, enabling powerful combos and resource acceleration in the game.
  2. Several drawbacks include a mandatory discard, rigid mana requirements, and a potentially high total mana cost.
  3. Strategically, the Captain shines in versatility, combo potential and adapts to various meta contexts effectively.

Donde comprar

Si estás buscando comprar una carta MTG Capitán de mina duérgar de un coleccione específico como Eventide, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Capitán de mina duérgar y otras cartas MTG:

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Texto de la carta

{1}{R/W}, {Q}: Las criaturas atacantes obtienen +1/+0 hasta el final del turno. ({Q} es el símbolo de enderezar.)

Los duérgar son trabajadores hacendosos con memorias prodigiosas. Algunos todavía cumplen con órdenes intrincadamente detalladas que les dieron hace décadas, si no siglos.


Card Pros

Card Advantage: Duergar Mine-Captain is known for enabling combos that can lead to significant card advantage. This dwarven warrior allows you to untap important artifacts or creatures, which could result in drawing more cards or playing additional spells within the same turn.

Resource Acceleration: The untap ability of Duergar Mine-Captain can be easily leveraged to fast-track your resources. It can accelerate the use of mana-generating abilities multiple times, giving you a surge in resources that could be the deciding factor in a match.

Instant Speed: The capability to activate its untap ability at instant speed provides great flexibility. It means you can respond to your opponents’ actions during their turn or maximize the effect of other instant speed spells on yours, thus optimizing your plays and maintaining the element of surprise.


Card Cons

Discard Requirement: Players must discard a card to fully utilize Duergar Mine-Captain’s ability, which can be a setback for those looking to maintain a full hand of strategic options.

Specific Mana Cost: The casting and ability activation cost for Duergar Mine-Captain are both specifically red and white, meaning this card might be less flexible outside of a Boros deck build.

Comparatively High Mana Cost: With a combined cost to play and activate the ability, Duergar Mine-Captain demands significant mana investment, which might compromise the ability to play other impactful cards in the same turn.


Reasons to Include Duergar Mine-Captain in Your Collection

Versatility: Duergar Mine-Captain’s ability to lead your dwarves in battle makes it a versatile addition to any deck that capitalizes on a tribe-focused strategy. Its tap and untap abilities also offer tactical advantages during your turns or in response to your opponents’ actions.

Combo Potential: This card possesses inherent combo potential with its untap ability. Players can creatively exploit this for untapping effects or to amplify the results of cards that track the number of times a creature has been tapped in a turn.

Meta-Relevance: In a meta where control or tribal synergies prevail, Duergar Mine-Captain can play a significant role. Its capacity to untap dwarves or other key creatures could swing the tempo in your favor, adapting effectively to the prevalent strategies.


How to beat

The Duergar Mine-Captain presents itself as a tactical asset for players delving into Magic: The Gathering. This particular Dwarf Soldier wields an ability to untap target creature, which can be strategically used to either bolster your defense or reinvigorate an offense during your turn. Its ability, however, comes at the cost of one red or white mana along with tapping another untapped Dwarf you control.

To effectively counter the Mine-Captain, consider utilizing removal spells that can bypass its untap potential. Swift action through instant speed removals such as Path to Exile or Fatal Push can ensure the captain leaves the battlefield before its ability can be activated. Alternatively, leveraging control cards that restrict the tapping or untapping of creatures, like Frozen Aether or Linvala, Keeper of Silence, can mitigate the advantage the Mine-Captain offers. It’s crucial to disrupt the captain’s synergy with other dwarves, so tactics that prevent or penalize creature tapping can be incredibly effective.

Layers of strategy are essential for mastering Magic: The Gathering, and understanding how to neutralize the Duergar Mine-Captain will reinforce your defense against decks that capitalize on its unique untap mechanics.


Cartas como Capitán de mina duérgar

The Duergar Mine-Captain, a notable figure among Magic: The Gathering ability granters, stands out for its versatility on the battlefield. It can be compared to other cards like the Veteran Armorsmith, which also beefs up your warriors but does so passively. The Mine-Captain’s active ability provides a critical tactical advantage by untapping another target creature, which can be pivotal during combat phases.

Exploring further, the Fervent Champion offers a good comparison. Both cards lend support to the player’s creatures, yet the Champion is optimized for swift and aggressive plays. Unlike the Duergar Mine-Captain, it comes with haste and buffs equipped creatures—traits that cater to a more immediate impact on the game. Conversely, the Mine-Captain’s potential lies in its ability to manipulate the board state over time, allowing for intricate playmaking.

Considering overall utility, the Duergar Mine-Captain provides strategic depth and control. It’s a card that doesn’t just lend power but also offers the opportunity to outmaneuver an opponent. Adaptability and the element of surprise are its core strengths when compared to its kin within Magic: The Gathering’s vast array of creature support options.

Veteran Armorsmith - Carta Magic versiones
Fervent Champion - Carta Magic versiones
Veteran Armorsmith - Carta Magic versiones
Fervent Champion - Carta Magic versiones

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Depala, Pilot Exemplar - Carta Magic versiones
Resolute Survivors - Carta Magic versiones
Tajic, Legion's Edge - Carta Magic versiones
Feather, the Redeemed - Carta Magic versiones
Vikya, Scorching Stalwart - Carta Magic versiones
Zirda, the Dawnwaker - Carta Magic versiones
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Legalidades

Formatos de Magic the Gathering donde Capitán de mina duérgar tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderRestringido
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Capitán de mina duérgar de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2008-08-01 If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
2008-08-01 The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.
2008-08-01 This ability affects only creatures that are attacking at the time it resolves. It won’t affect creatures that attack later in the turn.
2008-08-01 When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)