Druida con cuernos Carta MTG


Druida con cuernos - Core Set 2019
El coste de maná
Costo de maná convertido4
RarezaPoco común
TipoCriatura — Druida humano
Liberado2018-07-13
Coleccione símbolo
Coleccione nombreCore Set 2019
Coleccione códigoM19
Fuerza 2
Tenacidad 3
Número176
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porNils Hamm

Conclusiones clave

  1. Elevates card advantage by transforming Aura spells into 3/3 green Beast tokens and fortifying your board presence.
  2. Accelerates resources in enchantment-based strategies, making each Aura spell cast more impactful and synergistic.
  3. Although not instant, pairs seamlessly with instant-speed Aura spells to surprise opponents with sudden tokens.

Donde comprar

Si estás buscando comprar una carta MTG Druida con cuernos de un coleccione específico como Core Set 2019, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Druida con cuernos y otras cartas MTG:

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Texto de la carta

Siempre que lances un hechizo de Aura que haga objetivo al Druida con cuernos, crea una ficha de criatura Bestia verde 3/3.

Que no esperen ninguna bienvenida aquellos que invaden nuestra tierra; serán recibidos con colmillos, cuernos y garras.


Card Pros

Card Advantage: When it comes to Druid of Horns, its ability to create a 3/3 green Beast creature token every time you cast an Aura spell targeting it can quickly tip the scales in your favor on the battlefield, translating into substantial card advantage over your opponent.

Resource Acceleration: Druid of Horns acts as a catalyst for resource acceleration in decks that synergize with enchantments. By focusing your deck strategy around Aura spells, you potentiate not only the Druid’s ability but also the value you derive from each enchantment, effectively accelerating your resource gain throughout the game.

Instant Speed: Despite Druid of Horns not having an instant-speed ability itself, it compliments well with instant-speed Aura spells. This means you can unleash surprize tokens onto the battlefield during your opponent’s turn, keeping them on their heels and always guessing your next move.


Card Cons

Discard Requirement: Druid of Horns possesses an ability that necessitates another card to activate. If you’re unable to cast aura spells, this can render the card’s ability redundant, leading to a dead card in play without any utility or advantage.

Specific Mana Cost: This card’s casting cost demands both green mana and generic mana, which can be a stumbling block for multi-colored decks that may not always have the necessary green mana sources available when needed.

Comparatively High Mana Cost: With a casting cost of four mana—a combination of green and three generic mana—Druid of Horns can be cost-prohibitive in early game scenarios. Given the dynamics of aggressive or tempo-driven matches, allocating four mana for a 2/3 creature might not be the most efficient use of resources, particularly if the board state demands more immediate impact or if faster, lower-costed creatures could be played instead.


Reasons to Include in Your Collection

Versatility: Druid of Horns is a flexible card that you can adapt to various green-centric decks, bolstering your creature lineup and providing a steady source of creature tokens for your board presence.

Combo Potential: The ability to create a Beast token upon enchanting it with an Aura opens up synergy with decks that focus on enchantments or those looking to capitalize on creatures entering the battlefield.

Meta-Relevance: In a meta where creature strategies are prevalent and enchantment-based decks can thrive, Druid of Horns becomes a valuable asset, fitting well into such environments and reinforcing your deck’s core strategies.


How to Beat Druid of Horns

The Druid of Horns emerges as a unique creature card, fortified by the ability to conjure up a 3/3 green Beast creature token whenever you cast an Aura spell that targets it. While this card can quickly overwhelm opponents with a swarm of beasts, there are strategies to counteract its growth. Board wipes like Wrath of God or Damnation effectively neutralize the threat by clearing out all creatures, regardless of the burgeoning Beast tokens. Enchanting the Druid with pacifism effects, such as Lignify or Darksteel Mutation, can render it harmless, preventing it from being a viable target for its own synergistic Aura spells.

Spot removal, like Path to Exile or Assassinate, can also disrupt your opponent’s momentum by taking out the Druid before it becomes a larger threat. Furthermore, players should be wary of not just the Druid itself but any enchantment-based strategies that could bolster its potential. By maintaining control of the board and being proactive in dealing with the Druid of Horns, players can ensure the creature doesn’t tip the scales too far in the opponent’s favor.


Cartas como Druida con cuernos

Druid of Horns enters the landscape of creature cards with a special narrative in the world of Magic: The Gathering. Its kinship to other creature cards like Ivy Lane Denizen is evident in the way it interacts with enchantments. Both creatures thrive in a deck with an aura or enchantment theme, but Druid of Horns has the unique ability to create Beasts when you cast an aura on it. This differs from Ivy Lane Denizen’s focus on +1/+1 counters when green creatures enter the battlefield.

Comparable as well is the Satyr Enchanter, rewarding its controller for playing enchantments with card draw, rather than by creating tokens. While Druid of Horns doesn’t provide card advantage directly, generating creature tokens can often be pivotal in building a commanding board presence. Verduran Enchantress functions similarly to Satyr Enchanter but is solely triggered by you casting enchantments without the restriction to creatures.

Assessing Druid of Horns alongside these cards, it’s apparent that while it doesn’t offer the immediate resource boost of extra cards, the potential for significant creature token generation provides an alternate route to victory. Those tokens can become critical, especially when combined with mass buffs or in decks focused on overwhelming the opponent with a wide board state.

Ivy Lane Denizen - Carta Magic versiones
Satyr Enchanter - Carta Magic versiones
Verduran Enchantress - Carta Magic versiones
Ivy Lane Denizen - Carta Magic versiones
Satyr Enchanter - Carta Magic versiones
Verduran Enchantress - Carta Magic versiones

Cartas similares a Druida con cuernos por color, tipo y coste de maná

Giant Spider - Carta Magic versiones
Marsh Viper - Carta Magic versiones
Scarwood Bandits - Carta Magic versiones
Carnivorous Plant - Carta Magic versiones
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Erithizon - Carta Magic versiones
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Ulvenwald Oddity // Ulvenwald Behemoth - Carta Magic versiones
Fungusaur - Carta Magic versiones
Monkey Monkey Monkey - Carta Magic versiones
Matsu-Tribe Birdstalker - Carta Magic versiones
Order of the Sacred Bell - Carta Magic versiones
Anaconda - Carta Magic versiones
Giant Spider - Carta Magic versiones
Marsh Viper - Carta Magic versiones
Scarwood Bandits - Carta Magic versiones
Carnivorous Plant - Carta Magic versiones
Erhnam Djinn - Carta Magic versiones
War Mammoth - Carta Magic versiones
Aurochs - Carta Magic versiones
Lhurgoyf - Carta Magic versiones
Jackalope Herd - Carta Magic versiones
Golden Bear - Carta Magic versiones
Argothian Swine - Carta Magic versiones
Elvish Piper - Carta Magic versiones
Erithizon - Carta Magic versiones
Skyshroud Cutter - Carta Magic versiones
Ulvenwald Oddity // Ulvenwald Behemoth - Carta Magic versiones
Fungusaur - Carta Magic versiones
Monkey Monkey Monkey - Carta Magic versiones
Matsu-Tribe Birdstalker - Carta Magic versiones
Order of the Sacred Bell - Carta Magic versiones
Anaconda - Carta Magic versiones

Legalidades

Formatos de Magic the Gathering donde Druida con cuernos tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderRestringido
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Druida con cuernos de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2018-07-13 Druid of Horns’s ability resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.