Pelaje eléctrico Carta MTG


Pelaje eléctrico - Eventide
El coste de maná
Costo de maná convertido3
RarezaExtraña
TipoCriatura — Elemental
Liberado2008-07-25
Coleccione símbolo
Coleccione nombreEventide
Coleccione códigoEVE
Fuerza 2
Tenacidad 2
Número100
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porMike Dringenberg

Conclusiones clave

  1. Gain card advantage and control with Crackleburr by leveraging its untap ability at crucial moments in play.
  2. Resource acceleration and instant speed actions make Crackleburr a tactical asset in interactive MTG decks.
  3. The card’s specific mana needs and discard cost can challenge deck flexibility and resource management.

Texto de la carta

{U/R}{U/R}, {T}, girar dos criaturas rojas enderezadas que controlas: El Pelaje eléctrico hace 3 puntos de daño a la criatura o jugador objetivo. {U/R}{U/R}, {Q}, enderezar dos criaturas azules giradas que controlas: Regresa la criatura objetivo a la mano de su propietario. ({Q} es el símbolo de enderezar.)


Card Pros

Card Advantage: Crackleburr enhances your tactical plays by allowing you to untap two creatures you control when executing its abilities. This can create multiple opportunities for card interaction, significantly tilting the card advantage in your favor throughout the match.

Resource Acceleration: With the potential to tap or untap creatures strategically, Crackleburr can help manage your resources more efficiently. This allows for quicker deployment of your strategies and can often catch opponents off guard, speeding up your game plan.

Instant Speed:The double-duty skills of Crackleburr can be activated at instant speed, giving you the flexibility to react to your opponent’s moves during their turn. This adaptability is a substantial benefit in games, especially in formats demanding timely responses.


Card Cons

Discard Requirement: Crackleburr requires players to discard their own cards to activate its abilities, often placing them at a card disadvantage and pressuring their hand resources.

Specific Mana Cost: Due to its color-specific activation costs, this card might struggle to find a place in multicolor decks that can’t always guarantee the red and blue mana required.

Comparatively High Mana Cost: With its ability costing a significant amount of mana to use, Crackleburr’s efficiency is impacted when compared to other creatures or spells that have a lower activation cost and potentially a more immediate board impact.


Reasons to Include in Your Collection

Versatility: Crackleburr fits seamlessly into decks built around tapping and untapping creatures. Its ability to control the board by bouncing threats and dealing damage adds a flexible tool for numerous strategies.

Combo Potential: Capable of creating infinite combos with cards that untap creatures, Crackleburr can turn into a game-ending mechanism, especially with a well-structured mana base or enablers like “Intruder Alarm”.

Meta-Relevance: As the competitive scene varies, Crackleburr’s adaptability may prove crucial. In a meta with numerous creature-based strategies, this card’s relevance soars, offering direct responses to opponent’s threats while enabling your tactics.


How to beat

Crackleburr presents a unique challenge on the battlefield with its ability to control combat and manipulate the board state. As a card that thrives on untapped blue or red creatures, successful strategies against it often involve limiting these resources. Instant speed removal like Fatal Push or Path to Exile can disrupt Crackleburr’s plans before they come to fruition. Moreover, cards that prevent creature abilities from activating, such as Linvala, Keeper of Silence, or Cursed Totem, serve as direct counters to Crackleburr’s powers.

Another effective tactic is to go wide with creature tokens, thereby diluting Crackleburr’s impact by overwhelming it with sheer numbers. Overcommitting to the board, however, risks facing an advantageous trade, so balance is key. Additionally, keeping a low creature count can mitigate Crackleburr’s ability as it requires tapping two other untapped creatures you control to either ping or bounce a target. Consequently, managing your own battlefield presence and being prepared with creature removal or ability negation will significantly reduce Crackleburr’s effectiveness.

Ultimately, Crackleburr can be contained with thoughtful playstyle adaptations, focused removal, and strategic creature management. These tools make it possible for players to navigate the complexities Crackleburr brings to MTG matches and maintain control over the game.


Cartas como Pelaje eléctrico

Crackleburr stands out in Magic: The Gathering as a unique multi-faceted creature card. It shares the ability to manipulate creatures with cards such as Tradewind Rider. Yet, Crackleburr brings a twist with its capacity to deal damage and bounce creatures simultaneously. In contrast, Tradewind Rider focuses solely on returning creatures to their owner’s hand, lacking the direct damage feature Crackleburr offers.

Another card with a similar role in the control archetype is Izzet Staticaster. While it can also deal damage to multiple creatures, it does not provide the same utility of bouncing creatures like Crackleburr does. However, Izzet Staticaster does not require tapping other creatures to activate its ability, which can be a strategic advantage based on the board state.

In synthesis, Crackleburr offers a unique combination of board control and direct damage, a synergy not often found in other MTG cards. Its requirement for both red and blue creatures to be tapped for its ability creates an interesting and strategic layer, appealing to players who enjoy nuanced control mechanics. As such, Crackleburr could be considered a distinctive choice for decks that focus on creature interaction and utility.

Tradewind Rider - Carta Magic versiones
Izzet Staticaster - Carta Magic versiones
Tradewind Rider - Carta Magic versiones
Izzet Staticaster - Carta Magic versiones

Cartas similares a Pelaje eléctrico por color, tipo y coste de maná

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Izzet Staticaster - Carta Magic versiones
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Ludevic, Necro-Alchemist - Carta Magic versiones
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Donde comprar

Si estás buscando comprar una carta MTG Pelaje eléctrico de un coleccione específico como Eventide, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Pelaje eléctrico y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Pelaje eléctrico tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Pelaje eléctrico de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2008-08-01 If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
2008-08-01 The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.
2008-08-01 To activate either ability, you’ll need Crackleburr plus two other creatures. Crackleburr must have been under your control since your most recent turn began (or have haste), but the other two creatures don’t.
2008-08-01 When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)