Animar la tierra Carta MTG


Animar la tierra - Nemesis
El coste de maná
Costo de maná convertido1
RarezaPoco común
Tipo
Liberado2000-02-14
Coleccione símbolo
Coleccione nombreNemesis
Coleccione códigoNEM
Número101
Frame1997
DisposiciónNormal
BorderNegra
Ilustrado porRebecca Guay

Conclusiones clave

  1. Animating lands offers card advantage by transforming them into threats or utility options.
  2. Instant speed land animation enhances tactical plays, as it can surprise opponents.
  3. It requires careful mana management, as high costs and specific color needs can hinder playability.

Donde comprar

Si estás buscando comprar una carta MTG Animar la tierra de un coleccione específico como Nemesis, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Animar la tierra y otras cartas MTG:

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Texto de la carta

Until end of turn, target land is a 3/3 creature that's still a land.

Irony is getting walked on by the earth instead of the other way around.


Card Pros

Card Advantage: Animating lands can effectively turn an unused resource into a potential threat, giving you more ways to utilize the cards already in play. This provides an edge as you’re deriving more utility from your lands beyond just mana generation.

Resource Acceleration: Some animate land cards can transform lands into creatures that are capable of producing mana. This can serve as a form of resource acceleration, allowing for quicker deployment of spells and abilities, often tipping the scales in your favor.

Instant Speed: The capability to animate lands at instant speed adds to your tactical arsenal, keeping opponents guessing. With this advantage, you can respond to threats immediately or create surprise blockers, complicating your opponent’s combat calculations and maintaining a dynamic board state.


Card Cons

Discard Requirement: Animate Land effects generally need you to discard a card, sacrificing hand advantage, which can be detrimental when you’re already behind in the game.

Specific Mana Cost: These cards typically require a precise combination of mana colors. If your deck isn’t structured to provide that combination consistently, activating the card’s ability can be challenging.

Comparatively High Mana Cost: Transforming your land comes at a steep price. Many Animate Land cards have a high mana cost compared to other options that might present a more immediate threat or offer other types of board control.


Reasons to Include Animate Land in Your Collection

Versatility: Animate Land cards have the unique ability to turn lands into creatures, which can lead to surprising and flexible board states. This can be especially useful in decks that capitalize on land synergies or require additional creatures for board presence.

Combo Potential: These cards open up numerous combo possibilities, creating creatures out of nowhere or synergizing with effects that trigger upon creatures entering the battlefield. They offer creative ways to leverage lands for more than just mana.

Meta-Relevance: In a meta where board wipes and removal are prevalent, having a card that can animate lands in response to removal allows for resilience and adaptability, ensuring you always have a potential threat on the board.


How to beat

Animate land cards can transform the battlefield, morphing unassuming terrain into formidable creatures. The strategy to overcome these cards revolves around timing and resource management. Being alert to the land’s transformation enables you to respond with removal spells before your opponent gains the upper hand. Instant-speed spells are crucial; they allow you to act in the midst of combat or right before your turn, leaving the animate land user at a disadvantage due to their depleted mana.

Adapting your deck to include versatile removal options, such as Destroy the Evidence or Field of Ruin, can disrupt this strategy efficiently. Targeting the land directly circumvents the usual protective spells that shield creatures. It’s also about resource pressure; forcing your opponent to invest mana into their lands leaves them with fewer options to counter your plays. Ultimately, managing your threats and answers smartly is the key to dismantling the animate land strategy, ensuring your opponent’s innovative landforms do not overshadow your path to victory.


Cartas como Animar la tierra

Animate Land is a distinctive spell in the realm of land manipulation within Magic: The Gathering. Sharing similar terrain with Life and Limb, Animate Land turns a simple land into a creature, ready to charge into battle. While Life and Limb permanently fuses lands with creatures, Animate Land offers a temporary transformation, which has the upside of surprise and the flexibility of choice on the battlefield.

Another contestant in this magical transformation is Nissa, Who Shakes the World. This planeswalker commands lands to awake as vigilant creatures, providing a formidable presence every turn. In contrast, Animate Land activates just once and doesn’t grant the same vigilance advantage. Then there’s the spell Earth Surge, which gives a longer-lasting effect that animates all lands at once, but lacks the precision and potential immediate impact of Animate Land.

Evaluating different strategies, Animate Land shines through with its tactical adaptability. It can be a turning point when you need a surprise blocker or a quick offense. Within Magic: The Gathering’s diverse library, Animate Land carves its niche by offering a strategic edge in land-centric decks seeking versatility and the element of surprise.

Life and Limb - Carta Magic versiones
Nissa, Who Shakes the World - Carta Magic versiones
Earth Surge - Carta Magic versiones
Life and Limb - Carta Magic versiones
Nissa, Who Shakes the World - Carta Magic versiones
Earth Surge - Carta Magic versiones

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Sandstorm - Carta Magic versiones
Seedling Charm - Carta Magic versiones
Shrink - Carta Magic versiones
Choking Vines - Carta Magic versiones
Crossbow Ambush - Carta Magic versiones
Crop Rotation - Carta Magic versiones
Worldly Tutor - Carta Magic versiones
Gaea's Might - Carta Magic versiones
Reclaim - Carta Magic versiones
Serene Sunset - Carta Magic versiones
Sprout - Carta Magic versiones
Gather Courage - Carta Magic versiones
Nature's Claim - Carta Magic versiones
Prey's Vengeance - Carta Magic versiones

Legalidades

Formatos de Magic the Gathering donde Animar la tierra tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Animar la tierra de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2008-08-01 A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.