A-Fall of the Impostor Carta MTG


A-Fall of the Impostor - Kaldheim
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El coste de maná
Costo de maná convertido2
RarezaPoco común
TipoEnchantment — Saga
Liberado2021-02-05
Coleccione símbolo
Coleccione nombreKaldheim
Coleccione códigoKHM
NúmeroA-208
Frame2015
DisposiciónSaga
BorderNegra
Ilustrado porEric Deschamps

Conclusiones clave

  1. Controls board by combining creature enhancement with opponent’s threat removal in one card.
  2. Demands strategic play due to sorcery speed and delayed full effect.
  3. Offers synergy in +1/+1 counter strategies and maintains meta relevance.

Donde comprar

Si estás buscando comprar una carta MTG A-Fall of the Impostor de un coleccione específico como Kaldheim, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las A-Fall of the Impostor y otras cartas MTG:

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Texto de la carta

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.


Card Pros

Card Advantage: A card like Fall of the Impostor keeps you ahead by removing an opponent’s threats while bolstering your own board position. As the saga progresses, not only are you setting your adversary back by taking out their key creature, but you’re also strengthening one of your own, resulting in a two-fold advantage.

Resource Acceleration: Although this card doesn’t directly ramp your mana, it acts as resource acceleration by efficiently dealing with opposing threats. The saved mana from not having to cast multiple removal spells can be allocated towards developing your board or leaving up mana for other important plays.

Instant Speed: While Fall of the Impostor operates at sorcery speed, it allows for strategic planning around the saga’s inevitable third chapter. This forward-thinking approach can put opponents in a tough spot as they must consider how their actions might be disadvantaged when the saga’s final chapter triggers.


Card Cons

Discard Requirement: With Fall of the Impostor, there’s no direct discard cost involved, but it does necessitate an investment into building and maintaining a board presence. Losing creatures can therefore indirectly cost you cards, which is critical when keeping up card advantage.

Specific Mana Cost: The card demands a precise combination of mana, one white and one green, plus one of any color. This makes it exclusively viable in decks that are based around these colors, limiting its versatility across the diverse MTG landscape.

Comparatively High Mana Cost: The three mana investment is significant for an enchantment that takes time to reach full potential. In the fast-paced matches, where immediate impact is vital, this delayed payoff could be a detriment compared to more instantaneously impactful alternatives.


Reasons to Include Fall of the Impostor in Your Collection

Versatility: Fall of the Impostor is a flexible addition to a wide range of decks but shines in counter-centric builds. By incrementally boosting your creatures’ power while preparing to remove an opponent’s threat, this card offers a dynamic approach to board management.

Combo Potential: This card has great synergy within decks that focus on +1/+1 counters, enabling strategies by interacting with cards meant to exploit those counters for game-changing effects. Its ability to remove an opponent’s creature also adds to the control aspect of such combos.

Meta-Relevance: Given that creature-based strategies are often prevalent, Fall of the Impostor maintains relevance by providing a solution to potentially problematic creatures your opponents may play while simultaneously strengthening your position on the board.


How to beat

Fall of the Impostor is a notable saga card in the world of MTG, shaping the battlefield with its increasing effects over three turns. In comparison to other enchantment-based removals, Fall of the Impostor has a certain rhythm that can be countered if interacted with correctly.

To effectively combat this card, consider the timing of its triggers. Since its negative impact grows over time, one strategy is to remove it before the final chapter unfolds, which results in the greatest setback by bolstering an opponent’s creature significantly. Swift enchantment removal spells like Naturalize or enchantment-specific counterspells such as Negate are crucial in your deck to deal with it promptly. It’s also wise to manage your creature’s board presence prudently, as the removal aspect of the saga becomes less detrimental if you have a wide array of threats, diluting the impact of losing just one.

Understanding card tempo and maintaining flexibility in your strategy are key. This allows you to adapt and minimize the disruption caused by saga cards such as Fall of the Impostor. By staying one step ahead, you can prevent your foe from fully capitalizing on its long-term value and maintain control of the game.


Cartas como A-Fall of the Impostor

Fall of the Impostor makes its mark within the suite of enchantment saga cards in Magic: The Gathering. It shares traits with similar saga spells, such as The Binding of the Titans, both of which progress through their chapters to control the pace of the game. Fall of the Impostor, however, has the distinctive edge of placing two +1/+1 counters on a creature you control when it first hits the battlefield and ultimately leading to the removal of an opponent’s threat.

When drawing comparisons to other card abilities, one might look at cards like Banishing Light, a non-saga enchantment that also exiles a target nonland permanent until Banishing Light leaves the battlefield. While Banishing Light offers immediate removal, it doesn’t provide the additional creature growth that Fall of the Impostor does. Another relative is Baffling End, which exiles a target creature with converted mana cost 3 or less, providing an early game answer but lacking the progressive benefits of a saga.

Ultimately, Fall of the Impostor stands out among its contemporaries for its ability to contribute to board presence while also dealing with potential threats. The sequential nature of a saga like Fall of the Impostor adds a layer of strategic depth, adjusting the tempo of how those benefits are received during the course of the game.

The Binding of the Titans - Carta Magic versiones
Banishing Light - Carta Magic versiones
Baffling End - Carta Magic versiones
The Binding of the Titans - Carta Magic versiones
Banishing Light - Carta Magic versiones
Baffling End - Carta Magic versiones

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Legalidades

Formatos de Magic the Gathering donde A-Fall of the Impostor tiene restricciones

FormatoLegalidad
BrawlLegal
HistoricLegal