Drana, the Last Bloodchief MTG Card


Card setsReleased in 5 setsSee all
Mana cost
Converted mana cost5
RarityMythic
TypeLegendary Creature — Vampire Cleric
Abilities Flying
Power 4
Toughness 4

Key Takeaways

  1. Drana offers potent graveyard reanimation, giving players recurring in-game advantages and board presence.
  2. While powerful, Drana’s effectiveness is hindered by specific mana requirements and high casting cost.
  3. Versatile and meta-relevant, she can dictate the flow of a match through strategic creature revival.

Text of card

Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.


Card Pros

Card Advantage: Drana, the Last Bloodchief has a compelling ability to return creature cards from your graveyard to the battlefield. Each time she attacks, you not only apply pressure on your opponent but also enhance your board presence without spending additional resources. This can tip the scales in your favor by consistently outpacing the opponent’s resources.

Resource Acceleration: While Drana herself doesn’t directly accelerate your mana resources, she does provide a persistent form of acceleration for your board state. By effectively reanimating a creature each attack, Drana saves you the mana you would otherwise be spending from your hand, allowing you to allocate those savings to develop your board or keep up with protective spells.

Instant Speed: Although Drana’s abilities don’t operate at instant speed, her reanimation trigger during the combat phase can be seen as a strategic asset. This ability allows you to assess the battlefield before committing to your next move, giving you an informal, tactical flexibility similar to what instant speed interactions offer.


Card Cons

Discard Requirement: Drana, the Last Bloodchief requires a creature to be in your graveyard to utilize her reanimation ability. This can be a limiting factor, especially when you don’t have sufficient creatures in the graveyard or if opponents are using graveyard hate strategies.

Specific Mana Cost: Drana’s casting cost demands one black and four generic mana, which may not always align seamlessly with your mana base. This specificity could make it challenging to cast her on curve, especially in a multi-colored deck that might struggle with color fixing.

Comparatively High Mana Cost: With a total cost of five mana, Drana may come into play too late against fast-paced decks that seek to finish games quickly. In games where speed is crucial, having a five mana cost card might slow down your tempo and give aggressive opponents an advantage.


Reasons to Include Drana, the Last Bloodchief in Your Collection

Versatility: Drana, the Last Bloodchief offers a flexible role in any black-centric or multicolored deck. Her ability to bring creatures back from the graveyard gives players recurring value and resilience against removal-heavy strategies.

Combo Potential: This vampire cleric excels in triggering synergies with enter-the-battlefield effects or death triggers. Pairing her with cards that manipulate the top of the library guarantees the resurrection of your most impactful creatures.

Meta-Relevance: Given her ability to reanimate key creatures, Drana fits well in a meta that’s packed with attrition-based strategies. She offers a recurring threat that demands an answer and can turn the tide in grindy matchups.


How to beat

Drana, the Last Bloodchief stands out as a formidable force in MTG, commanding attention with her ability to bring creatures back from the graveyard. This unique resurrection ability, triggered during each of your turns, can quickly tilt the game in your favor. Evolving strategies around graveyard hate, such as cards like Tormod’s Crypt or Relic of Progenitus, effectively neutralizes her power by purging the graveyard before she can leverage it. Players could also focus on removal spells that exile, ensuring that creatures Drana targets don’t get a second chance on the battlefield.

Counterspells are another robust line of defense against Drana since preventing her from hitting the field nullifies the threat entirely. For those times she does sneak into play, board wipes can reset the momentum. Lastly, leveraging instant-speed removal in response to her trigger can be a smart play, as it forces your opponent to lose a creature without getting the benefit of reanimation. Solid gameplay and key card choices are essential when pitting yourself against Drana, the Last Bloodchief, ensuring that her resurgence is but a setback, not a game-ender.


Cards like Drana, the Last Bloodchief

In the vast array of creatures in Magic: The Gathering, Drana, the Last Bloodchief stands out for her unique ability to bring creatures back from the graveyard. This card somewhat mirrors the functionality of the famed Reya Dawnbringer. Reya also allows players to return a creature card from their graveyard to the battlefield at the beginning of each upkeep. Unlike Reya, Drana offers this revival as a triggered ability whenever she attacks, giving the opponent the choice of which creature card gets returned.

Another parallel can be drawn with Sheoldred, Whispering One, a creature with a similar reanimation effect. Sheoldred not only brings back a creature card from your own graveyard each turn but also forces opponents to sacrifice a creature during their upkeep, providing a dual advantage. However, Drana’s targeted reanimation tied to combat introduces an intriguing layer of strategy, as it allows for more immediate impact and the potential for powerful interactions depending on the creatures available in the graveyard.

Despite the powerful company it keeps, Drana, the Last Bloodchief offers a distinctive edge by giving MTG players a balance of threat and graveyard utility, making her a card that can swing the tide of battle in ways not many others can.

Reya Dawnbringer - MTG Card versions
Sheoldred, Whispering One - MTG Card versions
Reya Dawnbringer - MTG Card versions
Sheoldred, Whispering One - MTG Card versions

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Where to buy

If you're looking to purchase Drana, the Last Bloodchief MTG card by a specific set like Magic Online Promos and Zendikar Rising Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Drana, the Last Bloodchief and other MTG cards:

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Printings

The Drana, the Last Bloodchief Magic the Gathering card was released in 3 different sets between 2020-09-25 and 2020-09-25. Illustrated by Tyler Jacobson.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 837422015NormalBlackTyler Jacobson
22020-09-25Zendikar Rising PromosPZNR 98p2015NormalBlackTyler Jacobson
32020-09-25Zendikar RisingZNR 982015NormalBlackTyler Jacobson
42020-09-25Zendikar RisingZNR 3382015NormalBlackTyler Jacobson
52020-09-25Zendikar Rising PromosPZNR 98s2015NormalBlackTyler Jacobson

Legalities

Magic the Gathering formats where Drana, the Last Bloodchief has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Drana, the Last Bloodchief card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2020-09-25 Because all attackers are declared at the same time, the returned creature can’t attack during the same combat it returns, even if it has haste.
2020-09-25 If Drana attacks a planeswalker, that planeswalker’s controller is the defending player.
2020-09-25 The defending player chooses a card and you put it onto the battlefield all while Drana’s ability is resolving. No player may take actions in between those events.
2020-09-25 The returned creature remains a Vampire in addition to its other types even after Drana leaves the battlefield.

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