Time Spiral MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost6
RarityRare
TypeSorcery

Key Takeaways

  1. Time Spiral enables a new hand plus untapped lands, revitalizing your game state instantly.
  2. Its instant speed lets players strategically time their plays for optimal impact.
  3. Mana base restriction and discard requirement must be carefully considered.

Text of card

Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.


Card Pros

Card Advantage: Time Spiral offers a unique card replenishment feature by allowing you to shuffle your hand and graveyard into your library, then draw seven new cards. This powerful ability can significantly change the game by refilling your resources, potentially drawing into answers or combo pieces you need to secure the win.

Resource Acceleration: While Time Spiral demands a hefty six mana of mixed color, it untaps up to six lands after resolution. This benefit essentially negates the card’s casting cost, allowing you to deploy further threats or hold up defensive spells without skipping a beat in the development of your board state. It’s a transformative play that can accelerate your resources significantly.

Instant Speed: Time Spiral can be cast at instant speed, permitting you to wait until the end of your opponent’s turn to decide the best moment to use it. This flexibility allows for strategic depth in managing your resources and planning the perfect timing to disrupt your opponents while setting up your gameplay.


Card Cons

Discard Requirement: Time Spiral necessitates forfeiting a hand card, which could be a major setback when you’re already struggling with your hand size. This cost can sometimes lock you out of valuable plays, forcing a difficult decision between maintaining resources or triggering a potentially game-changing ability.

Specific Mana Cost: The card’s casting cost is heavy on blue mana, meaning it slots primarily into blue-centric or blue-inclusive decks. Players running multicolored or off-blue strategies might find incorporating Time Spiral to be more challenging due to mana base restrictions.

Comparatively High Mana Cost: With its six mana casting cost, Time Spiral lines up as a late-game play. In formats where speed is essential, the cost might be too steep, potentially causing you to fall behind as you wait for the right moment to unleash its effect. Lower-cost alternatives could allow for a more efficient and timely execution of strategy, keeping you ahead in the game without the significant mana investment.


Reasons to Include in Your Collection

Versatility: The Time Spiral card is a chameleon in many deck builds, fitting seamlessly into a multitude of strategies. Its ability to untap up to six lands allows players to cast spells during their turn, setting up more complex moves or holding resources for reactive play.

Combo Potential: This card is a cornerstone in numerous combo decks, with its ability to essentially refund the mana cost. Players often use it to fuel storm counts, or combine it with cards that benefit from casting multiple spells in a single turn.

Meta-Relevance: Time Spiral remains relevant in various formats where the metagame shifts towards decks that either ramp quickly or require a significant amount of resources to execute their game plan. Its presence in your collection can adapt to and potentially dominate evolving gameplay environments.


How to beat Time Spiral

Time Spiral, a pivotal card in the dynamic card game Magic the Gathering, is renowned for its ability to refresh a player’s resources by allowing them to shuffle their hand and graveyard into their library and then draw seven new cards. However, this card also untaps up to six lands, which can potentially swing the game in favor of the user. To effectively counter this powerful spell, one must employ sound strategies.

Considering Time Spiral’s capacity to refill an opponent’s hand, disrupting their mana base can be an efficient tactic. Land destruction or denial strategies can limit the advantage that Time Spiral provides. It’s also beneficial to apply pressure early in the game, forcing the Time Spiral player to use their resources defensively. Additionally, graveyard hate cards that exile or restrict card access from the graveyard can hinder the full potential of Time Spiral’s shuffle effect.

Ultimately, by adopting a proactive strategy and having the right control or denial cards in your deck, it’s possible to mitigate the impact of Time Spiral and maintain an upper hand in your Magic the Gathering matches.


BurnMana Recommendations

Mastering MTG involves strategy and a deep understanding of your cards. Time Spiral can be a game-changer by replenishing your hand and providing instant strategic advantages. Remember, integrating this card into your deck requires careful consideration of its pros and cons, its synergy with other cards, and the overall strategy of your build. It is crucial to recognize both the power and potential costs associated with this card. To further enhance your decks and gameplay strategies around Time Spiral and other transformative cards, we invite you to deepen your MTG knowledge and skills with us. Join our community where insights and tips can turn your next match into a resourceful victory.


Cards like Time Spiral

Exploring the timeless depth of Magic: The Gathering sets, Time Spiral stands out with its unique offering. Pulling its strength from past and future, it mirrors the recyclability of Regrowth, which allows players to reclaim cards from the graveyard. Unlike Regrowth’s specificity, Time Spiral refreshes seven cards and untaps six lands, enhancing both replenishment and mana availability. It’s the twist of simultaneous refueling and land untapping that propels its strategy forward.

Much like Time Spiral, another card that harnesses graveyard potential is Past in Flames. This card gives past spells a fiery rebirth with flashback, though it doesn’t provide the clean slate or the untapping advantage. Conversely, Wheel of Fortune, a classic for reshuffling hands, provides a similar fresh hand effect but lacks the crucial untapping bonus that can be a game-changer in a tight match. Time Spiral skirts the line between these mechanics, offering a comprehensive solution for a comeback or an overwhelming lead.

Strategically, Time Spiral potentially edges out with its dual function. It renews resources while also setting the stage for monumental turns, making it a respected card among powerful spells in Magic: The Gathering’s vast chronicles.

Regrowth - MTG Card versions
Past in Flames - MTG Card versions
Wheel of Fortune - MTG Card versions
Regrowth - Limited Edition Alpha (LEA)
Past in Flames - Innistrad (ISD)
Wheel of Fortune - Limited Edition Alpha (LEA)

Cards similar to Time Spiral by color, type and mana cost

Amnesia - MTG Card versions
Cultural Exchange - MTG Card versions
Echo of Eons - MTG Card versions
Cosmic Epiphany - MTG Card versions
Mind's Desire - MTG Card versions
Rise from the Tides - MTG Card versions
Cut Your Losses - MTG Card versions
Inspiring Refrain - MTG Card versions
Spelltwine - MTG Card versions
Flow of Ideas - MTG Card versions
Tunnel Vision - MTG Card versions
Govern the Guildless - MTG Card versions
Walk the Aeons - MTG Card versions
Reality Strobe - MTG Card versions
Mass Polymorph - MTG Card versions
Mindculling - MTG Card versions
Stolen Identity - MTG Card versions
Sea God's Revenge - MTG Card versions
Thassa's Bounty - MTG Card versions
Rise of Eagles - MTG Card versions
Amnesia - Masters Edition (ME1)
Cultural Exchange - Odyssey (ODY)
Echo of Eons - Modern Horizons (MH1)
Cosmic Epiphany - Dominaria United (DMU)
Mind's Desire - Strixhaven Mystical Archive (STA)
Rise from the Tides - Game Night 2019 (GN2)
Cut Your Losses - Streets of New Capenna (SNC)
Inspiring Refrain - Doctor Who (WHO)
Spelltwine - Commander 2017 (C17)
Flow of Ideas - Shadowmoor (SHM)
Tunnel Vision - Ravnica: City of Guilds (RAV)
Govern the Guildless - Dissension (DIS)
Walk the Aeons - Time Spiral Remastered (TSR)
Reality Strobe - Future Sight (FUT)
Mass Polymorph - The List (PLST)
Mindculling - New Phyrexia (NPH)
Stolen Identity - New Capenna Commander (NCC)
Sea God's Revenge - Theros (THS)
Thassa's Bounty - Theros (THS)
Rise of Eagles - Journey into Nyx (JOU)

Where to buy

If you're looking to purchase Time Spiral MTG card by a specific set like Urza's Saga and Magic Online Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Time Spiral and other MTG cards:

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Printings

The Time Spiral Magic the Gathering card was released in 2 different sets between 1998-10-12 and 1998-10-12. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
11998-10-12Urza's SagaUSG 1031997normalblackMichael Sutfin
22002-06-24Magic Online PromosPRM 622212015normalblackClint Cearley

Legalities

Magic the Gathering formats where Time Spiral has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernBanned
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Time Spiral card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2016-06-08 You choose which lands to untap as the spell resolves. They aren’t targeted, and they don’t have to be lands that you control.

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