Estrid, the Masked MTG Card


Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost4
RarityMythic
TypeLegendary Planeswalker — Estrid
Abilities Mill
Loyalty 3

Key Takeaways

  1. Estrid’s ability to untap enchanted permanents provides a potent card advantage during play.
  2. Her resource acceleration skill is critical for quick mana ramping and strategic advances.
  3. Despite versatility, the requirement for Bant-specific mana and card discards can limit her inclusion.

Text of card


+2: Untap each enchanted permanent you control.
-1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and totem armor.
-7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. Estrid, the Masked can be your commander.


Card Pros

Card Advantage: Estrid the Masked allows you to untap each enchanted permanent, offering a significant card advantage. This potential to untap every turn equips you with the agility to utilise the full extent of your mana, and outmaneuver your opponent strategically.

Resource Acceleration: Harnessing her -1 Ability, Estrid also brings resource acceleration into your deck. By creating aura tokens on your permanents, you can swiftly ramp your mana base by turning all your permanents into potential resources. It’s a quick way to advance in the game by rapidly escalating your land count.

Instant Speed: Her abilities appear to work at instant speed. Estrid’s -7 ability, while not a traditional instant, manifests a significant impact. Use it to retrieve all cards from your graveyard that were put there from the battlefield this turn. It’s a strategic reset, making all your previously lost cards available again for play.


Card Cons

Discard Requirement: One downside to Estrid the Masked is that it requires the user to discard a card as an added cost. This can be a disadvantage, particularly in later stages of the game where resources might be scarce and every card in your hand is valuable.

Specific Mana Cost: This card also has a specific mana cost, which includes a white, a green, and a blue mana. This can limit its usage to three-color or five-color decks, reducing flexibility for those who rely on two-color or mono-color decks. The specific mana requirement can limit the adaptability of your deck build.

Comparatively High Mana Cost: Another issue with Estrid the Masked is its comparatively high mana cost. With a total cost of four mana for its basic abilities, there are other Planeswalker cards that provide more efficient power boosts, resource generation, or card draw. This makes Estrid a higher risk choice for the potential return on investment.


Reasons to Include Estrid the Masked in Your Collection

Versatility: Estrid the Masked seamlessly fits into many deck types. Her abilities present opportunities in control, enchantment, and aura-focused decks, making her an adaptable element in various strategies.

Combo Potential: With Estrid’s capacity to untap all enchanted permanents, she enables powerful combos. Pair her with cards that trigger upon untapping, or those that employ enchantments, to unveil dominating strategies.

Meta-Relevance: In a meta primarily dominated by mid-range and control-oriented decks, Estrid’s ability to provide extra protection to your field while maintaining a consistent mana flow is invaluable. Her third ability gives an impressive edge by creating a set of impenetrable masks that keeps your game safe.


How to beat

Estrid the Masked is an iconic Bant-colored planeswalker card in MTG, known for its unique mask-themed abilities. Successfully countering Estrid requires strategies that neutralize her avoiding damage effect, which she casts using her loyalty abilities. An effective tactic involves removing her enchantments, as her powers are closely intertwined with enchanting her masks.

Consider playing cards that excels at destroying enchantments, such as Revoke Existence or Scour from Existence. They dismantle her shields, making her more vulnerable to assaults. Silence, another spell card, can prohibit Estrid from casting spells for a turn, which can halt her progress and give you a window to gain control of the game.

Another strategy involves forcing Estrid to consume all her loyalty counters, rendering her inactive. Direct damage spells and creature-based attacks can achieve this, considering her naturally low base loyalty.

It’s crucial to remember that every play against Estrid should be maximizing her losses while minimizing harm to yourself, due to the challenging aspect her mask-related powers bring to the game. As such, precise tactics and robust counterspells are your optimal friends against Estrid the Masked in MTG.


BurnMana Recommendations

Unveiling the true potential of Estrid the Masked can revolutionize your MTG gameplay, offering an arsenal of enchantment tools that can command your battle and protect your permanents. Whether you’re looking to boost your resource acceleration, or strategize cunning combos with instant speed recovery, Estrid stands as a compelling choice. Her versatility makes her a formidable match against enchantment-removal counters. Acknowledging her limitations is key to leveraging her strengths. Explore her multifaceted abilities and see how she can fortify your deck’s strategy to outwit opponents. Embrace the challenge and enhance your collection with Estrid the Masked. Dive into the enchanting world of MTG with us and harness the wisdom behind her mask.


Cards like Estrid, the Masked

Estrid the Masked makes a stellar addition to the world of enchantment-based, Bant Planeswalkers in Magic: The Gathering. She fits a familiar archetype, reminiscent of cards like Tuvasa the Sunlit and Daxos the Returned, who leverage enchantments for power. Yet, the difference lies within the modus operandi. Estrid’s distinct ability to untap enchanted items – a rather unique function, lacking in both Tuvasa and Daxos.

Enter Kestia, the Cultivator, another affiliated card. Kestia, too, ties into the enchantment dynamic but implements an efficient beatdown strategy through bestow creatures. However, unlike Estrid, who capacitates your permanents with enchantments, Kestia focuses singularly on creatures. We must also consider Rafiq of the Many, a former standard for Bant Beatdown, but his aggressive emphasis and auxiliary creature focus sets him apart from Estrid.

Summarily, Estrid the Masked stands out among similar cards in the field of MTG, owing to her distinctive enchantment utilizations and enabling of deck strategies. Her veil of intricate abilities sets her apart, making her an intriguing choice among enchantment-oriented commanders in the game.

Tuvasa the Sunlit - MTG Card versions
Daxos the Returned - MTG Card versions
Kestia, the Cultivator - MTG Card versions
Rafiq of the Many - MTG Card versions
Tuvasa the Sunlit - Treasure Chest (PZ2)
Daxos the Returned - Commander 2015 Oversized (OC15)
Kestia, the Cultivator - Treasure Chest (PZ2)
Rafiq of the Many - Shards of Alara (ALA)

Where to buy

If you're looking to purchase Estrid, the Masked MTG card by a specific set like Treasure Chest and Commander 2018 Oversized, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Estrid, the Masked and other MTG cards:

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Printings

The Estrid, the Masked Magic the Gathering card was released in 3 different sets between 2016-11-16 and 2018-08-09. Illustrated by Johannes Voss.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12016-11-16Treasure ChestPZ2 707392015normalblackJohannes Voss
22018-08-09Commander 2018 OversizedOC18 402015normalblackJohannes Voss
32018-08-09Commander 2018C18 402015normalblackJohannes Voss

Legalities

Magic the Gathering formats where Estrid, the Masked has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Estrid, the Masked card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2018-07-13 All of the non-Aura enchantments put onto the battlefield with Estrid’s third ability enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they’ll see each other.
2018-07-13 An enchanted permanent is one with an Aura attached to it. Enchantment permanents you control that don’t have Auras attached to them aren’t enchanted.
2018-07-13 Aura cards returned with Estrid’s third ability may enchant non-Aura enchantments put onto the battlefield with that ability.
2018-07-13 Estrid’s second ability can’t target Estrid, but the Mask token may legally enchant Estrid if you find a way to move it onto her.
2018-07-13 Estrid’s second ability might target a permanent that can’t have the Aura token attached to it. In this case, the token isn’t created at all.
2018-07-13 If a permanent enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won’t do anything because it won’t have to.
2018-07-13 If a permanent enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness) totem armor’s effect will replace all of them and save the creature.
2018-07-13 If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent.
2018-07-13 If a spell or ability (such as Akroma’s Vengeance) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
2018-07-13 If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability is what causes the Aura to be destroyed instead. Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
2018-07-13 If an Aura card can’t enchant anything, it remains in your graveyard.
2018-07-13 If an Aura with totem armor is itself enchanted by another Aura with totem armor, destroying either the first Aura or the permanent it enchants will result in only the second Aura being destroyed instead.
2018-07-13 Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it’s sacrificed, if the “legend rule” applies to it, or if its toughness is 0 or less.
2018-07-13 Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Putrefy). In either case, all damage is removed from the permanent and the Aura is destroyed instead.
2018-07-13 Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead.
2018-07-13 Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Putrefy does) won’t prevent totem armor’s effect from being applied.
2018-07-13 You choose what each returning Aura will enchant just before that Aura enters the battlefield. The chosen recipient must be able to legally be enchanted by the Aura. This doesn’t target the player or permanent it will enchant, so an opponent’s permanent with hexproof may be chosen this way.

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