So Tiny MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost1
RarityCommon
TypeEnchantment — Aura
Abilities Enchant, Flash

Key Takeaways

  1. “So Tiny” offers strategic control by reducing creature size while conserving cards in hand for later use.
  2. Due to instant speed, “So Tiny” disrupts opponents tactically, especially before attack declarations.
  3. Actionable for decks with a blue mana focus, but less adaptable for others due to specific mana requirements.
Flash card art

Guide to Flash card ability

Explore the dynamic Flash ability in Magic: The Gathering (MTG), a feature that allows you to cast spells at lightning speed, often leaving your opponents reeling and your strategy several steps ahead. This versatile ability can turn the tide of a game, providing the element of surprise and tactical advantage. It places a premium on timing and foresight, transforming an ordinary deck into a formidable arsenal of instant threats and responses.

Text of card

Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.

His sword sounded like a silver chime on the glass jar, and the sprite laughed with delight.


Card Pros

Card Advantage: Playing So Tiny can be a strategic move to control the battlefield without losing card momentum. By shrinking an opponent’s creature, you effectively negate its threat while maintaining your hand for future plays.

Resource Acceleration: Despite So Tiny not directly increasing your resources, its low cost enables you to invest mana in developing your board presence. This tiny enchantment leaves you with ample resources to cast more impactful spells later on.

Instant Speed: The flexibility of So Tiny lies in its instant speed. You can disrupt your opponent’s strategy during their turn, especially before they declare attackers, which can lead to advantageous blocks or prevent significant damage to your life total.


Card Cons

Discard Requirement: The “So Tiny” card does not have a discard requirement, thus this point does not apply to this card. Players can enjoy utilizing it without the need to sacrifice other cards in hand.

Specific Mana Cost: Requiring both a blue mana and a generic mana, “So Tiny” could be restrictive for decks that don’t heavily feature blue. This makes it less versatile for players who are not running a blue-centric deck or a deck that can easily produce blue mana.

Comparatively High Mana Cost: While “So Tiny” has a relatively low casting cost, players must assess whether the effect of reducing a creature’s power and toughness justifies its inclusion over other low-cost control or buff cards in a tight deck list. Balancing the mana curve is essential for deck efficiency.


Reasons to Include in Your Collection

Versatility: So Tiny is a flexible enchantment spell that can fit seamlessly into various deck types, especially those looking to manage opponent threats efficiently. Its low casting cost makes it a practical choice in both the early and late game.

Combo Potential: Beyond its obvious defensive capabilities, So Tiny can synergize with strategies that capitalize on having numerous enchantments in play or those that benefit from reducing an opponent’s creature size to trigger certain effects or abilities.

Meta-Relevance: In a game environment where large creatures dominate, So Tiny proves its worth by essentially neutralizing key threats for a minimal investment. It’s a card that adapts well to shifts in the meta, retaining its value as a tactical asset in a variety of competitive settings.


How to beat

So Tiny poses a unique challenge as an enchantment in Magic: The Gathering. This card can significantly reduce a creature’s power and toughness, turning formidable threats into harmless entities. Strategically, the key is to anticipate So Tiny’s flash capability and prepare for its threshold condition, which strengthens its weakening effect when an opponent has seven or more cards in their graveyard.

To effectively overcome this card, consider using enchantment removal spells or abilities. Direct answers like Disenchant or Return to Nature can promptly eliminate So Tiny from the battlefield. Additionally, graveyard management can be crucial; cards like Relic of Progenitus or Tormod’s Crypt can help keep an opponent’s graveyard below the seven-card threshold, thus mitigating So Tiny’s power.

Another strategy is to play around So Tiny by focusing on non-creature spell strategies or creatures that can naturally protect themselves from being targeted or can bounce back to your hand. This flexibility ensures that even if So Tiny is cast, the impact on your game plan is minimal, allowing you to maintain the upper hand in the match.


Cards like So Tiny

So Tiny is a unique enchantment spell in Magic: The Gathering that brings a fascinating twist to combat by significantly decreasing an opponent’s creature’s power and toughness. Functionally, it’s akin to other diminutive spells like Frogify, which reduces any creature to a mere 1/1. Yet, So Tiny goes a step further by conditionally applying an even larger penalty if the opponent has seven or more cards in their graveyard—an effective detail for late-game scenarios.

Another parallel card is the enchantment Claustrophobia, which also incapacitates a creature, though it offers a different approach by tapping the targeted creature and not allowing it to untap. So Tiny, lacking a tap effect, allows for more strategic flexibility in various stages of the game. Additionally, we can compare it to Grasp of the Hieromancer, which not only weakens a creature but also provides a tapping effect when the enchanted creature attacks.

Examining So Tiny in the broader context of MTG’s control enchantments, its low cost and conditional potency make it an appealing option for decks focusing on limiting opponents’ creature capabilities while keeping mana expenditure to a minimum.

Frogify - MTG Card versions
Claustrophobia - MTG Card versions
Grasp of the Hieromancer - MTG Card versions
Frogify - MTG Card versions
Claustrophobia - MTG Card versions
Grasp of the Hieromancer - MTG Card versions

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Where to buy

If you're looking to purchase So Tiny MTG card by a specific set like Throne of Eldraine and Jumpstart 2022, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the So Tiny and other MTG cards:

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Printings

The So Tiny Magic the Gathering card was released in 2 different sets between 2019-10-04 and 2022-12-02. Illustrated by Randy Vargas.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12019-10-04Throne of EldraineELD 642015NormalBlackRandy Vargas
22022-12-02Jumpstart 2022J22 3492015NormalBlackRandy Vargas

Legalities

Magic the Gathering formats where So Tiny has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering So Tiny card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2019-10-04 So Tiny continuously checks the enchanted creature's controller's graveyard to determine just how tiny the enchanted creature is.

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