Hall of Oracles MTG Card


Card setsReleased in 5 setsSee all
RarityRare
TypeLand

Key Takeaways

  1. Hall of Oracles grants incremental advantage by adding +1/+1 counters without losing hand resources.
  2. Dual role as a mana source and creature enhancer effortlessly fits into many strategies.
  3. Instant speed activation of Hall of Oracles allows adaptation to rapidly changing game scenarios.

Text of card

: Add . , : Add one mana of any color. : Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.


Card Pros

Card Advantage: Hall of Oracles stands out for its ability to incrementally increase your hand’s value. By offering the possibility to put a +1/+1 counter on a creature, it can affect the board state without needing to spend cards from your hand directly, indirectly leading to a sort of card superiority as you get more out of the creatures already played.

Resource Acceleration: As a land that taps for mana, Hall of Oracles plays a dual role in your strategy. Its mere presence provides color versatility in mana resources while also accelerating your resource pool by enabling additional effects without costing extra mana. This function acts as a catalyst for your game plan, paving the way for stronger plays ahead.

Instant Speed: The flexibility of Hall of Oracles is part of its allure, allowing its activated ability to be used at instant speed. This grants you the power to enhance a creature right before combat or in response to an opponent’s actions, making it a versatile tool that can adapt to various situations, bolstering your creatures when it’s most impactful.


Card Cons

Discard Requirement: Activating Hall of Oracles requires you to cast another spell, which could be demanding when your hand is empty or you’re trying to conserve cards for strategic plays.

Specific Mana Cost: Hall of Oracles’ activation for a +1/+1 counter mandates a mana of any color, potentially conflicting with decks that operate on colorless or very specific mana bases.

Comparatively High Mana Cost: While not exorbitantly priced, Hall of Oracles still requires a not insignificant investment of three mana to deploy. This might deter players with more aggressive curves or those looking to maximize mana efficiency early in the game.


Reasons to Include Hall of Oracles in Your Collection

Versatility: Hall of Oracles is a land card that provides value to a broad spectrum of decks, offering both mana fixing and the ability to bolster your creatures. It’s a seamless addition to any deck looking for that extra edge in creature-based strategies.

Combo Potential: This card enables a slew of combos, particularly in decks that thrive on +1/+1 counters. Hall of Oracles can be the linchpin in strategies that snowball small advantages into game-winning board states.

Meta-Relevance: In a game where board presence and incremental advantage can dictate the victor, Hall of Oracles stands out. It’s particularly effective in environments where creature combat and incremental growth can tip the scales in your favor.


How to beat Hall of Oracles

Hall of Oracles is a versatile land card in Magic: The Gathering that can boost the power of your creatures. It offers the flexibility to provide a +1/+1 counter to a creature you control whenever you cast an instant or sorcery spell. This dynamic can be a game-changer, making your creatures tougher and more formidable over time. Understandably, opposing players might find it challenging to keep up with the escalating threat that Hall of Oracles poses as the match progresses.

To counter Hall of Oracles effectively, consider strategies that can suppress its activation or negate its impact. Utilize land destruction spells, which can directly remove Hall of Oracles from the battlefield, or rely on counter spells to prevent its ability from resolving. Another approach is employing removal spells or board wipes after a creature has been buffed, mitigating the value gained from the counters. Assuring a swift and aggressive playstyle could also undermine the gradual nature of Hall of Oracles, putting pressure on your opponent before they can leverage its full potential.

Whichever tactic you choose, it’s crucial to recognize the incremental advantage Hall of Oracles offers and address it early. This will help maintain balance in the match and enhance your chances of claiming victory.


Cards like Hall of Oracles

Hall of Oracles offers a unique spot in MTG as a land that boosts creatures. Its ability to put +1/+1 counters on creatures echoes the functionality of other cards but with a slight twist. Notably, Opal Palace is a land card that similarly enhances creatures when casting your commander by providing them with +1/+1 counters based on the times your commander has been cast from the command zone. However, Hall of Oracles doesn’t require your commander and can be activated whenever you cast an instant or sorcery spell.

Furthermore, Llanowar Reborn enters the competition with its Graft ability, allowing you to place +1/+1 counters on incoming creatures. While both Llanowar Reborn and Hall of Oracles offer incremental creature growth, Llanowar Reborn’s use is limited to its Graft counter upon entry, whereas Hall of Oracles can be utilized multiple times, offering repeated value throughout the game. This steady amplification of your forces can make a significant impact on the board.

All considered, Hall of Oracles presents as a versatile utility land in MTG, capable of weaving together a strategy that consistently strengthens your creatures turn after turn. This capability provides a blend of both mana access and offensive enhancement that is unique amongst lands that offer similar benefits.

Opal Palace - MTG Card versions
Llanowar Reborn - MTG Card versions
Opal Palace - MTG Card versions
Llanowar Reborn - MTG Card versions

Where to buy

If you're looking to purchase Hall of Oracles MTG card by a specific set like Magic Online Promos and Strixhaven: School of Mages, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Hall of Oracles and other MTG cards:

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Printings

The Hall of Oracles Magic the Gathering card was released in 3 different sets between 2021-04-23 and 2021-04-24. Illustrated by Piotr Dura.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 903542015NormalBlackPiotr Dura
22021-04-23Strixhaven: School of MagesSTX 2672015NormalBlackPiotr Dura
32021-04-23Strixhaven: School of MagesSTX 3622015NormalBlackPiotr Dura
42021-04-24Strixhaven: School of Mages PromosPSTX 267s2015NormalBlackPiotr Dura
52021-04-24Strixhaven: School of Mages PromosPSTX 267p2015NormalBlackPiotr Dura

Legalities

Magic the Gathering formats where Hall of Oracles has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

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