Furystoke Giant MTG Card


Furystoke Giant - Shadowmoor
Mana cost
Converted mana cost5
RarityRare
TypeCreature — Giant Warrior
Abilities Persist
Released2008-05-02
Set symbol
Set nameShadowmoor
Set codeSHM
Power 3
Toughness 3
Number93
Frame2003
LayoutNormal
BorderBlack
Illustred byRalph Horsley

Key Takeaways

  1. Enhances gameplay by granting creatures the ability to deal extra damage, potentially swaying the battle.
  2. Though potent, the Giant’s effectiveness wanes without a strong creature presence on the field.
  3. Despite its high mana cost, it remains a versatile asset in creature-based red decks and strategies.

Text of card

When Furystoke Giant comes into play, other creatures you control gain ": This creature deals 2 damage to target creature or player" until end of turn. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)


Card Pros

Card Advantage: Furystoke Giant lets you effectively expand your board influence by turning other creatures into sources of damage, significantly impacting the game’s momentum and giving you the upper hand in creature control.

Resource Acceleration: Though not directly impacting your mana pool, the Giant’s ability to grant other creatures you control the ability to potentially deal additional damage accelerates the pace at which you can deplete your opponent’s resources, applying considerable pressure and possibly leading to an accelerated victory.

Instant Speed: Capabilities at instant speed aren’t native to Furystoke Giant itself; however, it gives other creatures you control the ability to deal damage as though they had an instant speed option. This can shift the dynamics significantly, allowing for reactive play during your opponent’s turn or after an unsuspecting block, leading to advantageous board states.


Card Cons

Discard Requirement: Furystoke Giant necessitates that you have other creatures in play to harness its ability effectively. In situations where you’re facing removal-heavy decks or you simply don’t have a sufficient creature presence, this requirement turns disadvantageous by rendering the Giant’s ability underutilized.

Specific Mana Cost: This giant comes with a specific casting cost that demands a combination of red and other mana. Its particular requirement for one red mana can constrain deck-building options, relegating it to decks heavily skewed towards red or those with a reliable mana base tailored to accommodate such costs.

Comparatively High Mana Cost: With a converted mana cost totaling five, Furystoke Giant is by no means a low-cost card. In a game where the pace can be swift and unforgiving, allocating five mana for a card that may not immediately impact the board could put you at a tempo disadvantage against more efficient plays available at lower mana costs.


Reasons to Include in Your Collection

Versatility: Furystoke Giant offers a dual role of being both a substantial creature and a facilitator for direct damage strategies. This card can complement a wide array of decks that aim to utilize creatures as a primary tool for victory.

Combo Potential: With its ability to grant other creatures you control the possibility to deal direct damage, Furystoke Giant meshes well with strategies that revolve around creature-heavy playfields or those that can generate a vast number of token creatures.

Meta-Relevance: As the gaming landscape ebbs and flows with different trends, Furystoke Giant remains a potential game-changer against decks that struggle to cope with multiple sources of damage, making it a worthwhile consideration for any collection.


How to beat

Furystoke Giant presents a unique challenge on the battlefield with its ability to give other creatures you control the power to deal damage to players or planeswalkers. Engaging against this card requires strategic moves. Removing it before the ability triggers is crucial; instant-speed spot removal like Path to Exile or Fatal Push can efficiently deal with the Giant before it impacts the game. Board wipes are also effective, clearing multiple threats at once, including Furystoke Giant, before its ability can turn into a coordinated assault.

Furthermore, countering it during casting can prevent any future complications. Cards like Counterspell or Mana Leak are prime candidates for thwarting your opponent’s plans. Remember, the aim is to prevent the Giant from granting its ability or to limit the number of creatures available to use that ability. Managing your opponent’s creature board with efficient removal or controlling the stack with counterspells will ensure that Furystoke Giant doesn’t tip the scales against you.

Ultimately, while the Giant can be formidable, maintaining control of the game and keeping its board presence in check are key to countering the threats it poses in play.


Cards like Furystoke Giant

Furystoke Giant stands out in the space of red creature spells within Magic: The Gathering. With its ability to dish out a damage point to any target when other creatures come into play, it hearkens to the abilities of creatures like Impact Tremors, which also deals damage when creatures enter the battlefield. Unlike Impact Tremors, which affects each creature entering play, Furystoke Giant focuses this ability on the specific event of creature arrival as a one-time power-up during your turn.

Considering Pandemonium, this is another relative in the field, handing out damage based on the power of creatures entering the battlefield. While Furystoke Giant deals a single damage irrespective of the creature’s power, Pandemonium can potentially deal much more damage but also affects both players. Warstorm Surge operates similar to Pandemonium but is limited to only your creatures, eliminating the risk of backfiring like Pandemonium could.

Assessing the unique advantages of Furystoke Giant in MTG, its blend of direct damage and the capacity to collectively turn your creatures into a battalion of pingers gives it a competitive edge in red-centric decks that focus on creature play and direct damage strategies.

Impact Tremors - MTG Card versions
Pandemonium - MTG Card versions
Warstorm Surge - MTG Card versions
Impact Tremors - MTG Card versions
Pandemonium - MTG Card versions
Warstorm Surge - MTG Card versions

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Where to buy

If you're looking to purchase Furystoke Giant MTG card by a specific set like Shadowmoor, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Furystoke Giant and other MTG cards:

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Legalities

Magic the Gathering formats where Furystoke Giant has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Furystoke Giant card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2013-06-07 If a creature with persist stops being a creature, persist will still work.
2013-06-07 If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07 If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07 If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
2013-06-07 If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07 The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07 When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

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