Sower of Temptation MTG Card


Card setsReleased in 4 setsSee all
Mana cost
Converted mana cost4
RarityRare
TypeCreature — Faerie Wizard
Abilities Flying
Power 2
Toughness 2

Key Takeaways

  1. Offers card advantage and tilt board dynamics by controlling an opposing creature.
  2. Instant speed interaction allows strategic surprises during crucial game moments.
  3. Requires careful deck construction around blue mana and its four mana value.

Text of card

Flying When Sower of Temptation comes into play, gain control of target creature as long as Sower of Temptation remains in play.

One glamer leads him far from home. The next washes away his memory that home was ever anywhere but at her side.


Card Pros

Card Advantage: Sower of Temptation offers significant card advantage by allowing you to take control of an opponent’s creature. This shift not only bolsters your battlefield presence but also depletes an opponent’s resources, potentially disrupting their strategies and board state.

Resource Acceleration: While Sower of Temptation itself doesn’t directly offer mana acceleration, controlling an additional creature can be considered a form of resource acceleration. Especially if the stolen creature has abilities that generate mana or allows you to capitalize on synergies that were inaccessible before.

Instant Speed: Despite being a creature, the ability to cast Sower of Temptation and immediately affect the game emulates the flexibility of an instant speed interaction. Taking control of a creature at a crucial moment can surprise an adversary, turning the tides of a match unexpectedly in your favor.


Card Cons

Discard Requirement: Sower of Temptation does not directly require a card to be discarded; however, it does pose a risk. If the creature is removed from the battlefield, you essentially lose two cards – the Sower and potentially the stolen creature, if it was crucial to your strategy.

Specific Mana Cost: This card requires two blue mana, which restricts its inclusion to blue-centric or multicolored decks. Not all strategies may accommodate such a specific mana cost without compromising their mana base consistency.

Comparatively High Mana Cost: With a mana value of four, Sower of Temptation is on the higher end for the effect it provides. There are alternatives in the format that might control the board or impact the game at a lower cost, especially in fast-paced environments.


Reasons to Include Sower of Temption in Your Collection

Versatility: Sower of Temptation is a card that fits into various strategies due to its ability to take control of an opponent’s creature upon entering the battlefield. This makes it a great addition to control or midrange decks looking for board influence.

Combo Potential: Its effect pairs well with flicker or bounce effects, enabling players to repeatedly seize control of multiple creatures throughout the game, disrupting opponents and paving the way for powerful synergies.

Meta-Relevance: Given the prevalence of creature-based decks, Sower of Temptation remains a valuable asset. Its presence in a deck can turn the tide by not only removing an opponent’s key creature but also by strengthening your own board position with the acquired asset.


How to Beat

Sower of Temptation is a unique blue creature card that can swiftly turn the tide of a Magic: The Gathering game by seizing control of an opponent’s creature. Originally printed in the Lorwyn set, its impact on the board can be sudden and substantial. Unlike enchantments that might hijack a creature, such as Mind Control, Sower of Temptation doesn’t have to stick around for its effect to last. It’s a one-time deal – once the Sower enters the battlefield, the control effect is permanent unless the Sower leaves the battlefield.

To counteract this sly creature, having instant-speed removal like Path to Exile or Fatal Push on hand is key. These can swiftly dispatch the Sower before its effect becomes a problem, or target the stolen creature, which will effectively return it to its original owner’s control when Sower of Temptation leaves play. Additionally, cards that grant hexproof to your creatures, such as Swiftfoot Boots or Heroic Intervention, can thwart the Sower’s initial attempt at temptation. Board wipes are also effective in resetting the playing field, with Supreme Verdict and Damnation at the ready if your opponent has successfully taken your creature.

Remember, Sower of Temption requires careful strategy to maneuver against. Balancing your play between proactive protection and reactive removal will ensure that you stay one step ahead of this beguiling threat.


BurnMana Recommendations

Mastering the intricacies of MTG takes more than just collecting cards; it’s about strategic play and knowing your deck inside out. Sower of Temptation is a prime example of a card that can add depth to your gameplay. Understanding its strengths can give you a serious advantage, and knowing its weaknesses can protect you from potential pitfalls. If you’re aiming to refine your blue control or midrange deck, considering Sower of Temptation is a smart move. Want more insights to turn the tides of your matches? Dive into our resources for a comprehensive guide to dominating the battlefield.


Cards like Sower of Temptation

Sower of Temptation stands out in the realm of control magic within the Magic: The Gathering multiverse. Its most direct comparison is to Control Magic itself, a classic enchantment that takes possession of an opponent’s creature. Sower of Temptation, however, is a creature along with being an effect; it not only steals a creature when it enters the battlefield but also brings a body to the fight. This creates additional board presence and potential for interaction.

When examining other creature-based control effects, we come across Beguiler of Wills. This creature also offers the ability to gain control of enemy creatures, but it requires a tap action, unlike Sower of Temptation’s immediate impact. Moreover, Beguiler of Wills requires you to have more creatures than your opponent, setting a condition that Sower does not. Lastly, there’s Enthralling Victor, which while causing a temporary shift in control during its entrance, only affects creatures with power 2 or less, making it less flexible than Sower of Temptation.

Each of these cards provides a unique angle on creature control, yet Sower of Temptation’s blend of immediate effect and physical presence gives it a competitive edge in strategic MTG play.

Control Magic - MTG Card versions
Beguiler of Wills - MTG Card versions
Enthralling Victor - MTG Card versions
Control Magic - Limited Edition Alpha (LEA)
Beguiler of Wills - Dark Ascension (DKA)
Enthralling Victor - Magic Origins (ORI)

Cards similar to Sower of Temptation by color, type and mana cost

Phantasmal Forces - MTG Card versions
Phantom Monster - MTG Card versions
Wall of Vapor - MTG Card versions
Tradewind Rider - MTG Card versions
Archivist - MTG Card versions
Extravagant Spirit - MTG Card versions
Thieving Magpie - MTG Card versions
Inga Rune-Eyes - MTG Card versions
Sakashima of a Thousand Faces - MTG Card versions
Laboratory Drudge - MTG Card versions
Undercover Operative - MTG Card versions
Archmage Emeritus - MTG Card versions
Hisoka, Minamo Sensei - MTG Card versions
Johnny, Combo Player - MTG Card versions
Dream Prowler - MTG Card versions
Clone - MTG Card versions
Cytoplast Manipulator - MTG Card versions
Crookclaw Transmuter - MTG Card versions
Dreamborn Muse - MTG Card versions
Turtleshell Changeling - MTG Card versions
Phantasmal Forces - Fourth Edition Foreign Black Border (4BB)
Phantom Monster - Fourth Edition Foreign Black Border (4BB)
Wall of Vapor - Chronicles (CHR)
Tradewind Rider - World Championship Decks 1998 (WC98)
Archivist - Urza's Legacy (ULG)
Extravagant Spirit - Mercadian Masques (MMQ)
Thieving Magpie - Seventh Edition (7ED)
Inga Rune-Eyes - Magic Online Promos (PRM)
Sakashima of a Thousand Faces - Magic Online Promos (PRM)
Laboratory Drudge - Magic Online Promos (PRM)
Undercover Operative - Magic Online Promos (PRM)
Archmage Emeritus - Strixhaven: School of Mages Promos (PSTX)
Hisoka, Minamo Sensei - Champions of Kamigawa (CHK)
Johnny, Combo Player - Unhinged (UNH)
Dream Prowler - Tempest Remastered (TPR)
Clone - Ninth Edition (9ED)
Cytoplast Manipulator - Dissension (DIS)
Crookclaw Transmuter - Time Spiral (TSP)
Dreamborn Muse - Tenth Edition (10E)
Turtleshell Changeling - Lorwyn (LRW)

Where to buy

If you're looking to purchase Sower of Temptation MTG card by a specific set like Lorwyn and Battlebond, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Sower of Temptation and other MTG cards:

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Printings

The Sower of Temptation Magic the Gathering card was released in 4 different sets between 2007-10-12 and 2023-09-08. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12007-10-12LorwynLRW 882003normalblackChristopher Moeller
22018-06-08BattlebondBBD 1312015normalblackChristopher Moeller
32019-12-02Secret Lair DropSLD 1202015normalblackSeb McKinnon
42023-09-08Wilds of Eldraine CommanderWOC 1112015normalblackChristopher Moeller

Legalities

Magic the Gathering formats where Sower of Temptation has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Sower of Temptation card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2007-10-01 If Sower of Temptation leaves the battlefield before the ability resolves, the ability will have no effect.
2007-10-01 You retain control of the targeted creature as long as Sower of Temptation remains on the battlefield, even if a different player gains control of Sower of Temptation itself.

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