Scooch MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost2
RarityCommon
TypeInstant
Un-set :-)This card is part of an Un-set

Key Takeaways

  1. Scooch streamlines deck manipulation by swapping Auras or Equipment upon entering or when attacking.
  2. Acceleration of resources is achieved by directly placing cards into play without the mana cost.
  3. Although powerful, Scooch requires careful use due to its mana and discard drawbacks.

Where to buy

If you're looking to purchase Scooch MTG card by a specific set like Unfinity and Unfinity, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Scooch and other MTG cards:

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Text of card

Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card.

"What? No, that's ridiculous! Of course the rat doesn't work for the park. I've never seen it before in my life!" —Monoxa, midway manager


Card Pros

Card Advantage: Scooch provides a unique way to sift through your deck. When it enters the battlefield or attacks, you may exchange it with an Aura or Equipment card from your hand. This ability can result in card advantage, as it allows you to adapt to the changing game state by swapping out tools on the fly, ensuring you’re always equipped with the right card for the situation.

Resource Acceleration: Scooch can potentially accelerate your resources in a subtle but powerful way. By enabling you to put Aura or Equipment cards directly into play, you bypass the need for additional mana to cast those spells. This means Scooch effectively reduces the cost of your Auras and Equipment, allowing you to deploy other strategies or threats sooner.

Instant Speed: Although Scooch itself is not an instant, its ability to swap cards at the time of attacking means that it can simulate the surprise factor often associated with instant speed plays. You could suddenly equip a powerful Aura or Equipment from your hand that opponents might not be ready for, keeping the pace of the game in your favor.


Card Cons

Discard Requirement: The Scooch card demands players to toss away another card to utilize its abilities. This can notably deplete a player’s hand, potentially draining essential resources or strategic options during critical stages of the game.

Specific Mana Cost: Scooch commands a distinct combination of mana types for its activation, making it a rigid fit for decks. Players running multi-colored decks might struggle to consistently meet this cost, impairing the card’s versatility and sometimes leading to it being a dead draw.

Comparatively High Mana Cost: Considering the mana investment required, Scooch’s capabilities might be outweighed by alternative cards at a similar cost. Players might find more value in cards that offer immediate impact or more substantial board presence, casting doubt on the efficiency of including Scooch in a competitive deck.


Reasons to Include Scooch in Your Collection

Versatility: Scooch offers great flexibility in deck building. It can be a key card in decks that pivot around +1/+1 counters or those that need to protect important creatures from being targeted.

Combo Potential: Scooch interacts well with cards that have enter-the-battlefield effects or with mechanic strategies like proliferate, allowing you for intricate and potentially game-winning combos.

Meta-Relevance: Given its ability to shield creatures from removal and disrupt opponent strategies, Scooch can be increasingly relevant in a meta dominated by targeted removal or in environments where creature-based strategies prevail.


How to Beat

To tackle the Scooch card in MTG, it’s essential to understand its unique mechanics. Scooch is a card that often takes center stage in creature-based strategies, slipping into play and potentially causing a hindrance for direct removal spells. To effectively counter this card, one should consider strategic use of spells that don’t target, such as board wipes or global effects that can bypass Scooch’s protective abilities. Think along the lines of “Wrath of God” or “Supreme Verdict” which clean the board without singling out creatures.

Another angle of approach could be limiting the card’s activations. Strategies that impose restrictions on the number of spells each player can play per turn or abilities that can be activated, such as “Rule of Law” or “Damping Sphere,” are excellent choices. Keeping a close eye on available mana can also guide you on when to play critical spells, thus navigating around Scooch’s pesky habit of dodging targeted removal.

Ultimately, overcoming a card like Scooch boils down to anticipating its presence and tweaking your gameplay. Integrating versatile removals and strategic constraints within your deck can minimize the impact Scooch has on your path to victory.


Cards like Scooch

Scooch in MTG stands out as an innovative addition to the collection of creature spells. When assessing its capabilities, Scooch can be likened to other creatures with evasion abilities, such as Slither Blade. Slither Blade shares the unblockable trait with Scooch, allowing it to sneak past enemy defenses. Where Scooch distinguishes itself is in its modular nature, able to adopt various roles depending on what equipment it is provided, making it more adaptable in different game scenarios.

Mist-Cloaked Herald is another card that rivals Scooch with its perpetual unblockability. However, Scooch’s superiority shines through with its synergistic equipment interactions and the potential to scale its combat presence. Additionally, Gingerbrute stands as a comparison point, bringing haste and the potential for evasion to the table. Yet, once again, Scooch’s flexibility due to its inherent ability to merge with equipment presents a compelling benefit for many deck strategies.

To sum up, the unique blend of unblockability and equipment fusion makes Scooch a notable contender among its peers. Its distinctive mechanics provide players with a versatile tool, adaptable to a multitude of MTG playing styles and strategies, granting it a significant perch amongst creature cards with evasion.

Slither Blade - MTG Card versions
Mist-Cloaked Herald - MTG Card versions
Gingerbrute - MTG Card versions
Slither Blade - MTG Card versions
Mist-Cloaked Herald - MTG Card versions
Gingerbrute - MTG Card versions

Cards similar to Scooch by color, type and mana cost

Word of Command - MTG Card versions
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Simulacrum - MTG Card versions
Transmutation - MTG Card versions
Diabolic Edict - MTG Card versions
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Wicked Reward - MTG Card versions
Urborg Justice - MTG Card versions
Imps' Taunt - MTG Card versions
Rapid Decay - MTG Card versions
Tainted Pact - MTG Card versions
Toxic Stench - MTG Card versions
Doom Blade - MTG Card versions
Go for the Throat - MTG Card versions
Cast Down - MTG Card versions
Smother - MTG Card versions
Hero's Demise - MTG Card versions
Sickening Shoal - MTG Card versions
Goryo's Vengeance - MTG Card versions
Word of Command - MTG Card versions
Terror - MTG Card versions
Simulacrum - MTG Card versions
Transmutation - MTG Card versions
Diabolic Edict - MTG Card versions
Headstone - MTG Card versions
Soul Rend - MTG Card versions
Wicked Reward - MTG Card versions
Urborg Justice - MTG Card versions
Imps' Taunt - MTG Card versions
Rapid Decay - MTG Card versions
Tainted Pact - MTG Card versions
Toxic Stench - MTG Card versions
Doom Blade - MTG Card versions
Go for the Throat - MTG Card versions
Cast Down - MTG Card versions
Smother - MTG Card versions
Hero's Demise - MTG Card versions
Sickening Shoal - MTG Card versions
Goryo's Vengeance - MTG Card versions

Printings

The Scooch Magic the Gathering card was released in 1 different sets between 2022-10-07 and 2022-10-07. Illustrated by Filipe Pagliuso.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12022-10-07UnfinityUNF 912015NormalBlackFilipe Pagliuso
22022-10-07UnfinityUNF 3772015NormalBlackFilipe Pagliuso

Rules and information

The reference guide for Magic: The Gathering Scooch card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2022-10-07 Adding or subtracting 1 from a player’s life total will cause that player to gain or lose 1 life, respectively.
2022-10-07 Adding or subtracting 1 to a creature’s power will give it +1/+0 or -1/0, respectively. Note that this effect doesn’t have a duration and will last until the creature leaves the battlefield.
2022-10-07 Targeting a die roll requires some Un- magic. Just after a die roll, during the time when die roll modifications are allowed, announce you’re casting Scooch. It goes on the stack and can be responded to. If the card you draw is another Scooch, or if we don’t learn from this and it’s some other card that’s castable mid-die roll, you get . . . priority? Sure, priority! You can cast that card. This all happens while the spell, ability, Attraction visit, or replacement effect (?!) that prompted the original die roll is resolving. Un- magic!
2022-10-07 You can change a result to something normally not possible on the die in question, such as a 0 or a 7 on a six-sided die.