Nature's Claim MTG Card


Card setsReleased in 7 setsSee all
Mana cost
Converted mana cost1
RarityCommon
TypeInstant

Key Takeaways

  1. Costing just one green mana, Nature’s Claim ensures strategic advantage without depleting resources heavily.
  2. Instant speed capability of Nature’s Claim allows players to disrupt opponents’ strategies at critical moments.
  3. Despite its benefits, awarding opponents 4 life could sometimes result in unfavorable outcomes during gameplay.

Text of card

Destroy target artifact or enchantment. Its controller gains 4 life.

"On this plane, the use of magic can provoke a ferocious reprisal from nature. Whoever the Eldrazi were, their relics left Zendikar forever enraged." —Jace Beleren


Card Pros

Card Advantage: Nature’s Claim shines by letting you eliminate a key artifact or enchantment while only costing a single green mana, ensuring your hand remains resourceful for future plays.

Resource Acceleration: This spell’s minimal mana requirement allows you to destroy an opponent’s accelerant or valuable tool without slowing down your own board development, keeping the pace of your strategy uninterrupted.

Instant Speed: The ability to cast Nature’s Claim at instant speed offers strategic flexibility, enabling you to respond to threats or disrupt your opponent’s combo at the crucial moment, all while keeping your mana ready for other instant-time plays.


Card Cons

Discard Requirement: While Nature’s Claim does not necessitate discarding, it comes with a different cost. The need to give your opponent 4 life could sometimes turn the tide in their favor, especially in low-margin games where life totals are critical.

Specific Mana Cost: Nature’s Claim requires green mana to cast. This can limit its application primarily to green-centric decks or those with a reliable mana base that can accommodate green spells without compromising their strategy.

Comparatively High Mana Cost: Although Nature’s Claim is low-cost at only one green mana, its specific function, destroying an artifact or enchantment, might not always justify a slot in a deck over other versatile one-mana green spells that can serve multiple purposes.


Reasons to Include in Your Collection

Versatility: Nature’s Claim is widely appreciated for its ability to seamlessly integrate into various deck builds. Its low cost and instant speed make it a staple in formats where artifacts and enchantments are commonly used, ensuring your deck can adapt to numerous situations.

Combo Potential: A single mana can disrupt an opponent’s strategy or protect your own key pieces. Nature’s Claim’s minimal cost allows you to hold up mana for other spells or abilities, keeping your options open for tactical plays and synergetic combinations.

Meta-Relevance: Given its efficient removal abilities against popular and powerful artifacts and enchantments, this card remains highly relevant. Its presence in your arsenal means you’re always prepared to dismantle your opponent’s threats or unlock the path for your own game-winning moves.


How to Beat Nature’s Claim

Nature’s Claim is a versatile and cost-efficient spell in Magic the Gathering, known for its ability to destroy an artifact or enchantment while granting its controller 4 life. The strategic impact of this card is particularly felt when it dismantles key pieces of an opponent’s setup, often at critical junctures in the game. However, smart gameplay can mitigate its effects.

Understanding the timing of spellcasting can be pivotal when facing Nature’s Claim. Players can avoid exposing their most valuable artifacts and enchantments when they suspect their opponent might be holding this removal card. Additionally, leveraging the versatility of instant-speed spells can help circumvent the life gain provided to your opponent. It may seem counterintuitive, but sometimes, sacrificing your own permanents to Nature’s Claim can be beneficial, especially if you are running life total-centric strategies or it enables a crucial combo.

To outwit Nature’s Claim, it’s advisable to diversify your threats and not rely solely on artifacts and enchantments. Including indestructible or hexproof items in your deck can reduce the card’s effectiveness. Thus, while Nature’s Claim is a powerful tool for disruption, a well-constructed deck and strategic play can counter its advantages, ensuring that your game plan remains intact.


BurnMana Recommendations

Mastering your MTG deck means being prepared for any scenario. With a card like Nature’s Claim, you’re equipped to disrupt your opponent’s strategy at a moment’s notice. But knowing when and how to employ such a precise tool is just as important as having it in your collection. Whether you’re up against artifacts or enchantments, understanding the nuances of your cards can be the difference between a win or a loss. Delve deeper with us into advanced tactics, deck optimization, and strategic insights to ensure Nature’s Claim isn’t just another card, but a game-changer in your MTG arsenal. Elevate your gameplay today.


Cards like Nature's Claim

Nature’s Claim is a highly efficient artifact and enchantment removal option within Magic: The Gathering. This card shares its purpose with other removal spells such as Naturalize, which also destroys an artifact or enchantment. While both cards have the same targets, Nature’s Claim stands out for its single green mana cost, making it exceedingly cheap and fast to play.

Another card that mirrors the mechanism of Nature’s Claim is Disenchant. Disenchant carries the same removal ability but at a two-mana cost and with the flexibility of being a white spell. The difference in mana cost and color provides players with strategic options depending on their deck construction. Krosan Grip, part of this comparison group, includes a unique “split second” ability that prevents other spells or abilities from being played in response, though it comes with a higher mana cost of three – a substantial increase compared to Nature’s Claim’s one.

Ultimately, Nature’s Claim remains a premier choice for players looking to add quick and affordable reactive spells to their green decks. Its low cost, along with a minor lifegain concession to the opponent, achieves a balance between timely disruption and strategic resource management.

Naturalize - MTG Card versions
Disenchant - MTG Card versions
Krosan Grip - MTG Card versions
Naturalize - Onslaught (ONS)
Disenchant - Limited Edition Alpha (LEA)
Krosan Grip - Time Spiral (TSP)

Cards similar to Nature's Claim by color, type and mana cost

Fog - MTG Card versions
Natural Selection - MTG Card versions
Berserk - MTG Card versions
Giant Growth - MTG Card versions
Lifelace - MTG Card versions
Crumble - MTG Card versions
Sandstorm - MTG Card versions
Seedling Charm - MTG Card versions
Shrink - MTG Card versions
Choking Vines - MTG Card versions
Crossbow Ambush - MTG Card versions
Crop Rotation - MTG Card versions
Worldly Tutor - MTG Card versions
Gaea's Might - MTG Card versions
Reclaim - MTG Card versions
Serene Sunset - MTG Card versions
Sprout - MTG Card versions
Gather Courage - MTG Card versions
Prey's Vengeance - MTG Card versions
Autumn's Veil - MTG Card versions
Fog - Magic 2012 (M12)
Natural Selection - Collectors' Edition (CED)
Berserk - 30th Anniversary Edition (30A)
Giant Growth - The List (PLST)
Lifelace - Foreign Black Border (FBB)
Crumble - World Championship Decks 1997 (WC97)
Sandstorm - Battle Royale Box Set (BRB)
Seedling Charm - Mirage (MIR)
Shrink - Masters Edition II (ME2)
Choking Vines - Weatherlight (WTH)
Crossbow Ambush - Stronghold (STH)
Crop Rotation - The List (PLST)
Worldly Tutor - Dominaria Remastered (DMR)
Gaea's Might - Dominaria United (DMU)
Reclaim - Seventh Edition (7ED)
Serene Sunset - Judgment (JUD)
Sprout - Salvat 2005 (PSAL)
Gather Courage - The List (PLST)
Prey's Vengeance - The List (PLST)
Autumn's Veil - Magic 2011 (M11)

Where to buy

If you're looking to purchase Nature's Claim MTG card by a specific set like Worldwake and Conspiracy, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Nature's Claim and other MTG cards:

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Printings

The Nature's Claim Magic the Gathering card was released in 7 different sets between 2010-02-05 and 2021-03-19. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12010-02-05WorldwakeWWK 1082003normalblackDaarken
22014-06-06ConspiracyCNS 1712003normalblackRaoul Vitale
32016-06-10Eternal MastersEMA 1782015normalblackRaoul Vitale
42017-11-17Iconic MastersIMA 1772015normalblackRaoul Vitale
52019-11-07Mystery BoosterMB1 12752015normalblackRaoul Vitale
62020-09-26The ListPLST IMA-1772015normalblackRaoul Vitale
72021-03-19Time Spiral RemasteredTSR 3641997normalblackRaoul Vitale

Legalities

Magic the Gathering formats where Nature's Claim has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Nature's Claim card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2021-03-19 If the target artifact or enchantment is an illegal target by the time Nature’s Claim tries to resolve, the spell doesn’t resolve. No player gains 4 life. If the target is legal but not destroyed (most likely because it has indestructible), its controller does gain 4 life.

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