Reveillark MTG Card


Card setsReleased in 9 setsSee all
Mana cost
Converted mana cost5
RarityRare
TypeCreature — Elemental
Abilities Evoke,Flying
Power 4
Toughness 3

Key Takeaways

  1. Reveillark assures a continuous card advantage and persistent board presence with its reanimation ability.
  2. Instant speed actions with Reveillark allow players to adapt and respond unexpectedly during matches.
  3. It is a tactical addition to any collection, offering great versatility and combo potential in games.

Text of card

Flying When Reveillark leaves play, return up to two target creature cards with power 2 or less from your graveyard to play. Evoke (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)


Card Pros

Card Advantage: Reveillark offers a robust mechanism for players to reclaim key creatures from the graveyard, effectively negating opponent removal and ensuring a persistent board presence. This looping potential pathways to a continuous card advantage that can be decisive during gridlocks.

Resource Acceleration: With its unique ability to return creatures with power 2 or less from the graveyard to the battlefield, Reveillark acts as a catalyst for numerous strategies. It can rapidly reintroduce combo pieces or value creatures, accelerating the game’s tempo in your favor without demanding additional card draw or mana investment.

Instant Speed: While Reveillark itself may not be an instant, its leave-the-battlefield ability can be utilized during any phase of the game, often in conjunction with sacrifice effects or other instant speed interactions. This adaptability affords players with unexpected and potentially game-altering responses even in the most dire situations.


Card Cons

Discard Requirement: While Reveillark itself does not mandate discarding cards, building a strategy around it often entails using cards with looting or self-discard to set up your graveyard, potentially thinning your hand.

Specific Mana Cost: Reveillark’s cost demands both white and generic mana, which can be restrictive for multi-colored or colorless decks that might struggle with white mana sources.

Comparatively High Mana Cost: With a casting cost of five mana, Reveillark may be a slow addition to a deck in fast-paced games where lower-cost creatures could be more immediately impactful.


Reasons to Include Reveillark in Your Collection

Versatility: Reveillark brings a unique dynamic to any deck with its ability to resurrect small creatures. Ideal for decks that utilize utility creatures, it ensures a resilient game plan against board wipes.

Combo Potential: With the right setup, Reveillark becomes a formidable piece in combo decks, capable of recurring key creatures that can lead to powerful, game-ending synergies.

Meta-Relevance: In a meta where graveyard strategies and control decks are prevalent, Reveillark provides a way to maintain board presence and outpace control matchups by constantly threatening to bring creatures back.


How to beat

Reveillark is a unique creature card within Magic: The Gathering with a power that shines in creature-based strategies, especially those that can take advantage of its leave-the-battlefield ability. When Reveillark leaves play, it can return up to two target creature cards with power 2 or less from your graveyard to the battlefield, making it a formidable card in the late game for recurring valuable creatures.

Defeating a strategy centering around Reveillark requires a multifaceted approach. One effective method is to utilize graveyard hate cards like Relic of Progenitus or Rest in Peace to remove the targeted creatures before Reveillark’s ability can trigger. Another strategy is to alter the power of potential targets in the graveyard, thereby preventing them from being valid choices for Reveillark’s ability. This can be achieved through static ability cards like Humility or by increasing the creatures’ power beyond the .

Ultimately, the key to outmaneuvering Reveillark-based tricks is to anticipate and disrupt the recursion engine before it becomes overwhelming. Proper timing and choice of removal can turn the tide of the game, ensuring that the powerful flying elemental does not dominate the battlefield.


BurnMana Recommendations

As we unwrap the strategic depth of Reveillark in MTG, it’s evident this card holds potential for game-changing plays. Whether revitalizing your battlefield with pivotal creatures or crafting a resilient combo-based deck, Reveillark can be a cornerstone of your strategy. With its unique abilities, it’s worth considering how it fits into your graveyard tactics and how it can be an asset against the control-heavy meta. To further fine-tune your approach and harness the full power of this compelling card, visit us for in-depth strategies and tips to ensure Reveillark becomes a pivotal player in your winning deck composition.


Cards like Reveillark

In the array of creature cards within MTG, Reveillark holds a unique position with its ability to resurrect creatures from the graveyard. Comparatively, cards like Karmic Guide offer resurrection capabilities as well, but Reveillark allows for the return of two creatures with power 2 or less directly to the battlefield. This difference makes Reveillark an invaluable asset in decks where low-power creatures form the core strategy.

Another kindred spirit to Reveillark is Sun Titan, which has a similar reanimation ability, fetching cards from the graveyard to the battlefield. However, Sun Titan’s trigger occurs on both attack and enters the battlefield, and it isn’t limited by the power of the creatures it can return, giving it broader utility. Yet, Sun Titan’s higher mana cost and single-target recovery set it apart from the Reveillark’s efficient double revival.

Among the lineup of return-from-graveyard options is also Phyrexian Delver, which resurrects any creature but at the cost of life points equivalent to the revived creature’s converted mana cost. This conversion of life to board advantage is potent, but Reveillark’s cost-free revival is often more strategically sound as it preserves life totals while rebuilding one’s board presence.

Karmic Guide - MTG Card versions
Sun Titan - MTG Card versions
Phyrexian Delver - MTG Card versions
Karmic Guide - Urza's Legacy (ULG)
Sun Titan - Magic 2011 Promos (PM11)
Phyrexian Delver - Invasion (INV)

Where to buy

If you're looking to purchase Reveillark MTG card by a specific set like Morningtide and Modern Masters, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Reveillark and other MTG cards:

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Printings

The Reveillark Magic the Gathering card was released in 8 different sets between 2008-02-01 and 2022-07-08. Illustrated by Jim Murray.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12008-02-01MorningtideMOR 222003normalblackJim Murray
22013-06-07Modern MastersMMA 262003normalblackJim Murray
32016-11-11Commander 2016C16 742015normalblackJim Murray
42018-06-08Commander Anthology Volume IICM2 352015normalblackJim Murray
52018-12-07Ultimate MastersUMA 312015normalblackJim Murray
62020-04-17Commander 2020C20 972015normalblackJim Murray
72020-09-26The ListPLST UMA-312015normalblackJim Murray
82022-07-08Double Masters 20222X2 4222015normalblackJim Murray
92022-07-08Double Masters 20222X2 262015normalblackJim Murray

Legalities

Magic the Gathering formats where Reveillark has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Reveillark card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2008-04-01 Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That’s because they affect the total cost of the spell, not its mana cost.
2008-04-01 Evoke doesn’t change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.
2008-04-01 If a creature spell cast with evoke changes controllers before it enters the battlefield, it will still be sacrificed when it enters the battlefield. Similarly, if a creature cast with evoke changes controllers after it enters the battlefield but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.
2008-04-01 If you’re casting a spell “without paying its mana cost,” you can’t use its evoke ability.
2008-04-01 When you cast a spell by paying its evoke cost, its mana cost doesn’t change. You just pay the evoke cost instead.
2008-04-01 Whether evoke’s sacrifice ability triggers when the creature enters the battlefield depends on whether the spell’s controller chose to pay the evoke cost, not whether they actually paid it (if it was reduced or otherwise altered by another ability, for example).
2018-12-07 Reveillark’s ability may target zero, one, or two creature cards in your graveyard. Each target must have power 2 or less.

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