Minimus Containment MTG Card
Card sets | Released in 3 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Common |
Type | Enchantment — Aura |
Abilities | Enchant |
Text of card
Enchant nonland permanent Enchanted permanent is a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
Cards like Minimus Containment
Minimus Containment is a unique piece in the arsenal of white control cards in Magic: The Gathering. It shares the imprisoning card trait with other cards like Banishing Light, allowing players to remove threats from the battlefield. Whilst both cards offer a means of neutralization, Minimus Containment adds flair by turning the exiled creature into a Treasure artifact, providing a rare ramp capability in white.
Another comparable card is Oblivion Ring, a classic removal that has the capability to exile any nonland permanent, not just creatures. These wider possibilities come with the drawback of not offering any resource gain, unlike Minimus Containment. Then we encounter Conclave Tribunal, which offers the convoke mechanic as its twist. This allows players to potentially cast it for less, even zero mana, by tapping creatures. But again, no additional value from the card itself post-exile.
Assessing the trade-offs between these options is crucial for a strategist in Magic: The Gathering. Minimus Containment nestles into a niche role where it not only disrupts an opponent’s board but also accelerates one’s mana pool, subtly tipping the scales in resource management.
Cards similar to Minimus Containment by color, type and mana cost
Card Pros
Card Advantage: Minimus Containment offers a strategic upper hand by converting a potential threat into a resource. This enchantment effectively neutralizes a target nonland permanent while cleverly keeping it on the field—disabled—providing a tactical edge without necessarily reducing your card count.
Resource Acceleration: Once applied, it changes the game’s rhythm by transforming the contained permanent into a land that only taps for white mana. This subtle yet impactful switch can act as mana fixing for white-centric decks, helping to streamline your resource flow and bolster your board position.
Instant Speed: While Minimus Containment is not an instant, its status as an enchantment allows for seamless integration into your turn or preemptive counter strategies during opponent upkeep. This flexibility ensures that you can effectively manage your mana and plan out your moves, preserving the notion of an instant-speed response in the broader strategic picture.
Card Cons
Discard Requirement: While Minimus Containment does not directly require a discard, players may feel the indirect effect of a card similar to a discard due to the necessity to have an immediate answer to the enchantment or the constrained resources that arise from losing a creature or dealing with a transformed permanent.
Specific Mana Cost: Minimus Containment demands a specific mana alignment of one white and two generic mana, which can be restrictive for some multicolored decks, particularly if they are mana-strapped or if their mana base isn’t optimized to consistently produce the required white mana.
Comparatively High Mana Cost: With a casting cost of three mana, Minimus Containment competes with other more impactful removal spells in the same mana range. Players may find that other options might provide a more comprehensive solution to threats on the board at a lower or equivalent mana cost.
Reasons to Include in Your Collection
Versatility: Minimus Containment is a flexible choice for decks requiring removal options. It can neutralize a wide range of threats, from powerful creatures to planeswalkers, by turning them into simple Treasure artifacts.
Combo Potential: This card shines in strategies that manipulate artifacts or benefit from opponents controlling fewer impactful permanents. You can also use it to pave the way for your own win conditions unencumbered.
Meta-Relevance: In a game setting dominated by troublesome permanents, Minimus Containment offers a valuable solution. Given its relatively low mana cost and the ubiquity of such targets, it’s often a timely addition to any deck looking to stay ahead in the current competitive scene.
How to beat
Minimus Containment is a versatile white enchantment that can neutralize a variety of threats on the battlefield in MTG. This enchantment essentially turns an opponent’s key creature or planeswalker into a Treasure artifact, eliminating its abilities and reducing it to a single-use source of mana. When facing this card, it’s critical to have a strategy to counteract its confining effect.
To effectively tackle Minimus Containment, players should consider running enchantment removal spells in their deck, such as Disenchant or Return to Nature. These spells not only free your card from containment but also turn the tables by leaving your opponent down a card. Moreover, employing cards that can grant hexproof or protection to your valuable creatures and planeswalkers before Minimus Containment is cast can ward off the threat entirely, leaving your opponent’s strategy in tatters. As with any control piece, anticipating and negating it before it hits the board is the key to maintaining dominance in the game.
In essence, while Minimus Containment can disrupt your game plan, understanding its mechanism and having the right answers in your deck can assure that its impact is minimal. Prepare your deck with foresight, and turn potential defeat into a strategic advantage on the MTG battlefield.
BurnMana Recommendations
Dive deeper into MTG strategy with Minimus Containment as your guide. This card, with its ability to quash threats and morph them into mana sources, can redefine board states. Knowing when to play it and anticipating counters is crucial. For players looking to optimize their decks, understanding how it can serve as both a hindrance and a help is key. Expand your knowledge and outmaneuver your opponents with expert insights. Explore the strategies, combos, and responses that make Minimus Containment a noteworthy card in your collection. Broaden your prowess in the MTG arena with us.
Where to buy
If you're looking to purchase Minimus Containment MTG card by a specific set like Adventures in the Forgotten Realms and Commander Legends: Battle for Baldur's Gate, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Minimus Containment and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Minimus Containment Magic the Gathering card was released in 3 different sets between 2021-07-23 and 2022-07-07. Illustrated by Steve Prescott.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2021-07-23 | Adventures in the Forgotten Realms | AFR | 24 | 2015 | Normal | Black | Steve Prescott | |
2 | 2022-06-10 | Commander Legends: Battle for Baldur's Gate | CLB | 34 | 2015 | Normal | Black | Steve Prescott | |
3 | 2022-07-07 | Alchemy Horizons: Baldur's Gate | HBG | 95 | 2015 | Normal | Black | Steve Prescott |
Legalities
Magic the Gathering formats where Minimus Containment has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Minimus Containment card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2021-07-23 | A creature enchanted with Minimus Containment stops being a creature. Equipment attached to that creature become unattached. Auras attached to that creature will be put into their owner's graveyard (unless they could also enchant a Treasure artifact). |
2021-07-23 | If an effect refers to a Treasure, it means any Treasure artifact, not just a Treasure artifact token. |
2021-07-23 | The enchanted permanent still retains its name, colors, mana cost, and mana value. It isn't a token unless it already was one. |