Seasinger MTG Card


Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost3
RarityUncommon
TypeCreature — Merfolk
Power 0
Toughness 1

Key Takeaways

  1. Enhance board control by commandeering opponents’ creatures and utilizing their abilities.
  2. Instant-speed activation of Seasinger’s effect offers significant tactical adaptability in play.
  3. Despite potential drawbacks, Seasinger’s versatility makes it a worthy addition to any collection.

Text of card

Bury Seasinger if you control no islands. oc T: Gain control of a target creature if its controller controls at least one island. You lose control of target creature if Seasinger leaves play, if you lose control of Seasinger, or if Seasinger becomes untapped. You may choose not to untap Seasinger as normal during your untap phase.


Card Pros

Card Advantage: Seasinger grants you the potential to take control of an opponent’s creature, effectively giving you an additional card on the board and potentially denying your opponent key resources. This effect can compound over several turns, leading to a substantial advantage.

Resource Acceleration: While Seasinger itself doesn’t directly accelerate resources, having control over additional creatures can lead to more aggressive plays. This can translate into faster board development and the ability to utilize an opponent’s creature’s abilities for your own strategy.

Instant Speed: Seasinger’s ability to gain control of creatures can be activated at instant speed, offering tactical flexibility. You can wait until the exact right moment during your opponent’s turn to disrupt their plans, catching them off-guard and capitalizing on their temporarily weakened board state.


Card Cons

Discard Requirement: Seasinger’s control ability can be a setback if you’re forced to discard a valuable card to gain command over an opponent’s creature. This is particularly problematic in situations where hand size is already depleted, and each card’s strategic value is paramount.

Specific Mana Cost: Requiring both blue and generic mana makes Seasinger somewhat inflexible, limiting it to decks that can reliably produce blue mana. Without access to the necessary blue sources, this card can be a dead draw, especially in multicolored or color-intensive decks.

Comparatively High Mana Cost: With a casting cost of two blue and one generic mana, Seasinger carries a higher investment than some other creatures with similar abilities. Considering the evolving pace of the game, the mana spent on Seasinger could be allocated to more impactful plays or creatures that provide immediate board presence.


Reasons to Include Seasinger in Your Collection

Versatility: Seasinger has a unique ability that allows for control of your opponent’s sea creatures, making it a tactical addition to any blue deck that faces a variety of creature-based strategies.

Combo Potential: This card has synergy with effects that turn lands into Islands or with cards that alter creature types, paving the way for creative and potentially devastating combos on the battlefield.

Meta-Relevance: In environments where Islandwalk is prevalent or in a meta teeming with sea creature decks, Seasinger can be a game-changer, disrupting your opponent’s board state and giving you the upper hand.


How to beat

The Seasinger from Magic: The Gathering holds a unique ability to seize control of an opponent’s creature as long as that creature is not currently untapped. This potentially powerful effect, reminiscent of Control Magic, might seem daunting because it can disrupt your board presence and turn your own creatures against you.

Yet, overcoming Seasinger can be straightforward. Key strategies include maintaining vigilance over your creatures’ states, making sure to tap them only when necessary. Aggressive deck types can apply pressure and force the Seasinger’s controller to block, which in turn will limit the card’s ability to take control. Furthermore, implementing instant-speed removal or abilities that can target Seasinger before its effect triggers is crucial. Remember also that decks capable of granting your creatures hexproof or shroud can nullify Seasinger’s controlling power entirely.

Overall, while the Seasinger poses a control threat, its influence is mitigated by proactive play and well-timed removal, illustrating that even seemingly challenging cards have their counters in Magic: The Gathering’s vast pool of strategies.


Cards like Seasinger

Seasinger is a unique creature card that brings a strategic advantage in MTG, particularly for control-oriented blue decks. When we consider its ability to gain control of an opponent’s creature as long as that creature is tapped, Legerdemain comes to mind as a similar enchantment that permanently trades control of two target creatures. While Legerdemain affects the board in a more lasting way, it lacks the flexibility of Seasinger, which can adapt to the ever-changing battlefield conditions.

Another counterpart is Sower of Temptation, a creature with a similar ‘control target creature’ ability. Sower of Temptation doesn’t require the creature to be tapped but takes immediate effect upon entering the battlefield. The difference lies in Seasinger’s ongoing threat to commandeer creatures every turn, which can dissuade opponents from attacking. Conversely, Vedalken Shackles is an artifact that provides a repeatable control effect on tapped creatures, akin to Seasinger. However, Shackles requires a commitment of mana each turn to maintain control, whereas Seasinger’s ability is a potent passive threat.

Examining these mechanisms illustrates Seasinger’s place in MTG as a card that can dominate the board by turning an opponent’s offense into an opportunity. This subtle, yet powerful, conditional control makes it an intriguing choice for players adept at manipulating the state of play.

Legerdemain - MTG Card versions
Sower of Temptation - MTG Card versions
Vedalken Shackles - MTG Card versions
Legerdemain - Tempest (TMP)
Sower of Temptation - Lorwyn (LRW)
Vedalken Shackles - Fifth Dawn (5DN)

Cards similar to Seasinger by color, type and mana cost

Wall of Water - MTG Card versions
Prodigal Sorcerer - MTG Card versions
Apprentice Wizard - MTG Card versions
Homarid - MTG Card versions
Daring Apprentice - MTG Card versions
Time Elemental - MTG Card versions
Rootwater Shaman - MTG Card versions
Wind Drake - MTG Card versions
Volrath's Shapeshifter - MTG Card versions
Stronghold Biologist - MTG Card versions
Quicksilver Wall - MTG Card versions
Wall of Air - MTG Card versions
Phantom Warrior - MTG Card versions
Wormfang Drake - MTG Card versions
Animating Faerie // Bring to Life - MTG Card versions
Ghost of Ramirez DePietro - MTG Card versions
Grazilaxx, Illithid Scholar - MTG Card versions
Queen of Ice // Rage of Winter - MTG Card versions
Mistform Warchief - MTG Card versions
Blind Phantasm - MTG Card versions
Wall of Water - Limited Edition Alpha (LEA)
Prodigal Sorcerer - Unlimited Edition (2ED)
Apprentice Wizard - The Dark (DRK)
Homarid - Fallen Empires (FEM)
Daring Apprentice - Mirage (MIR)
Time Elemental - Fifth Edition (5ED)
Rootwater Shaman - Tempest (TMP)
Wind Drake - Eighth Edition (8ED)
Volrath's Shapeshifter - Stronghold (STH)
Stronghold Biologist - Nemesis (NEM)
Quicksilver Wall - Prophecy (PCY)
Wall of Air - Seventh Edition (7ED)
Phantom Warrior - Duels of the Planeswalkers (DPA)
Wormfang Drake - Judgment (JUD)
Animating Faerie // Bring to Life - Throne of Eldraine (ELD)
Ghost of Ramirez DePietro - Commander Legends (CMR)
Grazilaxx, Illithid Scholar - Magic Online Promos (PRM)
Queen of Ice // Rage of Winter - Magic Online Promos (PRM)
Mistform Warchief - Scourge (SCG)
Blind Phantasm - Future Sight (FUT)

Where to buy

If you're looking to purchase Seasinger MTG card by a specific set like Fallen Empires and Fifth Edition, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Seasinger and other MTG cards:

Continue exploring other sealed products in Amazon
See Magic products

Printings

The Seasinger Magic the Gathering card was released in 3 different sets between 1994-11-01 and 2007-09-10. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
11994-11-01Fallen EmpiresFEM 251993normalblackAmy Weber
21997-03-24Fifth Edition5ED 1211997normalwhiteJohn Matson
32007-09-10Masters EditionME1 491997normalblackAmy Weber

Legalities

Magic the Gathering formats where Seasinger has restrictions

FormatLegality
OldschoolLegal
CommanderLegal
LegacyLegal
PaupercommanderRestricted
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Seasinger card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2004-10-04 You do not lose control of the stolen creature if it stops being a creature. You only lose control if Seasinger leaves your control or becomes untapped.
2007-09-16 If a creature’s controller doesn’t control an Island, that creature is an illegal target. Whether that player controls an Island is checked both when Seasinger’s ability is activated and when it resolves. However, targeting restrictions aren’t checked continually while a spell or ability is on the stack.
2007-09-16 Whether you control Seasinger is checked continually, starting when the ability is activated. If, before the ability resolves, there’s any point at which you don’t control Seasinger, the ability has no effect — even if you control Seasinger again by the time the ability resolves. The same is true regarding whether Seasinger remains tapped.

Recent MTG decks

Continue exploring other format decks
More decks