Tundra MTG Card


Card setsReleased in 15 setsSee all
RarityRare
TypeLand — Plains Island

Key Takeaways

  1. The Tundra card provides essential mana fixing in decks where consistency across multiple colors is critical to gameplay performance.
  2. As one of the original dual lands, Tundra holds high value and prestige within the MTG player community and collectors market.
  3. Accessibility in formats like Vintage or Commander where its power level can be fully utilized, makes Tundra a sought-after gameplay asset.

Text of card

Counts as both islands and plains and is affected by spells that affect either. Tap to add either o U or o W to your mana pool.


 


Pros of Tundra MTG

Card Advantage: Tundra MTG isn’t simply a source of one or two types of mana but a valuable asset that provides dual color mana. This card can offer a significant card advantage by providing the flexibility to use either white or blue mana according to the player’s requirements.

Resource Acceleration: By allowing you to tap it for either blue or white mana, Tundra gives you an edge in resource acceleration. The duality of mana type leads to quicker development of gameplay by easily accommodating different colored spells and abilities.

Instant Speed: As a land card, Tundra can be played at instant speed, meaning it can enter play immediately without needing to wait for the stack to empty. This crucial speed factor helps you adapt rapidly to changing dynamics in the game, keeping your opponents on their toes.


Tundra MTG Drawbacks

Discard Requirement: Tundra MTG, while granting access to both blue and white mana, doesn’t inherently offer any card advantage. Just like other dual land cards, it simply replaces itself in your land slot, not contributing to you pulling ahead in resources.

Specific Mana Cost: Tundra’s nature as a blue and white dual land restricts its use to decks that incorporate these colors. This might limit its flexibility in certain strategies and deck builds.

Comparatively High Mana Cost: Although Tundra MTG has no mana cost and enters the battlefield untapped, it’s worth mentioning that its market value and scarcity make it an expensive investment. Beyond the game, the real-world cost might be a significant factor to consider when building your deck.


Reasons to Include Tundra in Your Collection

Versatility: Tundra, as part of the original Dual Lands lineup, can simultaneously provide both white and blue mana. This flexibility allows inclusion in numerous deck types, particularly those that need multi-color support without the downside of entering the battlefield tapped.

Combo Potential: It synergizes well with many land-dependent strategies and spells requiring specific color combinations. It can help instantly fulfill mana necessities, empowering more dynamic play and setting potential combo chains in motion.

Meta-Relevance: In both Legacy and Vintage settings, Tundra maintains its stature as a significant piece. Given the ever-revolving meta of these formats, the unwavering utility of Tundra speaks volumes of its value, supporting deck resilience in a wide range of matchups.


Similar Cards

Tundra, a renowned card within the Dual Land category in Magic: The Gathering, shares some distinctive features with Underground Sea and Scrubland. Both cards, like Tundra, are part of the Dual Land family, representing two mana colors and coming into play untapped. This allows for flexibility and an undeniable advantage to shape your early turns in a game.

Yet, each card creates a distinct divergence from Tundra. Underground Sea offers blue and black mana, making it suitable for control or combo based decks, whereas Scrubland offers white and black mana adding towards more controlling or midrange style of strategies. The deck-style synergy significantly differs in this comparison.

Tropical Island, another similar card, brings forth green and blue mana; perfect for tempo or combo inclined decks. Despite these discrepancies, Tundra stands out with its unique blend of blue and white mana, fortifying defensive strategies typically aligned with control decks, making it an invaluable piece in MTG.

When dissecting their features and assessing their strategic value, Tundra unmistakably holds value within the Dual Land cards in Magic: The Gathering, because of its ability to fortify defensive strategies and command superiority over gameplay.


How to Beat Tundra MTG

Tundra is an iconic card within the universe of Magic: The Gathering (MTG). It’s a highly celebrated Dual Land card generating both blue and white mana, without the requirement of paying life points in exchange for mana use, as normal Dual Lands dictate. Due to this, Tundra has been favored in countless deck builds, bringing about the question – how does one beat Tundra?

The answer to overcoming Tundra lies not in direct attack but through maneuvering your strategies. Cards with Land Destruction abilities, such as Stone Rain or Ruin Ghost, can effectively remove Tundra from the playing field. However, these cards should be used judiciously as Land Destruction may put you at a disadvantage, depending on the deck you’re playing against.

Alternatively, you can adopt control strategies with cards like Blood Moon, which transforms all non-basic lands into Mountains. This essentially negates Tundra’s resources, making it a common card choice when battling decks heavily reliant on Dual Lands.

In summary, overcoming Tundra requires effective deck building strategies that incorporate Land Destruction or control tactics. While Tundra proves invaluable in generating diverse mana, its tremendous strength provides avenue for strategic counterattacks within MTG.


Understanding Tundra in Magic: The Gathering

Stemming from the vibrant and strategic world of Magic the Gathering, Tundra is more than just an icy piece of land—it’s a card that resonates with history, power, and utility. Often regarded as a cornerstone in the game’s competitive scene, Tundra blends the icy resilience associated with its name with a mana flexibility that’s both coveted and celebrated by players worldwide.

The Tundra card offers players access to both white and blue mana without the pesky drawback of coming into play tapped, which sets it apart from many other land cards. This allows for a smoother and more efficient play experience, enabling complex and multi-layered strategies especially in formats like Legacy, where it is a legal and highly impactful choice. Wizards of the Coast introduced Dual Lands like Tundra in the game’s early sets, forever changing the scope of deck building possibilities.

How Tundra Shapes Gameplay

When it comes to gameplay, Tundra is a beacon of flexibility. Supporting some of the most powerful archetypes in MTG, it epitomizes what it means to be a Dual Land. Cards such as Tundra enable the creation of multicolored decks without the usual constraints that mana-producing lands can impose, broadening strategic horizons and tactical depth.

The ability to produce both white and blue mana reliably can be critical for successfully casting spells on curve. Moreover, having access to both colors of mana without penalty sets the stage for powerful combinations and unexpected plays that can catch opponents off guard. This reliability transforms Tundra from a simple card to a strategic enabler that can dictate the pace and direction of a game.

A Legacy in Collectibility and Value

Apart from being a utility card in the game, Tundra is recognized for its collectability and value within the MTG community. It is part of the esteemed “Power Nine” group, made up of some of the game’s earliest and most influential cards, which now command a significant price tag. The nostalgic factor, coupled with the rarity established through Wizards of the Coast’s ‘Reserved List’ policy—whereby certain cards are promised never to be reprinted—only adds to Tundra’s allure and demand.

As card value fluctuates with the metagame and player demand, Tundra has remained a consistent high-value asset. For collectors, acquiring a Tundra card isn’t just an addition to their compendium, but an investment that captures a piece of MTG’s enduring legacy. Its standing in the community serves as a testament to the depth and dynamic nature of MTG, where every card tells a story and holds potential beyond its immediate play value.

Deck Building With Tundra

The strategic utility of Tundra extends deep into deck building. It is often the cornerstone of control decks that require precise timing and a complex array of spells. Pilots of such decks understand the importance of having access to multiple colors of mana with untapped lands at their disposal. For competitive players, including Tundra in their deck means they’re operating at peak efficiency, with each Dual Land backing their high-stake maneuvers and critical plays.

The influence of Tundra is witnessed across a variety of MTG formats, particularly in Legacy where deck versatility is paramount. Players often build around such powerful lands to gain an edge over opponents. Pairing Tundra with spells like ‘Brainstorm’ or ‘Swords to Plowshares’ has become a hallmark of the control archetype, demonstrating synergy and the power of a well-tuned mana base.

Conclusion

In conclusion, navigating the rich landscapes of Magic the Gathering requires strategy, insight, and a bit of adventure. Whether you’re planning your next big win or fine-tuning your deck for maximum impact, there’s always room to elevate your game. As you continue to delve into the MTG universe, remember that it’s not just about the single triumphs but the continuous journey towards mastery. We invite you to keep exploring this fascinating world, discovering new techniques, and unearthing valuable cards to ensure your next match is more than just a game, but a Big Score. Ready to level up your play? Join us to learn more and become the ultimate MTG champion.


Cards like Tundra

Tundra, a renowned card within the Dual Land category in Magic: The Gathering, shares some distinctive features with Underground Sea and Scrubland. Both cards, like Tundra, are part of the Dual Land family, representing two mana colors and coming into play untapped. This allows for flexibility and an undeniable advantage to shape your early turns in a game.

Yet, each card creates a distinct divergence from Tundra. Underground Sea offers blue and black mana, making it suitable for control or combo based decks, whereas Scrubland offers white and black mana adding towards more controlling or midrange style of strategies. The deck-style synergy significantly differs in this comparison.

Tropical Island, another similar card, brings forth green and blue mana; perfect for tempo or combo inclined decks. Despite these discrepancies, Tundra stands out with its unique blend of blue and white mana, fortifying defensive strategies typically aligned with control decks, making it an invaluable piece in MTG.

When dissecting their features and assessing their strategic value, Tundra unmistakably holds value within the Dual Land cards in Magic: The Gathering, because of its ability to fortify defensive strategies and command superiority over gameplay.

Underground Sea - MTG Card versions
Scrubland - MTG Card versions
Tropical Island - MTG Card versions
Underground Sea - Limited Edition Alpha (LEA)
Scrubland - Limited Edition Alpha (LEA)
Tropical Island - Limited Edition Alpha (LEA)

Cards similar to Tundra by color, type and mana cost

Adarkar Wastes - MTG Card versions
Thalakos Lowlands - MTG Card versions
Coastal Tower - MTG Card versions
Port Town - MTG Card versions
Hallowed Fountain - MTG Card versions
Hengegate Pathway // Mistgate Pathway - MTG Card versions
Celestial Colonnade - MTG Card versions
Temple of Enlightenment - MTG Card versions
Prahv, Spires of Order - MTG Card versions
Azorius Chancery - MTG Card versions
Calciform Pools - MTG Card versions
Wanderwine Hub - MTG Card versions
Mystic Gate - MTG Card versions
Glacial Fortress - MTG Card versions
Seachrome Coast - MTG Card versions
Moorland Haunt - MTG Card versions
Sejiri Refuge - MTG Card versions
Prairie Stream - MTG Card versions
Meandering River - MTG Card versions
Azorius Guildgate - MTG Card versions
Adarkar Wastes - Dominaria United (DMU)
Thalakos Lowlands - Tempest (TMP)
Coastal Tower - Magic Online Theme Decks (TD0)
Port Town - Doctor Who (WHO)
Hallowed Fountain - Ravnica: Clue Edition (CLU)
Hengegate Pathway // Mistgate Pathway - From Cute to Brute (PCTB)
Celestial Colonnade - Doctor Who (WHO)
Temple of Enlightenment - Fallout (PIP)
Prahv, Spires of Order - Dissension (DIS)
Azorius Chancery - Ravnica: Clue Edition (CLU)
Calciform Pools - Time Spiral (TSP)
Wanderwine Hub - Lorwyn (LRW)
Mystic Gate - Double Masters (2XM)
Glacial Fortress - Fallout (PIP)
Seachrome Coast - Phyrexia: All Will Be One Promos (PONE)
Moorland Haunt - Starter Commander Decks (SCD)
Sejiri Refuge - Starter Commander Decks (SCD)
Prairie Stream - Fallout (PIP)
Meandering River - Global Series Jiang Yanggu & Mu Yanling (GS1)
Azorius Guildgate - Ravnica: Clue Edition (CLU)

Where to buy

If you're looking to purchase Tundra MTG card by a specific set like Limited Edition Alpha and Limited Edition Beta, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Tundra and other MTG cards:

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Printings

The Tundra Magic the Gathering card was released in 14 different sets between 1993-08-05 and 2022-11-28. Illustrated by 3 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
11993-08-05Limited Edition AlphaLEA 2841993normalblackJesper Myrfors
21993-10-04Limited Edition BetaLEB 2851993normalblackJesper Myrfors
31993-12-01Unlimited Edition2ED 2851993normalwhiteJesper Myrfors
41993-12-10Intl. Collectors' EditionCEI 2851993normalblackJesper Myrfors
51993-12-10Collectors' EditionCED 2851993normalblackJesper Myrfors
61994-04-01Foreign Black BorderFBB 2891993normalblackJesper Myrfors
71994-04-01Revised Edition3ED 2891993normalwhiteJesper Myrfors
81994-06-21Summer Magic / EdgarSUM 2891993normalwhiteJesper Myrfors
92002-06-24Magic Online PromosPRM 436221997normalblackLars Grant-West
102008-09-22Masters Edition IIME2 2391997normalblackJesper Myrfors
112011-01-02Legacy ChampionshipOLGC 20152015normalblackRaoul Vitale
122011-01-10Masters Edition IVME4 2551997normalblackJesper Myrfors
132014-06-16Vintage MastersVMA 3222015normalblackLars Grant-West
142022-11-2830th Anniversary Edition30A 2802015normalblackJesper Myrfors
152022-11-2830th Anniversary Edition30A 5771997normalblackJesper Myrfors

Legalities

Magic the Gathering formats where Tundra has restrictions

FormatLegality
OldschoolLegal
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Tundra card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2008-10-01 This has basic land types, but it isn’t a basic land. Things that affect basic lands don’t affect it. Things that affect basic land types do.
2008-10-01 This has the mana abilities associated with both of its basic land types.

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