Temple of Enlightenment MTG Card


Card setsReleased in 20 setsSee all
RarityRare
TypeLand
Abilities Scry

Key Takeaways

  1. Improves card quality with strategic scry, indirectly aiding in card advantage throughout the game.
  2. Dual-color mana acceleration is key, but specificity may limit deck versatility.
  3. Deck strategies benefit from the scry ability, despite a potential tempo loss.

Text of card

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) : Add or to your mana pool.


Card Pros

Card Advantage: The Temple of Enlightenment enables strategic scrying to improve draws and support card quality, thereby indirectly contributing to card advantage throughout the game.

Resource Acceleration: Entering the battlefield tapped yet providing dual-color mana streamlines your resource acceleration, giving you access to both white and blue mana pools for diverse spellcasting options.

Instant Speed: While not an instant itself, the temple’s scry effect upon entering the battlefield synergizes well with instant speed plays, smoothing out draws to ensure you have the right responses when you need them.


Card Cons

Discard Requirement: When Temple of Enlightenment enters the battlefield, its scry ability is beneficial, but it doesn’t alter the fact that you must discard a card if you wish to take advantage of entering untapped. This trade-off can be detrimental when your hand is already sparse.

Specific Mana Cost: Although the land contributes to both white and blue mana, it’s pivotal to acknowledge that its specificity can hamper deck flexibility. Decks not focused on Azorius colors may find the Temple less useful, limiting its inclusivity.

Comparatively High Mana Cost: In high-speed games where tempo is king, the conditional nature of the Temple’s mana availability can be a stumbling block. Players may opt for lands that provide immediate, unconditional mana without the potential tempo loss.


Reasons to Include in Your Collection

Versatility: Temple of Enlightenment offers a dual land advantage, providing essential mana fixing which is crucial in multicolored decks. Its ability to tap for either white or blue mana makes it an adaptable choice for various deck archetypes.

Combo Potential: Its scry 1 feature upon entering the battlefield not only sets up your draws but can also work in tandem with cards that benefit from top-deck manipulation, easily integrating with strategies that rely on this mechanic.

Meta-Relevance: Given its place in the current meta, where manabase stability is key, Temple of Enlightenment holds its ground by smoothing out mana curves and enabling consistent play for control and midrange decks alike.


How to beat

The Temple of Enlightenment enters the battlefield of Magic: The Gathering as more than just a land card – it’s a tactical piece that can influence the ebb and flow of the game. As a dual land that requires entering tapped unless you meet its condition, it grants players access to both white and blue mana, bolstering strategies that pivot around versatility and timing.

Overcoming the advantage provided by the Temple of Enlightenment involves disrupting the opponent’s mana base and timing. Using land destruction or effects that restrict the use of specific types of lands can prove effective. Incorporating cards like Ghost Quarter or Field of Ruin can thwart your opponent’s land strategy, potentially setting their game plan back. Also consider utilizing counter spells to nullify the scry ability of the Temple, preventing your opponent from smoothing out their draws.

A successful strategy against the Temple of Enlightenment hinges on understanding that while it offers a slight delay due to its entering tapped, an opponent’s deck might be dependent on its scry ability for consistency. Thus, planning around disrupting or accelerating your own plays to exploit this could be key in outmaneuvering decks that include this card.


Cards like Temple of Enlightenment

In the vast array of lands within the MTG universe, the Temple of Enlightenment holds a unique place. This land is a part of the Temples cycle, shared with counterparts like Temple of Mystery and Temple of Malice, each enabling scry and providing mana for two specific colors. Temple of Enlightenment stands out with its focus on blue and white mana, key for control and tempo decks.

Another card worth comparing is Hallowed Fountain. This land also provides blue and white mana but differs with its ‘shock land’ mechanic, offering the option to come into play untapped at the cost of 2 life. Unlike Temple of Enlightenment, it doesn’t provide the incremental value of scrying. On the other hand, Prairie Stream can be deemed a relative, entering the battlefield possibly untapped, contingent on controlling two or more basic lands, with no additional upside of scrying or taking life-bound decisions.

Choosing the right land can profoundly influence a player’s success, and while Temple of Enlightenment may not provide immediate game speed like Hallowed Fountain, its ability to set up future draws with a simple scry is a subtle but potent advantage for strategic gameplay in MTG.

Temple of Mystery - MTG Card versions
Temple of Malice - MTG Card versions
Hallowed Fountain - MTG Card versions
Prairie Stream - MTG Card versions
Temple of Mystery - MTG Card versions
Temple of Malice - MTG Card versions
Hallowed Fountain - MTG Card versions
Prairie Stream - MTG Card versions

Cards similar to Temple of Enlightenment by color, type and mana cost

Tundra - MTG Card versions
Adarkar Wastes - MTG Card versions
Thalakos Lowlands - MTG Card versions
Coastal Tower - MTG Card versions
Port Town - MTG Card versions
Hallowed Fountain - MTG Card versions
Hengegate Pathway // Mistgate Pathway - MTG Card versions
Celestial Colonnade - MTG Card versions
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Mystic Gate - MTG Card versions
Glacial Fortress - MTG Card versions
Azorius Chancery - MTG Card versions
Moorland Haunt - MTG Card versions
Sejiri Refuge - MTG Card versions
Prairie Stream - MTG Card versions
Meandering River - MTG Card versions
Azorius Guildgate - MTG Card versions
Irrigated Farmland - MTG Card versions
Tundra - MTG Card versions
Adarkar Wastes - MTG Card versions
Thalakos Lowlands - MTG Card versions
Coastal Tower - MTG Card versions
Port Town - MTG Card versions
Hallowed Fountain - MTG Card versions
Hengegate Pathway // Mistgate Pathway - MTG Card versions
Celestial Colonnade - MTG Card versions
Prahv, Spires of Order - MTG Card versions
Calciform Pools - MTG Card versions
Wanderwine Hub - MTG Card versions
Mystic Gate - MTG Card versions
Glacial Fortress - MTG Card versions
Azorius Chancery - MTG Card versions
Moorland Haunt - MTG Card versions
Sejiri Refuge - MTG Card versions
Prairie Stream - MTG Card versions
Meandering River - MTG Card versions
Azorius Guildgate - MTG Card versions
Irrigated Farmland - MTG Card versions

Where to buy

If you're looking to purchase Temple of Enlightenment MTG card by a specific set like Magic Online Promos and Born of the Gods, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Temple of Enlightenment and other MTG cards:

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Printings

The Temple of Enlightenment Magic the Gathering card was released in 12 different sets between 2014-02-07 and 2024-03-08. Illustrated by 4 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 798712015NormalBlackPiotr Dura
22014-02-07Born of the GodsBNG 1632003NormalBlackSvetlin Velinov
32020-01-24Theros Beyond DeathTHB 2462015NormalBlackPiotr Dura
42020-01-24Theros Beyond Death PromosPTHB 246p2015NormalBlackPiotr Dura
52020-01-24Theros Beyond Death PromosPTHB 246s2015NormalBlackPiotr Dura
62020-01-24Theros Beyond DeathTHB 3492015NormalBlackPiotr Dura
72021-11-19Crimson Vow CommanderVOC 1852015NormalBlackPiotr Dura
82022-02-18Neon Dynasty CommanderNEC 1802015NormalBlackPiotr Dura
92022-11-18The Brothers' War CommanderBRC 2061997NormalBlackPiotr Dura
102023-04-21March of the Machine CommanderMOC 4322015NormalBlackPiotr Dura
112023-08-04Commander MastersCMM 10412015NormalBlackPiotr Dura
122023-10-13Doctor WhoWHO 11162015NormalBlackAnthony Devine
132023-10-13Doctor WhoWHO 9062015NormalBlackAnthony Devine
142023-10-13Doctor WhoWHO 5252015NormalBlackAnthony Devine
152023-10-13Doctor WhoWHO 3152015NormalBlackAnthony Devine
162024-02-09Murders at Karlov Manor CommanderMKC 3022015NormalBlackPiotr Dura
172024-03-08FalloutPIP 8322015NormalBlackArthur Yuan
182024-03-08FalloutPIP 5182015NormalBlackArthur Yuan
192024-03-08FalloutPIP 10462015NormalBlackArthur Yuan
202024-03-08FalloutPIP 3042015NormalBlackArthur Yuan

Legalities

Magic the Gathering formats where Temple of Enlightenment has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Temple of Enlightenment card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2013-09-15 Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it won't resolve and none of its effects will happen. You won't scry.
2013-09-15 When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
2013-09-15 You choose how to order cards returned to your library after scrying no matter where you put them.
2013-09-15 You perform the actions stated on a card in sequence. For some spells and abilities, that means you'll scry last. For others, that means you'll scry and then perform other actions.

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