Ghost of Ramirez DePietro MTG Card


Card setsReleased in 6 setsSee all
Mana cost
Converted mana cost3
RarityUncommon
TypeLegendary Creature — Spirit Pirate
Abilities Partner
Power 2
Toughness 3

Key Takeaways

  1. Creates card advantage by recasting selected graveyard cards, enhancing your deck’s performance.
  2. The Encore ability rapidly amplifies your board presence, pressuring multiple adversaries simultaneously.
  3. Fetching instant-speed spells from the graveyard allows for flexible and responsive strategies.

Text of card

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.)


Card Pros

The Ghost of Ramirez DePietro brings unique abilities that can turn the tide of a game in your favor. Let’s delve into the aspects that make this card a useful addition to your deck.

Card Advantage: Ghost of Ramirez DePietro lets players potentially recast certain cards from their graveyard, effectively providing card advantage. This selective access can lead to tactical hand replenishment, allowing you to draw upon the strengths of your past plays.

Resource Acceleration: Through its Encore ability, this card can accelerate your field presence by creating copies that can attack different opponents in multiplayer formats. This strategy can be leveraged to produce a formidable board state far quicker than usual.

Instant Speed: Although the Ghost of Ramirez DePietro himself doesn’t operate at instant speed, his ability to retrieve cards that do can be a strategic boon. Partnering Ramirez with instant-speed spells in your graveyard offers nimble responses to opponents’ actions, ensuring that you maintain a reactive and adaptable playstyle.


Card Cons

Discard Requirement: Engaging with the Ghost of Ramirez DePietro’s abilities necessitates discarding a card, which could put you at a disadvantage when your hand is nearly empty or if you’re clinging onto key cards for your strategy.

Specific Mana Cost: Summoning this spectral pirate requires a precise combination of blue and black mana, potentially restricting its inclusion to only those decks that can reliably produce both types of mana.

Comparatively High Mana Cost: Allocating three mana for this creature might feel steep, especially when considering other cards in the same mana range that could have a more immediate impact on the game state.


Reasons to Include in Your Collection

Versatility: Ghost of Ramirez DePietro brings a unique blend of skills to the table. This card can slip into a variety of blue and black decks, providing much-needed graveyard recursion and selective card draw for a steady game pace.

Combo Potential: With the ability to selectively retrieve cards from your graveyard every time it deals combat damage to a player, the Ghost offers extensive combo potential. It ingeniously feeds into strategies that recycle spells or creatures for repeated value.

Meta-Relevance: In a game that continually evolves, having a card that adapts to various metas is crucial. Ghost of Ramirez DePietro remains relevant, especially in formats where games go longer, and commanding a deck’s ability to recycle resources can be the difference between victory and defeat.


How to beat

Ghost of Ramirez DePietro is a unique component in the pirate-themed decks within the MTG universe. Known for its resilience, it can be a challenge to overcome due to its ability to return to its owner’s hand whenever it’s dealt combat damage and not destroyed. However, strategically, the key to beating Ghost of Ramirez DePietro lies in avoiding combat damage as a trigger for its escape mechanism.

Utilize removal spells that don’t inflict damage but rather remove the creature from the game or change the zone directly, such as exile effects or cards that force the opponent to sacrifice their creature. This bypasses the need to interact in combat and negates the Ghost’s ability to return to hand. Implementing instant speed removal can be crucial, as it allows you to respond appropriately during the combat phase or at the end of your opponent’s turn. Keeping in mind that Ramirez can only be blocked by creatures with toughness three or greater also guides the deck-building strategy to include creatures or effects that restrict the opponent’s ability to attack profitably.

In summary, understanding the Ghost of Ramirez DePietro’s strengths and exploiting its limitations can turn the tides in your favor and effectively neutralize this persistent threat in your MTG matchups.


BurnMana Recommendations

Delving into the strategic world of MTG opens up a realm of possibilities, particularly with intriguing cards like Ghost of Ramirez DePietro. Exploring its multifaceted advantages, from card recursion to field acceleration, offers you an edge during gameplay. However, to truly excel, it’s essential to integrate this spectral pirate’s capabilities with a solid deck strategy, weighing its pros against any potential cons. Whether you seek to harness its combo potential or find ways to mitigate its drawbacks, there’s always more to learn and new tactics to implement. Embrace the continuous journey to refine your MTG prowess, and discover how cards like Ghost of Ramirez DePietro can become keystones in your collection. For more insights and strategies to elevate your game, join the skillful community of players advancing in the MTG arena.


Cards like Ghost of Ramirez DePietro

Ghost of Ramirez DePietro stands out in the vast sea of creature cards within Magic: The Gathering. Its unique offering is tied to its ability to recur cards from the graveyard directly to your hand. When comparing it to cards like Archaeomancer or Salvager of Secrets, which also retrieve spells from the graveyard, Ghost of Ramirez DePietro provides a broader selection by not limiting the retrieval to just instant or sorcery cards.

Moreover, this spectral pirate can repeatedly perform its trick every turn, provided it deals combat damage to a player. Another card with recursive potential is Eternal Witness, that brings back any card from the graveyard to your hand, but this effect can only be used once due to it being an enters-the-battlefield trigger. A noticeable benefit over Eternal Witness is Ghost of Ramirez DePietro’s lower mana cost and evasion due to its innate ability to be unblockable by creatures with toughness 3 or greater.

Overall, Ghost of Ramirez DePietro offers versatility and ongoing value for MTG deck builders seeking to capitalize on graveyard strategies while also providing a reliable body to apply pressure on opponents.

Archaeomancer - MTG Card versions
Salvager of Secrets - MTG Card versions
Eternal Witness - MTG Card versions
Archaeomancer - MTG Card versions
Salvager of Secrets - MTG Card versions
Eternal Witness - MTG Card versions

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Where to buy

If you're looking to purchase Ghost of Ramirez DePietro MTG card by a specific set like Magic Online Promos and The List, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Ghost of Ramirez DePietro and other MTG cards:

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Printings

The Ghost of Ramirez DePietro Magic the Gathering card was released in 5 different sets between 2020-11-20 and 2023-11-17. Illustrated by Grzegorz Rutkowski.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 862862015NormalBlackGrzegorz Rutkowski
22020-09-26The ListPLST CMR-712015NormalBlackGrzegorz Rutkowski
32020-11-20Commander LegendsCMR 5582015NormalBlackGrzegorz Rutkowski
42020-11-20Commander LegendsCMR 712015NormalBlackGrzegorz Rutkowski
52023-08-04Commander MastersCMM 972015NormalBlackGrzegorz Rutkowski
62023-11-17The Lost Caverns of Ixalan CommanderLCC 1572015NormalBlackGrzegorz Rutkowski

Legalities

Magic the Gathering formats where Ghost of Ramirez DePietro has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderRestricted
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Ghost of Ramirez DePietro card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2020-11-10 An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2020-11-10 Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10 If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10 If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10 Once a creature with toughness 2 or less has blocked this creature, changing the toughness of the blocking creature won't cause this creature to become unblocked.
2020-11-10 Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10 The middle ability can't target cards that were discarded on previous turns or put into the graveyard from a library on previous turns.
2020-11-10 To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10 You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

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