Invasion of Segovia // Caetus, Sea Tyrant of Segovia MTG Card


Enhances token strategies by copying token creatures, greatly expanding board presence at crucial moments. Instant speed use offers unexpected combat twists, aiding in defensive and offensive adjustments. Demands a card to be discarded, adding a strategic cost to its potentially game-altering effect.
Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeBattle — Siege
Abilities Transform

Text of card

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample.


Cards like Invasion of Segovia // Caetus, Sea Tyrant of Segovia

Invasion of Segovia stands as a unique enchantment within Magic: The Gathering. It’s often compared to other spells that alter creature power and toughness, such as Humble. While Humble temporarily reduces a single creature’s power and toughness to 0/1, Invasion of Segovia has a wider impact by reducing all creatures’ power and toughness to that of 1/1 for an entire turn. This can be a game-changer in matches where large or buffed creatures dominate the board.

Another comparable card is Meekstone, which restricts the untapping of creatures with power 3 or greater. Meekstone is more subtle, allowing creatures to retain their powers while indirectly controlling your opponents’ larger threats. Conversely, Invasion of Segovia directly changes the stats of all creatures, potentially disrupting strategies reliant on high-power creatures.

Reflecting on these comparisons, Invasion of Segovia can strategically neutralize formidable armies, redefining the battlefield dynamics in a player’s favor. Its unique effect offers a fascinating approach to control decks, diversifying the ways players can defend against overwhelming force.

Humble - MTG Card versions
Meekstone - MTG Card versions
Humble - MTG Card versions
Meekstone - MTG Card versions

Card Pros

Card Advantage: Invasion of Segovia offers a unique twist on card advantage by temporarily copying your token creatures. This can effectively double your board presence and create overwhelming scenarios for your opponent.

Resource Acceleration: While it doesn’t produce mana or tokens directly, the card allows for strategic resource acceleration by maximizing the potential of your existing token creatures, enabling bigger plays and faster advancement on the battlefield.

Instant Speed: With its ability to be played at instant speed, Invasion of Segovia provides flexibility in combat and can be used to surprise an opponent with a sudden legion of tokens. This allows for dynamic responses to your opponent’s actions, keeping them on their toes.


Card Cons

Discard Requirement: Invasion of Segovia demands a card to be discarded to activate its effect. This can pose a strategic setback when your hand is already depleted or if you’re holding vital game pieces you can’t afford to lose.

Specific Mana Cost: The card requires a mix of colorless and white mana, which makes it less flexible. Decks that don’t run white mana efficiently might struggle to accommodate this card without altering their mana base significantly.

Comparatively High Mana Cost: Requiring a significant investment of three mana including one white mana, Invasion of Segovia may compete for space with other impactful cards that could bring more immediate board presence or utility at a similar cost.


Reasons to Include Invasion of Segovia in Your Collection

Versatility: Invasion of Segovia is a unique card that offers strategic depth for casual and themed decks. Its ability to shrink creatures makes it a fun choice for altering the battlefield dynamics drastically.

Combo Potential: This card can be a linchpin in combos that exploit creature size modification, working well with cards that capitalize on number of creatures instead of their power.

Meta-Relevance: In environments where swarming tactics are common, Invasion of Segovia can turn the tide by reducing the effectiveness of your opponent’s creatures, making it a situationally powerful tool.


How to beat

Invasion of Segovia poses a unique challenge on the battlefield, altering the dynamics by shrinking creatures down to a mere fragment of their original strength. This effect can be unnerving, warping the board state to the point where large creatures lose their intimidating presence. Despite its dramatic impact, overcoming this card involves strategic planning and a shift in tactics. Prioritize actions and spells that are not reliant on creature size, or lean into abilities that trigger upon casting creatures rather than those based on power and toughness.

One effective strategy is to utilize creatures with impactful enters-the-battlefield (ETB) effects. These effects will still trigger, regardless of the temporary power reduction. Another avenue is to exploit spells and abilities that buff creatures, effectively negating the debuff applied by Invasion of Segovia. Additionally, consider deploying powerful artifacts or enchantments that can impact the game irrespective of creature sizes. Finally, make sure to keep enchantment removal spells in your deck to directly deal with Invasion of Segovia and restore your creatures to their original might.

Adapting your gameplay to confront the constraints imposed by Invasion of Segovia is the key to maintaining dominance on the playing field. By working around the limitations of creature size, you can emerge victorious even when faced with this diminutive hurdle.


BurnMana Recommendations

If you’re intrigued by the strategic intricacies of Invasion of Segovia, remember that mastery in MTG often means embracing unique and situationally powerful cards. This enchantment enhances your token strategies, chisels out a new tactical edge, and can redefine your approach to combat. Whether it’s through instant-speed surprises or clever resource acceleration, Invasion of Segovia has a place in decks tailored to exploit its strengths. Consider incorporating this card into your collection and if you’re eager to unlock its full potential or find ways to seamlessly integrate it within your deck, let us guide you. Delve deeper into the world of MTG with us, where every card counts towards victory.


Where to buy

If you're looking to purchase Invasion of Segovia // Caetus, Sea Tyrant of Segovia MTG card by a specific set like March of the Machine and March of the Machine Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Invasion of Segovia // Caetus, Sea Tyrant of Segovia and other MTG cards:

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Printings

The Invasion of Segovia // Caetus, Sea Tyrant of Segovia Magic the Gathering card was released in 2 different sets between 2023-04-21 and 2023-04-21. Illustrated by Edgar Sánchez Hidalgo.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12023-04-21March of the MachineMOM 632015TransformBlackEdgar Sánchez Hidalgo
22023-04-21March of the Machine PromosPMOM 63s2015TransformBlackEdgar Sánchez Hidalgo

Legalities

Magic the Gathering formats where Invasion of Segovia // Caetus, Sea Tyrant of Segovia has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Invasion of Segovia // Caetus, Sea Tyrant of Segovia card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-04-14 A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14 A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14 A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14 A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14 As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14 Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14 Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14 If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14 If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14 If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14 If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14 If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14 If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14 If you sacrifice Caetus while casting a noncreature spell (say, to activate a mana ability), the spell won’t have convoke when you pay its costs unless it has convoke some other way.
2023-04-14 In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14 Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14 Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”